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DFRPG / Question on the Spellcasting Powers Thaumaturgy and Evocation.
« on: April 21, 2010, 10:34:08 AM »
So. I have a character in my game I'm planning on running that wants to obtain one of these, but not the other. My question is:
Do you need to use the templates (Wizard or Sorcerer)specifically? Most evidence points to the idea of yes (The fact that Channeling is -2, and Evocation is -3), but little things point to no, such as Unseelie magic costing less for EITHER of the powers being owned, and giving a total of +2 to the cost of Unseelie magic if you have both. If not, why is channeling so expensive, compared to evocation? If so, how would you inspire a character starting in a "feet in the water" campaign to grow into a white council wizard?
Another question I have is this: would it make sense to make evocation and/or thaumaturgy easier to purchase with the ability to use Unseelie Magic.
Do you need to use the templates (Wizard or Sorcerer)specifically? Most evidence points to the idea of yes (The fact that Channeling is -2, and Evocation is -3), but little things point to no, such as Unseelie magic costing less for EITHER of the powers being owned, and giving a total of +2 to the cost of Unseelie magic if you have both. If not, why is channeling so expensive, compared to evocation? If so, how would you inspire a character starting in a "feet in the water" campaign to grow into a white council wizard?
Another question I have is this: would it make sense to make evocation and/or thaumaturgy easier to purchase with the ability to use Unseelie Magic.