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DFRPG / Modular abilities and base form?
« on: July 29, 2014, 05:19:10 AM »
In the game I'm currently in, someone just got offered the change to pick up beast change for a formerly pure mortal character.
It was suggested that Beast Form and Modular Abilities be used, where the form points are spent on animal appropriate powers for the specific animal form, and be spent on the character's old stunts when in human form.
It was counter argued that form points are supposed to only be spent on forms generated from shifting, and may generally not be spent on stunts (and the character should instead take human form, and trim back their stunt list).
Any thoughts on if this should work or not?
It was suggested that Beast Form and Modular Abilities be used, where the form points are spent on animal appropriate powers for the specific animal form, and be spent on the character's old stunts when in human form.
It was counter argued that form points are supposed to only be spent on forms generated from shifting, and may generally not be spent on stunts (and the character should instead take human form, and trim back their stunt list).
Any thoughts on if this should work or not?