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Messages - trubrujah

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DFRPG / Re: The Big Bad and surviving round 1
« on: December 03, 2010, 09:38:45 PM »
The mansion must have the aspect "Hidden Passageways" cause, well, its villian hideout in an old mansion.  And as the GM, you have Fate points as well for your big bad.  The recommended amount is somewhere in the book and will be based off your party of adventures power levels.  If the PCs have had time to prepare, i don't think it is unreasonable to assume the bad guy has too.  "Traps" could be an aspect on the building that could be compeled, and the bad guy could use Hidden Passageways along wth his own aspects to simply vanish away from danger (effectively invoked to add to his defense roll, or a pre-created Veil, etc). 

It really just depends on how this villian will fight, and how he'd protect his home turf, but there are a few ideas.

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DFRPG / Re: Alternate Focus Items
« on: October 22, 2010, 01:21:38 AM »
I caution you on the tattoos.  I'll tell you the same thing I told a buddy of mine who wanted tattoo focus items.  Reread the dresden files and you may notice a few instances where Harry overloads his foci and they explode.  Now imagine that instead of a wand, its your arm.  You could do it, but it's a bad idea.  Someone else mentioned the idea for refinement, and I think you could even do it as an enchanted item without it becoming a problem.

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DFRPG / Re: Obsidian Portal
« on: October 22, 2010, 01:14:10 AM »
Not sure that obsidian portal will help much at the table, but we use it for my dresden game and a few others and it has been wonderful for both working on a campaign as a GM and for helping to give character refreshers of what happened last session.  My group meets twice a month if we are lucky, so its been wonderful to get us right back to where we left off by writing up journals of our chars under the wiki section and the GM's adventure log, and reading them before the next session.  There are a few older games that got put on hiatus that I really wish had been put up on Obsidian so we can pick them back up easier.

You can view how we set up our dresden game at http://www.obsidianportal.com/campaigns/22034

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DFRPG / Re: New Stunt: Run 'n' Gun (Athletics)
« on: August 21, 2010, 08:04:51 PM »
Kincaid actually has a stunt called "Shoot and Move" under Guns.  It allows him to reduce penalties by up to 2 when moving and shooting with small firearms.  If you intend this to be focused on Guns instead of Athletics, you may just want to use what is already written as it is slightly better.  If you intend this to be something that can be used with more than just guns, then it is probably fine the way it is (since the scope would be broader).

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DFRPG / Re: Aspect brainstorming thread
« on: April 15, 2010, 10:32:22 PM »
Here are some of my favorites from brainstorming with a friend.  I've always been a fan of the saying type aspects.

"I got this."
Invoke: Wherever tackling a dangerous situation by yourself.
Compel: Player, "I could really use some help here!"  GM, "No, no, you got this."

"At least it can't get any worse..."
Invoke:  When making things worse for your opponent.
Compel: To make things worse for you.  Much worse.

"...except me."
Invoke:  There is always an exception to the rule, and you are it.  Invoke when being the exception to the rule will help you in a situation.  (A drive by happens and a bunch of people are hit with bullets ...except you.)
Compel:  When being the exception to the rule would be bad in a situation.  (A single gun shot rings out, and everyone appears uninjured ...except you.)

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DFRPG / Re: Aspect brainstorming thread
« on: April 15, 2010, 10:22:56 PM »
Ok I need some help here people. I am looking for a good high concept name for a thief from a lower class background that enjoys the finer things in life and pretends to be from a much higher social class. I feel like there is a word for pretending to be from a higher social class but i can't think of what it is. 

I'd use two seperate aspects.  Have one of your story aspects be: Pretender to the Throne.  Invoke when trying to fit in with the people where you don't truly belong.  Get it compelled to force you to keep up with the rich Joneses next store.  (Sure you really needed some new burglary tools, but that 60in plasma TV is bigger than George's next door).

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