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DFRPG Resource Collection / Re: Custom Powers Master List (Work In Progress)
« on: February 23, 2012, 12:11:25 AM »
Sorry, haven't really checked the boards since it went down for like a month. I read through the Rune Magic talk and the latest writeup and I don't really see any glaring problems. A couple clarification questions though. I don't have my books on hand and haven't really touched them in a couple months so sorry if my questions seem dumb >.>
"Finally, Rune Magic provides five focus slots instead of the regular four." If the character has Thaumaturgy does that effect how many slots they get?
Can a user still craft normal enchanted items? The defensive shield on Gard's battleaxe in Even Hand seemed to be rune-themed but better suited to being an enchanted item like Harry's coat rather than a collection of single use potion/runes.
Overall I like this version of Rune Magic much better than my own.
"Finally, Rune Magic provides five focus slots instead of the regular four." If the character has Thaumaturgy does that effect how many slots they get?
Can a user still craft normal enchanted items? The defensive shield on Gard's battleaxe in Even Hand seemed to be rune-themed but better suited to being an enchanted item like Harry's coat rather than a collection of single use potion/runes.
Overall I like this version of Rune Magic much better than my own.