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Messages - DFJunkie

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1
Cinder Spires Spoilers / Re: Why do you think Grimm...?
« on: October 14, 2015, 11:53:10 AM »
Wait, wasn't Rook a lieutenant on par with Grimm and Bayard at the time?  That would seem to exclude him from being the comatose first officer, despite the fact that cowardice does seem to be his MO.

2
Cinder Spires Books / Re: So just what the heck is a Habble?
« on: October 11, 2015, 03:43:07 AM »
There's a fairly convincing WMG over at TvTropes that it's a contraction of "Habitat Level".

Damnit, I was just about to guess that it was a portmanteau of habitat and level.   

3
Cinder Spires Spoilers / Re: Does anyone else picture Folly as...
« on: October 11, 2015, 03:40:04 AM »
I see more of Luna than River Tam in Folly, mostly because the Etherealists aren't actually insane, they just seem that way to people incapable of interacting directly with the Ether.  Yes, they have their "holes", but none of them have behaved erratically (yes, I'm including Ms. Cavendish, she's sadistic and evil, but very predictable).  You never knew when River would go off, I don't get the same vibe from Folly.   

4
Cinder Spires Spoilers / Re: The Spy
« on: October 11, 2015, 03:25:49 AM »
I don't really need a reason to dislike Rook any more, but, yeah.  He's the spy in my mind, just based on his everything else.

Is Jim that nice?  We already despise Rook, seeing him outed as a spy and losing everything would be deeply enjoyable and satisfying.  That's why I like Beyard for it.  That would hurt Grimm, and Jim seems to take great pleasure in that.

5
Seriously.  Using the nap as the unit of time is so perfectly feline. 

6
Cinder Spires Spoilers / Re: Why do you think Grimm...?
« on: October 10, 2015, 04:22:03 AM »
I'd refine the theory a bit.  Grimm was drummed out for cowardice, not murder, so my guess is that the captain was killed by legitimate enemy action, the first officer was the coward, the three lieutenants (technically) mutinied and salvaged whatever mission they were on.  The first officer (assuming he woke up) would have gone with it since accusing the lieutenants of mutiny would have revealed his cowardice.

7
DFRPG / Re: self sponsered magic
« on: June 29, 2015, 04:00:28 AM »
While Kemmlerian necromancy doesn't have a sponsor per se, meaning that there's no big entity deciding who gets to use it, and how, it does have an agenda.  It's an ideal, all about self aggrandizement through the practice of necromancy (or whatever interpretation you and your GM prefer, but I like mine).  Since the GM is always the sponsor anyway going into sponsor debt just means that the GM can then force you to ask "What Would Kemmler Do" some time down the road. 

Similarly, we've heard about the Merlin throwing around wards in a very evothaum sort of way, to the point where "Sponsored Magic: Unyielding Defense" could be an option for someone trained like him.  In his case sponsor debt would cause him to make the Council engage in purely defensive warfare with an aggressive enemy, be highly suspicious of any new or untested allies, or cut off staunch supporters rather than take a risk in defending them.  (To be fair,
(click to show/hide)
.

8
DFRPG / Re: Notes on Optimization
« on: June 29, 2015, 03:48:18 AM »
If the GM thinks your roleplaying is too Intimidation-y, you can just roleplay differently. But you can't roleplay your way around a lack of Athletics so easily.

Athletics is so useful that I think "Achieve the highest Athletics/Dodge modifier your build and concept will permit" should have its own entry.  Toward the top.  Getting killed is highly detrimental to character development. 

9
DFRPG / Re: Dresden Files RPG ACCELERATED!
« on: January 30, 2013, 04:21:29 AM »
Not just oodles of money, from what (little) I know about Kickstarter 10k+ is a lot of backers for this sort of product. 

Congrats to Fred and the Evil Hat team.  Thank you for letting me give you my money, it is an honor.

10
True, but it's far from the whole of the fight. And 'brawler' at least to me, says things like 'guy can hit like a Mack truck, and take a hit' more than it says 'quick on the draw'.

To me it says "prioritizing strength and toughness over finesse and technique."  Speed isn't necessarily on the table.

I also think that Eb's reputation as a magical brawler might be intentionally overstated.  He seems to go faaaar out of his way to look the part of the ignorant hillbilly, yet when we see him actually throw power around in Changes it's done with incredible efficiency (no SFX when he's killing those 200 or so mercenaries for instance).  I'd bet he prioritizes power over control, but not by much.

11
DFRPG / Re: Newbie to the game: Non-Evil Necromancer
« on: December 15, 2012, 06:28:46 AM »
A couple thoughts now that the conversation has gotten rolling.

I don't want to butt into your game too much, but being an active, practicing, still-breaking-the-Laws Necromancer while maintaining council membership is dicey.  If your character is found out she will be hunted and killed by insanely powerful wizards.  The ways around this (while keeping your character pretty much as statted) are:

1) You haven't used Necromancy on a human being in a long time.  Whether or not Lawbreaker goes away over time is one of those "talk to your GM about it" topics.  If we assume your character was a Kemmlerite 50+ years ago and stopped with the full-blown Necromancy when she came over to the Council there's a pretty strong argument to be made that the "taint" would dissipate.

2) You're newer to Necromancy.  Maybe instead of being involved in Kemmler's actual circle you were trained by one of his apprentices after his death, and betrayed that master rather than Kemmler himself to the council.  If that was the case it's also possible that your character never got to actually use her powers on a human corpse, thus dodging lawbreaker.

Outside of that, another angle you might want to look into is that your character is a full-blown Necromancer who continues to practice, but you have something over the council.  Kemmler was, to quote Bob, a certified nightmare.  It is possible that, by the end, the Council would be willing to deal with just about anyone to get a shot at taking him out.  Maybe a couple of the Senior Council are willing to not just accept you as a member, but also cover for future Lawbreaking on your part, and were willing to swear that on their power, or otherwise give you some leverage to use against them.  Now, in this case you might have refresh problems, so maybe talk to your GM about either being in the hole for 2 refresh or learning full-blown Kemmlerian necromancy later.  Or something.

12
DFRPG / Re: Newbie to the game: Non-Evil Necromancer
« on: December 14, 2012, 10:21:08 PM »
I'm also a little confused about one point.  Kemmler bought it for the last time in 1961, and while I get that your character is younger in relation to Kemmler's other apprentices (Cowl, Corpsetaker, et al.) assuming the game takes place in the modern day that would still put your character in her mid seventies.  Perfectly normal for a Wizard of course, but it also means that she's been a part of the Council for over fifty years now.  Has she continued shady? 

Also, do you have someone who took responsibility for your character like Eb took Harry in?  If she defected it might not be necessary, but maybe have a previous mentor on the Council who took a risk on you.  That could get you an aspect related to your mentor.

13
DF Reference Collection / Re: [CD spoilers] Proven Guilty
« on: December 14, 2012, 09:26:05 PM »
"Mab fixed little Chicago" is practically a slam dunk now that we know Faeries can cross thresholds if they have a benevolent purpose.

14
Awesome  :)

Reading about Mouse always makes me want a giant fuzzy friendly dog. 

15
Hmmmm. Maybe. I personally tend to think that's just how his sponsor debt manifests now (and sincehe's operating sans foci, he's racking up quite a bit of that)...but I can see your argument. On another level, though, that's just more of the same, isn't it? Giving into winter is the Temptation of Power.

You may be right about the sponsor debt, but I still don't think Temptation of Power applied during this book.  Maybe "One of the Monsters?"  (The question mark is part of the Aspect.)  In previous books Harry spent a good deal of time ruminating on the myriad offers he'd received and how taking one (or more) of them up would make his life easier.  In CD he spent the time lamenting his decision and wondering if he was doomed to become the next Lloyd Slate, only more powerful. 

Other possibilities would be "A Lot of Attention" (now that things are noticing him after his return from the dead) and "Strings Attached" (for all the people who have claims on him and complicate his life).

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