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DFRPG / Re: What Makes A Play-By-Post Game Last?
« on: June 11, 2011, 04:46:09 AM »
I feel like i should add something here, but i don't know that i really need to. Almost everything i have read here (indeed maybe everything) has been well thought out and totally has good points behind it. My play by post game ran fairly well (I would say), until technical difficulties left me without a computer for a while. Which as I was GM just kinda beat the game down badly :/ . I would say some things i have found help with the pbp games
1.) Talk to your players outside of the game to see what they like and put what interests them in. This works and is important for almost any game, pbp or not, but it is critically essential for play by posts (i feel at least) because it keeps players interested and eager to find out what happened, which keeps them coming back.
2.) (I believe this one has been mentioned) Expect to loose players. I know it's always sad when it happens but the truth of the matter is, that as a play by post game, it's likely going to happen. So i would recommend being prepared for it. The specific preparation is up to you though and there are some good examples of things that can work here already.
3.) I found that be willing to compromise helped immensely but that might just be GM-ing in general rather than specifically pbp lol
Hmm... thats really all i can think of right now that i haven't directly seen posted here already.
P.S. To Sanctaphrax: I Sincerely thank you for all the awesome work you have been doing around the boards. It seems like everytime i get on these boards i see something impressive you have done. So i just figured you deserve some thanks for all of the hard work you do. So Thank You
P. S. S. sorry to derail topic with that. lol
1.) Talk to your players outside of the game to see what they like and put what interests them in. This works and is important for almost any game, pbp or not, but it is critically essential for play by posts (i feel at least) because it keeps players interested and eager to find out what happened, which keeps them coming back.
2.) (I believe this one has been mentioned) Expect to loose players. I know it's always sad when it happens but the truth of the matter is, that as a play by post game, it's likely going to happen. So i would recommend being prepared for it. The specific preparation is up to you though and there are some good examples of things that can work here already.
3.) I found that be willing to compromise helped immensely but that might just be GM-ing in general rather than specifically pbp lol
Hmm... thats really all i can think of right now that i haven't directly seen posted here already.
P.S. To Sanctaphrax: I Sincerely thank you for all the awesome work you have been doing around the boards. It seems like everytime i get on these boards i see something impressive you have done. So i just figured you deserve some thanks for all of the hard work you do. So Thank You
P. S. S. sorry to derail topic with that. lol