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Messages - Big Simon

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1
DFRPG / Re: Fudge Dice
« on: July 16, 2010, 06:20:05 AM »
Not so bad if you go in with your whole gaming group.  It's $3 a set if you order 7 or more sets at once.

The funny thing about crystalcaste pricing is that  26 dice are more than five bucks cheaper than buying
25 dice.  Who in their right mind wouldn't save $5.50 and just order one more die, even if they just toss
it in the trash when it shows up?

Might want to check your numbers.  In quantities of 26 to 99 dice, Crystal Caste charges 85 cents per side.  That means each 18mm die will run $3.40 (assuming two blank sides).  That means each set will cost $13.60.  Now, they'll be awesome and completely personalized to your gaming group, but that's pretty darn expensive, if you ask me.

They'll be a little cheaper if you go with 16mm dice, at 75 per side or $3.00 per die (again, assuming two blank sides).  That's still twelve bucks for four dice.

Now... if we could all bundle up the cash and make a purchase from Chessex in bulk, we could get them for as little as 37 cents per side (which is still a pretty spendy $1.48 per die, mind you), but we'd need to order over 1000 dice (that is, 250 complete sets), and we'd have to agree on the same colors and symbols.

2
DFRPG / Re: So... a change in the shipping date for the DFRPG books.
« on: July 07, 2010, 05:47:35 PM »
So now I have to call and complain... and arrange to pick it up at the distro center either tonight, tomorrow afternoon or tomorrow evening.
Dammit.

But but but... CELEBRATE!  It has ARRIVED!  (Almost.)

Mine got here an hour ago, and the UPS driver left it by my back door.  Didn't knock.  Didn't ring.  Just left it.

3
DFRPG / Re: So... a change in the shipping date for the DFRPG books.
« on: June 29, 2010, 04:23:10 AM »
I'm thinking I need a refund if it's not first edition on a pre-order.

I can wait till they show up on e-bay.

You don't have anything to worry about El Diablo.  I think the order number we got (1700, in my case) represented an order from the Evil Hat store, not the specific item.  In other words, when you placed your order, it was the 1922nd order the Evil Hat store processed this fiscal year, not the 1922nd Dresden Files order placed.

4
DFRPG / Re: So... a change in the shipping date for the DFRPG books.
« on: June 28, 2010, 09:33:44 PM »
Given that folks much further away than I am are received packages last week, I was really hoping for a UPS delivery today.  Our local driver has about half an hour left on his route, and my books still aren't here, and since I'm usually on the morning half of the route, I'm guessing I won't be getting my books today.

Here's hoping for tomorrow.

5
DFRPG / Re: So... a change in the shipping date for the DFRPG books.
« on: June 24, 2010, 02:34:10 PM »
I'm looking forward to the books arriving, and don't mind much that they're showing up thousands of miles away and across an ocean (no, I promise, I'm not bitter!) before they reach people within a one- or two-day drive from their point of origin. At least not as long as they make it here before my next game day, and that's well over a week away. As long as they're here before next Saturday (July 3rd), I'm good. And I hope all you U.K. folks getting your books before those of us in the U.S. feel good about yourselves, flashing those shiny new books in our virtual faces while we hold back our tears of frustration, chewing on curses and imprecations as you enjoy the full-color goodness of this year's most awesome RPG product.

Darn you. Darn you all to heck.

*sniffle*

6
DFRPG / Re: RPG group areas
« on: June 17, 2010, 09:16:15 PM »
Thanks, I aim to please.  Be thankful you are not in Pittsburg, KS.
Now, all the animals with long ears on the side of the boat...

Hey now... what's wrong with Pittsburg, Kansas?  I'm not far from there, myself!

7
DFRPG / Re: Supernatural Muslim Fighters
« on: June 17, 2010, 03:43:24 PM »
From http://www.freemasonrywatch.org/sufi.html - (typos are theirs)

Quote
Unlike Christianity, ceremonial magic has a legitimate place in Islam. According to Islamic law, sihr-al-halal or pemitted magick may be used as a vehicle for religious discovery. This has given Sufis room to preserve magickal practices from the ancient world which were systematically supressed in Europe, which had to wait for the Renaissiance for their re-introduction. Like Qabalah, Sufi ideas played an important part in the European Rennaissance, in particular being hugely influential on the Rosicrucian movement. In terms of esoteric practice, there is also a large overlap between Qabalistic and Sufic magickal practice, hardly surprising when one considers the related languages, geographical proximity, and common religious heritage. Like Qabalists, Sufis have alway sought to maintain their legitimacy within mainstream religion. Like Qabalists, they maintained an intellectual tradition in continuity from the Hellenistic culture of the last few cenuries b.c.e.. There are also some similarities which both refuse to acknowledge. The practice of demonic magic (summoning and binding demons) has a central role in the magick of both traditions. This doesn't sit easily with modern Sufis, who like to stress the more image-friendly "spiritual development" side of their tradition. Nevertheless, demonic magick is probably one of the most ancient threads in the Sufi tapestry, dating back to the ancient Canaanite/Babylonian/Egyptian cultures. Many medieval grimoires (which mark the point at which demonology entered Western Europe) contain lists of demons with names directly traceable to these traditions. When [ref]Aleister Crowley 'restored' the Invocation of the Bornless One, he found good correlations between the nonsense-names contained in the Graeco-Coptic original and Egyptian godforms, correspondances born out by the context of the ritual.

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DFRPG / Re: So... a change in the shipping date for the DFRPG books.
« on: June 17, 2010, 02:11:14 PM »
Judging from past RPG book releases, you are probably right. They don't care much about their market here across the Pacific.

I doubt it's a matter of not caring - it's simply a matter of logistics.

9
DFRPG / Re: DFRPG Easter Eggs?
« on: June 15, 2010, 03:36:37 PM »
Also,
(click to show/hide)

10
DFRPG / Re: So... a change in the shipping date for the DFRPG books.
« on: June 14, 2010, 05:20:27 PM »
Yay!  :D

... I'm happy for you guys in the US. I know it's probably the wrong place to ask but: any word on when the books are supposed to make it across the Atlantic Ocean?!

Where across the ocean, Papa Gruff?  Maybe we could work something out...

11
DFRPG / So... a change in the shipping date for the DFRPG books.
« on: June 14, 2010, 04:49:36 PM »
From the DFRPG website

Quote
Last week we announced that the books would start shipping on the 30th of June.  We’ve been looking that date over for the last week, talking with our distributors and our warehouse and so on to make sure everything is in place for that date to happen. And that’s when we realized something.

We’ve got it all together well enough that we can ship earlier than the 30th! (That’s right; for once, we’ve got a date on the schedule that’s moving in the other direction.)

Accordingly we’re moving our ship date to June 23rd. That should put books in folks’ hands a week earlier — for some people. during the same days that Origins is happening, where the books will be making first contact with the fans. And that feels about right.

Thank you, Evil Hat! You're not half as evil as your name suggests!

12
DFRPG / Re: Ley Lines
« on: June 13, 2010, 12:42:59 PM »
Back in 1921, a man named Alfred Watkins pointed out the fact that, even very far back in history, people seemed to create roads in geographically convenient straight lines (as in between places of interest).  People involved in occult groups picked up on the idea and assumed these must be magical lines our souls know about, and follow automatically.  Ley lines are supposedly alignments between places of power, through which magic flows from one place to another.  Where two or more intersect, there's a node or nexus, usually resulting in a place that's spooky or strange.

From a classical perspective on magic, ley lines are geographically straight, based on Watkins' observations, but there have been so many modern interpretations that I don't think it matters much.

13
This is pretty cool.  I'd be interested in seeing a Raven or a Crow.

14
DFRPG / Re: Dresdenverse Aspects Compelathon
« on: June 04, 2010, 04:02:56 AM »
Now I know my Z, X, Y...

You tend to think a little differently than others, always trying to find a better perspective.  Sometimes, of course, that gets you in trouble.

  • Invoke:  Problems can be puzzling, and sometimes they don't require a straightforward attack to solve them.  Invoke for a +2 bonus when dealing with a mind boggling situation, a wily enemy, or a Rubik's Cube.
  • Compel:  Sometimes people just take offense at your way of thinking.  This aspect may be compelled when you are in social conflict and "thinking outside the box" for +2 defense against your "attacks".

Two I've already suggested, and one new one:
  • Everybody's A Critic...
  • What's Behind Door Number Two?
  • A Bird In The Hand Is Worth Two In The Bush

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DFRPG / Re: Dresdenverse Aspects Compelathon
« on: June 02, 2010, 08:17:59 AM »
They Never Taught Us This In School...

There are some things they teach in school, but others you just learn from the school of hard knocks.

  • Invoke:  Sometimes you have to fall back on your street cred.  Invoke this aspect for a bonus when your badass reputation might give you a little boost.
  • Compel:  Every time you run into something just a little more bizarre about the world of the weird, it freaks you out.

EDIT:  D'oh!  Did it again!  Well, here goes.

Dying is easy, living is hard

  • Invoke:  Life has made you hard.  Invoke in order to overcome a plea to your empathy.
  • Compel:  Life has taken its toll on you, and sometimes you just want to give up...

Pick one of the following:
  • Everybody's A Critic...
  • What's Behind Door Number Two?
  • Rapier Wit

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