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Messages - Indraasil

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Thanks TheMouse, that really helped me out.   It seems a little odd to me though; let's use your example aspect, "always polite to women".  Why would a mortal with stunts such as magic be more likely to give in to this aspect than a mortal without stunts?  Or is this a game mechanic which is entirely abstract and not really supposed to be grounded in reality?

Still, my worries are quite assuaged, as the system seems to be simply encouraging acting in-character rather than limiting your options.  I think I'll have to go read the rules system now...

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Now, I don't know the rules for Spirit of the Century, so lacking that as a background I might be a little confused, but here's my problem: It seems to me that so long as a wizard does not enter into pacts (such as swearing on his power), it's entirely possible for him (or her) to achieve quite a lot of power and retain free will.  Yet from what I've read, as your PC wizard gains power he will eventually lose free will.  That doesn't quite make sense to me; a wizard, constantly practicing his art and performing it in combat will keep on getting better.  Sure, he might become paranoid and jaded, but I don't see how that will actually override his capability to make decisions.

I understand that creatures like vampires and the Fair Folk are "slaves to their nature", but I think wizards and practitioners aren't comparable if they don't use black magic or enter into demonic pacts and the like.  So maybe I could get a bit of clarification?

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