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Messages - ballplayer72

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1
Cinder Spires Books / Re: Sample Chapters?
« on: July 30, 2015, 07:08:58 PM »
SOOOOOOOOOOOOOOOOOOONNNNNNNNNNNNN
 ;D ;D ;D ;D

2
Cinder Spires Books / Re: Sample Chapters?
« on: July 24, 2015, 07:42:36 PM »
They will be doing a sample chapter starting the month prior to release, per Priscellie.  Such things have usually been one chapter per week, released each Tuesday.

Excellent!  I look forward to it

3
Cinder Spires Books / Sample Chapters?
« on: July 20, 2015, 10:35:08 PM »
So are we getting sample chapters for taw? 


Cause by my count that would mean august would be the start.

Anyone have any idea?

4
DF Reference Collection / Re: Harry Naming Things
« on: April 25, 2014, 03:58:02 PM »
That... seems an awful lot like that bit where Uriel is talking about exercizing free will: all mortals can do it, but most don't.

I think that Harry is exceptional not because he can Name things/people, but because he does name them.

Then again, if we're talking about outsiders, all bets are off.  Naming them is totally one way that the whole starborn ball of noodles can manifest.


Aren't some of the DR sleepers called something along the lines of "things with no names"?   
Perhaps if he names them he can use that as a lever against them?

5
Woah.  Cool call.  Combined with the "wherever you go there you are" point Griff brought up, this makes for 3 flags for placing Uriel on the scene.
Sounds legit to me.   Are there any other places specifically mentioned "old men" pop up for a second?    DB there's the guy that sells pumpkins and helps harry to his car.  Any more?

6
I like it.   

I especially like the helpful old man bit.    Perhaps uriel was there to pick up some new blood for his office?  Carmichael just kicked it after all.  Perhaps he stopped to lend harry a hand on the way/get a look at him upclose?

7
Either that or he had something really big going on with the mound-builder civilisations that failed  spectacularly, I suppose.

(Nicodemus with his plague habit connected to collapse and death of native American cultures on contact with European diseases ?  The Little Ice Age starting when all those Native Americans weren't using fires and in many cases slash-and-char agriculture and ending when the Industrial Revolution started replenishing those greenhouse gases again as an echo of stuff going on in Faerie ?  Interesting direction, but not enough ahd data to go on.)

OK, I had forgotten that, and that certainly counts as a boost more than just psychological.

I don't think we have any real evidence to distinguish that from Thomas always having been that good and just going to great lengths to hide it, though.  It's pretty clear that he's been doing the "useless party animal" act for a long time to avoid being taken as a threat. (I can see Maggie planning Thomas being as strong a White Court vampire as she could make him, and being born on Valentine's Day seems like it should give him a boost there too.)

Thats certainly an interesting WAG.  Or maybe he had something to do with Eric the Red going to newfoundland? Either way very interesting.

;)

I figured just like with the other flavors of supes we've seen, that age would translate to some extra juice/ability.  Blacks seem to run by age, Reds do certainly (though they also use prestige/bloodline which presumably the blacks do as well with the master thing) I figured the white court wouldn't be too terribly different.  Certainly LR kept it together for 30 years + without any food and with some power use (he used it on the fam after all to say nothing of his "hunting trips" with thomas or any other use he might have had) and without going batshit nuts, whereas thomas couldn't handle that during DB.  Not at all.  He was like a junkie trying real hard not to look at the bag of smack and the fresh needle on the table in front of him.  Whereas LR was always cold as ice and while monstrous, not exactly as coo coo for cocoa puffs as say RK was.   I figured his gas tank got bigger as he aged, at the very least, same thing with Lara.  Seems like Thomas maybe didn't pick up an outside the realm of possibility for whampires buff but more along the lines of "here's a few free levels/points" .   Just spitballing.

8
True, I did not connect all the dots up there for what I was thinking, sorry about that.

I am speculatively positing that Demonreach exists in the first place by virtue of Odin advising Merlin that it would be a good idea and how to do it.  And that Demonreach and the position of Warden of Demonreach may have been set up the way they were as a place to plug the Swiss Army Chainsaw into.

There was a suggestion a few months ago, and annoyingly I forget whose it was, that the location of the Stone Table in Chicago above Chicago in SK, and the location of Harry's dream of Malcolm in DB, are both echoes of Demonreach.  I like that and I can see it fitting with the Team UMO idea - I am pretty convinced Malcolm in DB is an agent of Uriel's.

Perhaps. The impression I have of what the Wild Hunt did for Thomas was that it basically forced him to confront his nature and cleared his head some about stuff he always could have done but was leery of; not seeing any reason it could not have been the sort of buff you describe either, though.

Not that I recall.

Yeah putting it in chicago more than a 1000 years before america is even thought about seems to indicate some long term planning to me as well.  Especially with the odin merlin connection.

In PG I think it was, Thomas notes he can SENSE the wild hunt coming from afar.  He mentions he'd been "different" IIRC since joining up.  And not a "i'm more in touch with the Hunger" different, you'd think he'd just say that, but just a "i'm different" thing.  Couple that with his apparent increase in badass level from GP/DM/BR- then see PG when he is vastly improved (to my mind at least.  )   And further into WN he is 2nd only to lara who is CENTURIES his senior.  That's quite a boost.  I always figured the Hunt had a little something to do with it. 

Too bad.  It doesn't mention how long he's had the name either.  Might be interesting if Toots name and maybe simple instructions on the trap were something Lea had given him.  Even more interesting if its something he learned from justin or eb.

9
The proposed object of the exercise is for a starborn human (which appears to principally mean, thus far, one with seriously atypical power over/resistance against Outsiders) to have as much access as possible to as many of the various magical power sources as the DF has.

Hence Harry, thus far, is a strong wizard (Maggie's genetics plus lots of exercise); has experienced Hellfire and later been granted soulfire; has some familiarity with necromancy; has faith magic from his faith in what magic is for (lighting up his pentacle); and most recently  acquired a Winter mantle.  All of which are things he can use more efficiently against Outsiders than almost anyone else because of the starborn-ness.

You missed a new source: DR and the Warden mantle.   And possibly a small buff from the wild hunt, afterall thomas picked up a LITTLE somethin somethin (enhanced senses maybe? he seems... sharper I guess after DB) and he just joined up.  Harry didn't just join it, he led it for a bit.  At the behest of santa odin and Herne who pretty much shanghaied him into it.  Maybe a slightly tougher buff? 
Is there any sort of WOJ on how harry picked up TOOTs true name?  Cause toot has saved his bacon a number of times. 

10
Actuall, Victor contacted the Becketts to help him make more Three-Eye, not the other way around.  Other than that one out of order issue, you do have a valid theory.  

Personally, I think that the Three-Eye may be a by-product of some other potion that someone was trying to teach him.  In SF Harry and Bob state several times that every potion recipie is different for every mage and will have slightly different effects depending on who made it.  It could be that someone gave Victor his recipie for straight up crazy juce, but when Victor makes it it opens the user to The Sight.

Or maybe, vic was having trouble getting his sight to open up and so the potion was made to knock him off the fence so to speak.   And seeing how trippy it was (and hopelessly addictive) vic couldve seen the profit in it.

11
I am not so sure I would agree that the bound Denarians don't try to 'force' their desires on someone.  As we've seen from the novels, there are two basic camps amongst the Denarians.  Some of the members of the order are known by the name of the host (Nick, his wife Tess, and their daughter Deirdre...) while others are known by the member of the Fallen associated with the coin the host picked up.  The basic difference between the two camps is that members known by the host's name are known that way because the host and the Fallen have a partnership.  The others whom are just known by their Fallen are they way because the Fallen personality has completely subjugated the host and taken 'the drivers seat..."

Given that some of the Fallen were in control, it does suggest to me that, depending on the sort of personality the GM wants the Denarian to have, there could be internal battles of will between the character and the onboard Denarian.  If that is the case, then something like Demonic Co-pilot could model the situation rather well.

-Cheers


But that could be simply the result of poor choices on the persons part.   Look at
(click to show/hide)

12
DFRPG / Re: Killing in the Game
« on: December 27, 2010, 10:01:39 PM »
Here's a question about style.

In the Dresden books, humans rarely die at the hands of the good guys.  By humans I mean sorcerers and minor talents as well as random people.  When the bad guy is a normal mortal he either walks, has problems with the law, or has a talk with Marcone.  That, or it's the White Council killing someone who cannot be saved.  At various times Dresden has problems brought on by him being associated with so many people who die or disappear.

In the Dresden game, there doesn't have to be much in the way of killing - taking someone out can easily be non-lethal, and I'm curious about the mortality levels of people's games.  Do PCs keep the violence to a minimum or do they treat mortal threats like they are orcs?

Richard

Can't speak for DF games but every PC i've ever had when i was DMing ANYTHING, acted like The Inquisition from warhammer 40k.  Moral threat?  shoot first and then fail to ask questions.  Threat threat?  shoot first.  Fluffy bunnies?  shoot first, it could be the bunny from the holy grail.   etc.       

13
We actually know for a fact that Mouse's was too weak in a variety of ways (he's a full Foo dog, not a hybrid), but even the hybrid version has a poor man's Sword of the Cross in it's ability to automatically satisfy something's Catch...a factor that more than explains the Ick's damaged state, particularly if you add in my contention that Mouse clearly has Inhuman Strength.

he's actually probably got the whole kit and kabootle (strength and speed and most certainly toughness.  recovery idk since we never see him Wolverine it up, but we do know that he can get hit by a speeding fan and still kick ass all night.) and i'd almost certainly bump him from inhuman to supernatural on the speed.  Personally I think both Thomas and Mouse need a touch up since changes.  (Thomas was ALOT stronger and faster imo.  if he had inhuman before, I think getting in touch with his inner Lord Raith bumped him up to supernatural at least).

Idk the bust the catch thing is good but he straight savaged that ick so bad it ran away from him like a scared little girl.  Personally I think thats a reflection of the quickness with which mouse can move and strike especially working in tandem with thomas who is also superfast, and the ponderousness of the Ick. 

14
It has stress of OOOOOO(OOOOOO).
It has 2 mild, 1 moderate, 1 serious consequence (since it is supposed to be major opponent), plus 2 milds from recovery.
It has +5 defense and armor 3.


Maybe if a caster with power 8 and control 9 burns her/his 4th mental box and 4th physical box, 2 mild mentals, 3 fate points and 2 sponsor debt to pull off a freaking Weapon 19, control +15 megablast and rolls well, she/he might take it out in one blow. But other than that, it will be a bitch to take down.

one shotting things isn't really supposed to be SOP lol.     Thomas and mouse didn't have much of a problem with it.  In fact it ran from them and was still crippled later.  I think it might be a tad too powerful, either that or mouse and thomas's write ups were on the weak side (especially mouse).   

15
DFRPG / Re: Gun Styles
« on: August 12, 2010, 01:59:54 PM »
so i majorly changed my character and i need more gun styles besides barrage and sniper, anyone got any ideas?

well theres gunslinger (old west style.  use 2 revolvers and lots of quickdraws.   Watch the "for a fistful of dollars" or the outlaw josey wales.  The first time clint eastwood plugs 4 dudes in a bout 2 seconds you'll be hooked)

Or Pistolier (single pistol, semi auto, well placed shots.  think murphy)

or the ever popular "double tap?  with this thing?"  (check out heavy calibre guns, like the Desert Eagle which runs up to .50 Action Express and is semi automatic, or the Taurus Raging Bull chambered in .454 casull.   It'll stop an elephant, but it won't break your arm and they make a model with a tiny tiny barrel for concealed carry.)

Then theres the automatics (like assault rifles.  Used properly they should NEVER be barraged or spray and prayed.   That don't work.   Disciplined fire is what works.  Quick, accurate bursts of fire.   IF your guy has ex military in his write up, i'd use this)

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