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DFRPG / Re: Supernatural Stunts
« on: November 20, 2010, 07:37:18 AM »
All in all aren't you really just talking about calling one thing a stunt and one thing a power? Minor magic "stunts" cost the same as a minor power. I get there is a rather serious mechanics difficulty at stake and therefore I'm inclined toward the "no" camp, but my general rule pretty much boils down to "when in doubt: charge'em a fate point or some stress boxes."
"My, that IS an interesting use of that power. Sounds taxing. Two more mental stress."
Of course that may not apply to odd ancillary benefits of magic using like "The Sight" or "Hexing," they are exceptional, and such powers I would of course consider on a case by case.
"My, that IS an interesting use of that power. Sounds taxing. Two more mental stress."
Of course that may not apply to odd ancillary benefits of magic using like "The Sight" or "Hexing," they are exceptional, and such powers I would of course consider on a case by case.