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Messages - Gilitine_Memitim

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76
Display Case / Re: Perfect Casting, part 2
« on: February 01, 2013, 03:24:07 AM »
I especially love the fact that the picture on the right comes from an episode where whenever he snapped something exploded or fell apart, or else something equally impressive/scary.

77
Display Case / Re: Perfect Casting, part 2
« on: February 01, 2013, 02:11:54 AM »
I've never considered it before, but yes. I could see it actually.

78
DFRPG / Re: Dresden Files RPG ACCELERATED!
« on: January 28, 2013, 05:41:50 PM »
If only I haven't been down to my last 200 dollars I would of done this in a heart beat.

79
525 words. 720

80
Display Case / Re: Perfect Casting, part 2
« on: December 08, 2012, 12:53:26 AM »
But Jim said he'd want to audition for Butters.......

81
DFRPG / Re: Help with mortal stunts?
« on: November 22, 2012, 08:01:58 PM »
Yeah, my character idea is inspired a lot by shows like white collar, and other con artists on tv/movies. A character that get's by on their social skills, and deceit for the most part.

82
DFRPG / Re: Help with mortal stunts?
« on: November 22, 2012, 02:19:30 AM »
What about a stunt to forge pieces of art you might find in a museum or something along those lines.

83
DFRPG / Re: Help with mortal stunts?
« on: November 22, 2012, 12:52:14 AM »
No. I was wondering if there was already a list actually.

Thanks, a lot of those help actually. I do have a question though. I need a type of stunt for someone who's a master of all sorts of art forms. Like maybe he adds additional mediums he's good at for each level of Performance or something. Also is their a good way to expand the Forgery mortal stunt found in the source book?

84
DFRPG / Help with mortal stunts?
« on: November 22, 2012, 12:42:46 AM »
I'm wanting to make a pure mortal con artist/thief. But I'm not very practiced at coming up with the mortal stunts. The rules behind keeping them fair and balanced confuse me a bit. I was wondering if I could have some help with making up a few.

85
Calendar Event Discussion / Re: Where would YOU like Jim to appear?
« on: September 19, 2012, 11:24:38 PM »
Anywhere mid-indiana. preferably Indianapolis.

86
DFRPG / Re: What's in the BOX?
« on: September 04, 2012, 02:34:21 AM »
Maybe make it like pandoras box. It could contain a powerful evil spirit of some sort. It could release some sort of seal thats keeping some powerful monster locked somewhere. Those are just some of my ideas.

87
DFRPG / Re: transform regular d6 dice into FUDGE dice HALP!!!!
« on: August 30, 2012, 03:09:14 PM »
good luck Tomcat

89
Site Suggestions & Support / Re: Member List Stats
« on: August 27, 2012, 08:15:39 AM »
hmmmhm, sure

90
Site Suggestions & Support / Re: Member List Stats
« on: August 27, 2012, 08:10:01 AM »
You really shouldn't give us more to use Ral. A very bad video I think.

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