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DFRPG / Re: Enchanted Items: Armor vs. Block
« on: November 25, 2010, 04:32:03 AM »
Basically, the way i read it was that an armor or block with a duration of one lasts one exchange, not just one action prevented. so if you have armor 2 and a block 4 on two different items, and guy A rolls 6 on his attack to hit you with a weapon 0 (fists), and right after that guy B rolls a 3, you have two different scenarios (excluding just dodging/parrying)..
1) You defend from A with your armor. You take 4 stress. You then can defend from B with armor (already activated) or with your block.
The choice is yours to take the 1 stress from using your armor, or block it completely with the block (but will mean you had to use both items).
or
2) You defend with your block. You take 2 stress and your block is gone. You defend from B with armor (for 1 stress) or just take the hit for 3 stress.
So the advantage of armor remains... it can take multiple hits the same round. This is why people talk about a layered defense: having both block and armor, so you can choose whichever is best for the scenario.
1) You defend from A with your armor. You take 4 stress. You then can defend from B with armor (already activated) or with your block.
The choice is yours to take the 1 stress from using your armor, or block it completely with the block (but will mean you had to use both items).
or
2) You defend with your block. You take 2 stress and your block is gone. You defend from B with armor (for 1 stress) or just take the hit for 3 stress.
So the advantage of armor remains... it can take multiple hits the same round. This is why people talk about a layered defense: having both block and armor, so you can choose whichever is best for the scenario.