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DFRPG / Re: Zone Wide Effects
« on: May 29, 2011, 02:50:08 PM »I am trying to keep in the spirit of the novels here and in the novels magic is both directional (as most magic that Dresden uses is projection that directional is most often outwards and forward) and as a pure extension of human will it is also controllable at pretty much every level (with different degrees of difficulty). Now if you think it through if a large number of monsters decided to run in front of Harry, he would likely blast them with area effect fire spell pointing outwards from himself, (so he would project the fire forwards) what he wouldn't do is wreathe himself in fire because that would be stupid, in my opinion direction and size of magic does matter and there should be an option to make an area attack which isn't necessarily a zone wide attack if zones are particularly large. I know people hate examples from the book but Harry has used zone wide magic whilst he was in the same zone multiple times by directing the magic outwards from his body the most memorable example being in Bianca’s Mansions.
Or maybe he took his supplemental action to move to another zone, so he could use the zone-wide attack against the bad guys?
As other's have said, FATE is an abstract rules set. Per the rules, a zone-wide attack attack everyone in the zone. However, when BumblingBear uses his rules in our game, I don't call shenanigans on him. My primary rule is "Your table, your rules."
Really, it's whatever is most fun for your table, as Fred has pointed out many times in the past!
-EF
P.S. It's now 9:50am. I've been up since 2am, and flew from Austin, TX to Chicago, IL on my way to Cleveland, OH. I'm light on sleep, and just started my first cup of caffeine. If my post made no sense, that's why!