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DFRPG / Re: Killing in the Game
« on: January 10, 2011, 06:45:42 PM »
Old women and hens are often synonymous.
And this just isn't a setting conducive to INDISCRIMINATE hack n' slash.
Scourge of vampires? Kindness of zombies? Knock yourself out. Heck, even certain corners of the Nevernever are rife for "culling."
But a big major aspect of the world is consequences. Every action, no matter how justified, has an equal but opposite reaction. Bitch vampiress got you over a barrel? Sure, burn her ass to the ground and salt the earth as warning to others. But you'll start a war.
Kill a mortal, risk the wrath of the White Council (all things depending of course).
Go monster hunting in the Never? Cool, but you may have just killed some Greater Power's favorite pets. You may ending up owing a favor you never wanted to owe.
And there's the WHICH mortal are you killing, question. Joe Blow citizen caught in the crossfire? The cops are gonna start getting interested. Member of law enforcement who's making your life difficult? As before but up by a factor of ten. Mobsters? They don't call it a family for no reason, and again, the cops. Even an evil wizard is a possible homicide investigation. And that's not even getting into the magical community. Human servitors of major powers, the obvious White Council reasons. It can't be stated enough that any Accords Signatory has every right to take a chunk outta your ass if you kill any of their "people" especially if they are on "company business." Now that may be about a quarter million dollar fine (rough estimate of a weregild from the books) or it could be a duel for blood.
And this just isn't a setting conducive to INDISCRIMINATE hack n' slash.
Scourge of vampires? Kindness of zombies? Knock yourself out. Heck, even certain corners of the Nevernever are rife for "culling."
But a big major aspect of the world is consequences. Every action, no matter how justified, has an equal but opposite reaction. Bitch vampiress got you over a barrel? Sure, burn her ass to the ground and salt the earth as warning to others. But you'll start a war.
Kill a mortal, risk the wrath of the White Council (all things depending of course).
Go monster hunting in the Never? Cool, but you may have just killed some Greater Power's favorite pets. You may ending up owing a favor you never wanted to owe.
And there's the WHICH mortal are you killing, question. Joe Blow citizen caught in the crossfire? The cops are gonna start getting interested. Member of law enforcement who's making your life difficult? As before but up by a factor of ten. Mobsters? They don't call it a family for no reason, and again, the cops. Even an evil wizard is a possible homicide investigation. And that's not even getting into the magical community. Human servitors of major powers, the obvious White Council reasons. It can't be stated enough that any Accords Signatory has every right to take a chunk outta your ass if you kill any of their "people" especially if they are on "company business." Now that may be about a quarter million dollar fine (rough estimate of a weregild from the books) or it could be a duel for blood.