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DFRPG / Re: Stoicism Catches
« on: April 27, 2013, 06:10:26 PM »
It is an interesting idea, though.
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I assume you meant white council?Yes, my bad.
If so that would be hilarious. You should totally do this
EDIT: Better yet make him a mental mancer and have him implant all his knowledge on his victems.
I agree but I think the idea was the more knowledge about them in the world, the easier it is for them to get into our world. So nobody should learn it because then more outsiders would get in.
I feel the power is balanced though it doesnt make narrative sense. This is the reason I would change it. I can argue both ways and still be making valid points for both arguments. Doesnt really matter if I am arguing against myself because you are going to rule how you like. So if you like my suggestion on why it should be reduced over why it is balanced that is what you are going to go with in your game and Vice-Versa. There should be no reason for you to limit how my argument goes.I'm not limiting how your argument goes. I'm stating that your two simultaneous arguments are mutually exclusive.
Proposed stunt; "See it Comming" You may defend against physical attacks with alertness
Is that one unbalanced? What about these?
"Honeyed Words" You may use deceit as a defense in social conflicts.
"Acrobat" You may use performance to defend against physical attacks.
These stunts may have a caveat such as "As long as you narrate it whatever" but thats not hard. These are all acceptable stunts per rules.
This is the example for why it may need to be limited for certain skills. It is hard to justify defending with guns when you dont have a gun
Thats not really a limitation on the stunt though, its more about fists.Precisely the same effect applied to any skill other than Athletics, Fists, or Weapons would read as something along the lines of 'may use [X skill] for the Dodge trapping of Athletics in any case where the Close-Combat Defense trapping of Fists would not normally apply.'
This isnt really a defense; its knowing that they have lied. Rapport is ussually used for defense. Though I still agree that AFSA is odd to give you a bonus against social.It is a defense against lie-based attacks and maneuvers.
As I've said before, I'm in favor of limiting AFSA to just physical defense.
Sooo... it seems like it IS balanced then. Other powers (nevermind stunts) can get you a similiar effect, but it's more powerful than your typical stunt thanks to eliminating a possible +2 mortal bonus. Seems fair.It's not merely 'more powerful than your typical stunt'. It is more than twice as powerful. Probably somewhere in the 3-4x as powerful range.
If the Lore score is high enough that it's a good defense, why isn't this wizard just using the resources he already has to make an armor or block item for free?
Suppose you want to make a powerful old wizard who isn't [...] a skilled crafter.(bolding added)