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Messages - finnmckool

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196
DFRPG / Re: The Lightsaber Spell.. :o ::)
« on: July 30, 2010, 04:47:38 AM »
Oh and your Jedi Knight write up is neat. Very KOTOR. Hmm...interesting thought for GMPC/NPC

197
DFRPG / Re: The Lightsaber Spell.. :o ::)
« on: July 30, 2010, 04:44:04 AM »
Easy killer. I have. I got it right here nicely bound and smelling all nice and new booky, and on my lappy as a PDF. Had it for a while. It's the flame spell bound to my hand, part. Sure I'm over complicating it a bit but who hasn't been guilty of that on these boards, it's a fairly common problem/response for people new to the system. I just was floating it as an idea. Because it's fire that STOPS and moves with my HAND. That seems a bit more complex to me. Does it not to you? Sure I could reduce it down to as simple as shifts of damage in the attack, but should there or should there not be extra shifts involved in discipline, say, for such CONTROL of such heat? Would THAT not be a reasonable question? 

198
DFRPG / Re: The Lightsaber Spell.. :o ::)
« on: July 30, 2010, 04:13:10 AM »
What I'm after is less a magic sword and more of flame spell to hit people in the head with, and cut things with.

I'm literally trying to make a lightsaber spell because I am a nerd and mine or other characters might want it. Also I thought it was interesting. Because I don't want magic in the form of a sword. I want to hit you with fire in the face. I don't want a "blade" so much as burning thing of smacking.

Because I thought about it, and i don't know how you'd "tether" it to a spot...I can see how magic sword is one way to do it, but that's making a sword, when I want the burning to go with it.

199
DFRPG / Re: DarkHallow Question
« on: July 30, 2010, 02:54:57 AM »
I find most "evil" is just pragmatic.

200
DFRPG / Re: The Lightsaber Spell.. :o ::)
« on: July 30, 2010, 02:53:39 AM »
Well I'm not making a sword so much as a bar of heat. Would it need a "hilt" focus item to come out of? To be tethered to?

And I disagree with their assessment that it's better to have a real sword. They're illegal to carry, hard to conceal and sometimes your bad guys don't let you keep your goodies.

201
DFRPG / Re: DarkHallow Question
« on: July 30, 2010, 02:45:45 AM »
Well let's just calling it "warming up" for the big one. You know...experimenting. Or just being economical.

202
DFRPG / Re: The Lightsaber Spell.. :o ::)
« on: July 30, 2010, 02:44:14 AM »
Maybe. Probably. I do have a hard time not over complicating this system. But do you get something for making it non-ranged? Does that make it harder? Does it make tough to tether it to your hand?

203
DFRPG / Re: DarkHallow Question
« on: July 30, 2010, 02:32:41 AM »
Another Darkhallow question...

Can one do mini-darkhallows? If I kill you, can I inhale your soul for, say, an extra refresh point? If I kill a roomful?

204
DFRPG / The Lightsaber Spell.. :o ::)
« on: July 30, 2010, 02:30:56 AM »
Get your attention? No seriously, help me out here...

Can you do it in this game? Can you make a bar of fire to smite people with? Cuz that's a heck of a game changer.

"I choose swords for the duel."
"Alright." Fwoosh!
"I retract that."

But seriously. Possible? Practical? How?

205
DFRPG / Re: Mummies in the Dresdenverse
« on: July 30, 2010, 02:15:58 AM »
Yeah that joke wins for being as funny as it is nerdy and it's plenty of both, awesomely so, I mean.

206
DFRPG / Re: Red Court Infected - is this idea even possible
« on: July 30, 2010, 01:57:58 AM »
In world I think this character would be spending every second of every day sitting in a chair and rocking. Because, mechanics aside, vampires are things from the Nevernever that invade your body/mind until they take over, the Red just does it more physically/literally after you've fed the first time, the White from inside your mind/soul. So you'd essentially end up with two demons fighting each other and the host for control of the body which would be fairly endless, and I would think tiring and tedious. I think it'd be a neat NPC...

207
DFRPG / Re: Red Court Infected/Vampires and "Vegetarianism"
« on: July 25, 2010, 11:37:32 PM »
You could even make it more complicated...

Feeding on the animal works in the short term, but you're drinking blood, so it just makes you want blood all the more long term. You could even give it a diminishing returns effect where every time he eats an animal it gives him less of a bonus to keep his hunger in check.

208
DFRPG / Re: Combat Throwdown!
« on: July 25, 2010, 11:31:06 PM »
I'm going with Deadmanwalking on this one. A focused practioner who drops 2 points on channeling can burn the rest on refinements that boost exactly that giving you a fireball on par with Dresden a whole step of power over you.

209
DFRPG / Re: Thaumaturgy questions
« on: July 25, 2010, 11:23:46 PM »
Being naturally precognitive and actively looking into the future may be a very fine line. I think there was even discussion about this in White Night when Harry and Murph meet Abby. There's also the long explanation about paradox Bob and Harry have about the message the Gatekeeper gives him in "Proven Guilty," where they discuss exactly why this is a law since by knowing the future you may attempt to change it which could cause a paradox, thus endangering reality. Now, placing a bet on a horse you know is going to win probably doesn't violate that law. Maybe...but then is maybe a word you wanna use in conjunction with "avoiding paradoxageddon"?

Plus, I find most arguments on "avoiding violating the laws" to be based on the premise that you'll get to explain and/or prove your position before someone cuts your head off.

210
DFRPG / Re: Historic Dresden Files
« on: July 24, 2010, 07:10:06 AM »
You can really explore lots of Native American beliefs and powers. You can have fun with the railroads, give yourself a little steampunk for measure. You can have a blast with all the different range wars, which could be between ANYBODY. Way out in the territories the law was a matter of who could afford the most hired guns, or who could bribe the most powerful politician. Lots of room in there for various "Powers" to contend. Plus, as I mentioned in the first place, the western expansion of civilization is going to bump up against some pretty wild parts of nature. I recall Bob mentioning Werebuffalo.

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