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DFRPG / Re: The Lightsaber Spell.. :o ::)
« on: August 01, 2010, 01:13:29 PM »
Oooo I like the enchanted item!
The defensive block, while cool, is something I'm thinking of handling in a different manner for another character I have in mind. You see the ability to block stuff with a lightsaber is really more about reflexes than item itself, it seems to me. So I'm kicking around a hyper-aware "Jedi Reflexes" version of defense, a la Elaine. Someone mentioned a "Jedi Knight" build earlier in this thread so now I'm gonna come up with a "sorcerer" who's got all this skill but no frame of reference. He's a nerd, so he builds all his magical mojo around the notion that he must be a Jedi. Hilarity ensues. Until he whoops someone's ass. Because he's a Jedi, and they're badass. The little nerd that could.
So you get a limited skill set that'll grow into a major, focused talent.
The defensive block, while cool, is something I'm thinking of handling in a different manner for another character I have in mind. You see the ability to block stuff with a lightsaber is really more about reflexes than item itself, it seems to me. So I'm kicking around a hyper-aware "Jedi Reflexes" version of defense, a la Elaine. Someone mentioned a "Jedi Knight" build earlier in this thread so now I'm gonna come up with a "sorcerer" who's got all this skill but no frame of reference. He's a nerd, so he builds all his magical mojo around the notion that he must be a Jedi. Hilarity ensues. Until he whoops someone's ass. Because he's a Jedi, and they're badass. The little nerd that could.
So you get a limited skill set that'll grow into a major, focused talent.