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DFRPG / Re: Weapons and Aspects
« on: February 25, 2011, 07:34:46 PM »
Sounds like a smithing roll to add some sticky aspects to the gun in question. That way, the first tag is free...and between adventures tinker with the weapon some more (IE, reapply the aspect for another free tag). That should get you enough free tags to get through most combats. Laser Sight, Reliable, and Scoped are three free tags. You're always using them, sure, but it's only when you tag (or spend a FP) that it becomes the reason you succeed.
Just my 2c.
However, my Declaration rules are a bit fuzzy, so I'll have to reread and possibly rethink.
-EF
Just my 2c.
However, my Declaration rules are a bit fuzzy, so I'll have to reread and possibly rethink.
-EF