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« on: September 11, 2010, 07:15:58 PM »
Everything that allows your players the chance to defy logic or physics always allows for the possibility for them to make you want to punch them in the eye.
That said, I'm not against cleverness, or Gordian problem solving. I encourage it. But it's when they find an Achilles heal to something important because they used the bag of infinity to bring in something you hadn't counted on, and, spare randomly destroying it (because they never come up with this plan ahead of time, oh on, it's always, "OH WAIT! DON'T I HAVE A THERMONUCLEAR WEAPON IN MY BAG OF 'SUCK-IT, GM!'?") (wow that mix of internal/external punctuation was intense. stop and marvel at it for a moment)there will be little to be done about it when that moment occurs. And then my denouement is ruined. And then I drink until I start raving about story structure, and how badly I hate them all. And then the pointy objects come out.
Hence this little confab ahead of time. What would YOU do with a bag of holding in Dresdenverse, as a player?