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DFRPG / Looking for ideas for 'ranked' aspects, as in not all aspects are equal.
« on: October 26, 2011, 06:27:51 PM »
So I love the Dresden game. The more I play it the more I love it. Something that has been floating around in my head for a while is the idea of ranked aspects. I ran a one shot for some people who had never played the game before, and the idea that all aspects, mechanically, did the same thing was a bit baffeling to some of them. And I agree. Why is tagging the aspect "incense" just as powerful as tagging the "silver inlaid summoning circle" when performing a summoning ritual? Why does the aspect "focused" has just as much effect on my fireball spell as the aspect "erupting nearby volcano"? Now I know that for Dresden the answer is "it just does, move on", and I am ok with that for the core game. But some of my friends would like to use the system for other settings.
I do really like the idea of ranked aspects though. Some aspects are more powerful than others. So I was wondering if anyone has any ideas on how to tackle this. Thanks!
I do really like the idea of ranked aspects though. Some aspects are more powerful than others. So I was wondering if anyone has any ideas on how to tackle this. Thanks!