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Topics - paulie

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DFRPG / Lawbreakers - How do you break the laws of magic
« on: October 10, 2010, 02:25:39 AM »
For an upcoming con game I was wondering how people have used the more obscure laws in their games?


I am planning a dirty dozen / seven samurai (magnificent 7) inspired game, with characters who are all lawbreakers who have been organised together to track down and take care of a rougue warden.

But I am stuck coming up with a character who has broken the laws against time travel.

all the others are handled with other characters,
 
  • the wardens former partner who killed wrath after his wife was killed (1)
  • a well meaning talkshow show host who enthralled a former drug abuser saving her from a lfie of drug abuse. (3,4)
  • a wereraven courier who turned her brother into a raven but could not change him back (2).
  • a grey path necromancer who used his dark power to bring his wife back from the dead. (5,7)

and someone else, I am thinking a guy who gets information form himself in the future.

Quote
1)Thou shalt not kill by use of magic.
2)Thou shalt not transform others.
3)Thou shalt not invade the mind of another.
4)Thou shalt not enthrall another.
5)Thou shalt not reach beyond the Borders of Life.
6)Thou shalt not swim against the Currents of Time.
7)Thou shalt not seek beyond the Outer Gates

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