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Messages - Kamikazegerbil

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DFRPG / Re: Thoughts on a Changeling Concept
« on: January 11, 2013, 10:03:15 PM »
Thanks for the replies. You've both helped me get my head round the idea.

While a lot will be up to the GM it'll be something we would discuss when the character is made so it'll help us work out what works best if I have a solid idea of the power.

3. Generally speaking, you need Lasting Emotion and it's ability to inflict Consequences to really screw people up long-term beyond the basic 'screwing with their head' stuff you list. Lasting emotion is probably a bad match with this particular power variant for that very reason. Unless you want permanently blissed-out lotus-eater joy slaves, anyway.

Aha! I'd had trouble getting my head around what lasting and potent emotion actually represented. Hearing it said this way made it click. While I don't see my character having it, it would make sense as part of the "parent template". What better reason to have avoided choosing fae than worrying you'll end up making a bunch of "lotus eaters" just like mother used to make? Other than the whole free will thing that is...

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DFRPG / Thoughts on a Changeling Concept
« on: January 10, 2013, 10:08:28 PM »
Though I've not yet gotten to play in DFRPG game (though I know a GM who would like to run it at some point) it's certainly got my brain working full speed cranking out character ideas. Among these was the idea of the Changeling child of a Summer Sidhe. I saw this character using Seelie magic and perhaps glamours. Generally looking at a character who embodies the sheer vigor of summer with a magic bent.

Then my brain suddenly went "What about Incite Emotion (Joy)?" A person whose fae heritage leaves them so full of life, good feeling radiates of them. This has gotten me thinking this could be a lot of fun to play. Perhaps with an "Enemy of House Skavis" Aspect. But there are a few things I'm still trying to figure out (some may be a little subjective):

1) How broad can Incite Emotion be in the aspects granted? Is it anything the GM agrees can relate to Joy? Could I in one scene place an arm around someone and lift their spirits, in another put someone off balance by making them happy to the point of slight mania? Could I give an friend who got into a fight (if I had "At range") a boost to their mood so they could tag the "lifted spirits" on their next attack?

2) How would you see this interacting with Incite Emotion (Despair). I can imagine introduced aspects being viable to aid defence rolls against attempts to inflict despair. But what about trying to counter it or cure the afflicted? Could I choose to remove the inflicted despair aspect instead of placing my own or would I need to place an aspect that can counter uses of the negative aspect in place? How would the GMs here handle this?

3) What would this sort of thing do to the target. In the books we see that inflicting fear, despair, etc. can have serious negative effects on the victim. Is it possible that positive emotions being pushed on somebody have effects beyond just messing with their head ("Everytime I see this person I get so happy. I must be in love with them" or "Why do I keep feeling good in bad situations? What's wrong with me?").

Is there anything else people think is relevant? I'm interested to here people's thoughts as the books only seem to look at darker emotions being inflicted.

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