ParanetOnline

The Dresden Files => DFRPG => Topic started by: Gozer on December 13, 2012, 07:33:37 AM

Title: thresholds?
Post by: Gozer on December 13, 2012, 07:33:37 AM
ok... I've been lurking for a few days now, and have a question for the gurus... I'm fairly new to DFRPG, but am really getting into the system, and am going to be running a new game shortly.
I have a player with a character concept I really like, and want a little feedback before we dig in: he wants to be an anti-mage/supernatural 'striker' and is working up a decent story to be an embodied threshold (I really like his story, and it works perfectly with the game I'm crafting). As in: magic has a much harder time working on him, physical contact with him is as harmful as crossing a threshold to those effected by thresholds, supernatural powers are reduced against him, if they work at all, etc... one thing I'm going to stick him with: absolutely no beneficial magic. If it cuts, it cuts both ways.
Anyway, I'm looking for some feedback: whatdo you guys think? stuff to look out for from a GM perspective? etc... for example- what about effects? if he gets hit with a flame evocation, what then? I'm tempted to redcuce it, but what about residual/environmental damage? If the baddie has increased strength and hits him, is it reduced? what if they throw something at him? I'm also going back and forth on cost: 3 refresh? give him some extras he hasn't thought of and go to 4? Drop it a bit and go to 2?  Feedback/ideas appreciated.
Thanks in advance... and I'm really enjoying all of the resources here, so thanks for that as well.
Title: Re: thresholds?
Post by: Taran on December 13, 2012, 12:35:13 PM
I'm thinking of a toughness power/immunity to magic with a catch of everything. 

The toughness power would give you armour against magical attacks and if you take immunity...well, you'd be immune.

There's some cool custum powers that allow you to counterspell magic with fists too if you're going as an anti-magic striker.
Title: Re: thresholds?
Post by: Deadmanwalking on December 13, 2012, 01:20:19 PM
Well, check out the Ogre in OW: Complete immunity to magic (or at least offensive magic) is -3 Refresh (though that version wouldn't help vs. the guy with magically enhanced strength). So whatever this guy's got it shouldn't cost much more than that unless it does other things...

Personally, I'd give him the Physical Immunity (Magic) described above (for -3 Refresh), Supernatural Toughness with the Catch Attacks by Pure Mortals +3 (for -1 Refresh) and maybe Holy Touch with a slight reflavoring (and target selection change) to reflect the 'touching him hurts some things' angle (call it 'Anti-magic Touch'). That's a total of -5 Refresh and pretty cool, really.
Title: Re: thresholds?
Post by: InFerrumVeritas on December 13, 2012, 01:35:36 PM
Well, check out the Ogre in OW: Complete immunity to magic (or at least offensive magic) is -3 Refresh (though that version wouldn't help vs. the guy with magically enhanced strength). So whatever this guy's got it shouldn't cost much more than that unless it does other things...

Personally, I'd give him the Physical Immunity (Magic) described above (for -3 Refresh), Supernatural Toughness with the Catch Attacks by Pure Mortals +3 (for -1 Refresh) and maybe Holy Touch with a slight reflavoring (and target selection change) to reflect the 'touching him hurts some things' angle (call it 'Anti-magic Touch'). That's a total of -5 Refresh and pretty cool, really.

This is almost exactly what I was going to suggest, without the Holy Touch part.
Title: Re: thresholds?
Post by: Sanctaphrax on December 13, 2012, 10:25:31 PM
I, too, would go with Toughness that only applies against magical stuff.

If that's not enough for you, the custom Power list has lots of semi-applicable stuff. Aegis Demon Shield, Divine Protection, Home Is Where You Make It, Anti-Magic Field, Immunity, and Aura Of Influence might all be worth looking at.

But seriously it's probably not worth the effort, Toughness ought to be enough on its own.
Title: Re: thresholds?
Post by: nick012000 on December 14, 2012, 12:22:09 PM
Also, I'll point out that in the setting, the only things that have this sort of anti-magic effect are the Outsiders, and people who traffic with them. I'd recommend adding in Lawbreaker (Seventh) and either Ritual (Summoning) or Sponsored Magic (a specific Outsider like He Who Walks Behind). Even if it was someone else who summoned the Outsider to give you these sorts of powers, you should probably have an aspect reflecting the source of your anti-magic, and your relationships with the warlock who did the summoning, and the Outsider that was summoned.
Title: Re: thresholds?
Post by: Taran on December 14, 2012, 01:08:39 PM
Also, I'll point out that in the setting, the only things that have this sort of anti-magic effect are the Outsiders, and people who traffic with them. I'd recommend adding in Lawbreaker (Seventh) and either Ritual (Summoning) or Sponsored Magic (a specific Outsider like He Who Walks Behind). Even if it was someone else who summoned the Outsider to give you these sorts of powers, you should probably have an aspect reflecting the source of your anti-magic, and your relationships with the warlock who did the summoning, and the Outsider that was summoned.

Huh?  Ogres are immune to magic.  They're just Nevernever creatures.  I'm not sure Lawbreaker is appropriate - especially considering Lawbreaker only applies to spellcasting and not natural abilities.

He might just be an Ogre changeling, but I could see the possibility of a human having some kind of latent magic-grounding properties, depending on his background.
Title: Re: thresholds?
Post by: nick012000 on December 14, 2012, 01:30:24 PM
Huh?  Ogres are immune to magic.  They're just Nevernever creatures.  I'm not sure Lawbreaker is appropriate - especially considering Lawbreaker only applies to spellcasting and not natural abilities.

He might just be an Ogre changeling, but I could see the possibility of a human having some kind of latent magic-grounding properties, depending on his background.
If you're referring to the "ogre" in Summer Knight, it wasn't immune to magic. It was just highly resistant, because it was actually a Sidhe Lord using a Glamour to look like an ogre. I'm not actually sure if Harry's ever fought a real ogre before, and not even the Faerie Queens are fully immune to magic like Outsiders are.
Title: Re: thresholds?
Post by: Taran on December 14, 2012, 01:37:06 PM
As Deadmanwalking pointed out, the Ogre in OW has full immunity to magic.
Title: Re: thresholds?
Post by: Tedronai on December 14, 2012, 01:39:42 PM
The Dresdenverse is often referenced as a 'kitchen-sink setting'.  Statements along the lines of 'only X has/does Y' are going to fall flat on their faces on a regular basis.
Title: Re: thresholds?
Post by: nick012000 on December 14, 2012, 01:56:05 PM
As Deadmanwalking pointed out, the Ogre in OW has full immunity to magic.
That wasn't an Ogre that Harry fought then, but a high-ranking Sidhe Lord, one of Aurora's top lieutenants. Witness the contrast of the Ogre he "fought" in Cold Days,
(click to show/hide)
I'd be more inclined to say that Talos's magic resistance was not so much a passive Physical Immunity, but a long-duration Counterspell he was running with his Seelie Magic.
Title: Re: thresholds?
Post by: InFerrumVeritas on December 14, 2012, 02:03:44 PM
(click to show/hide)

Ogres are immune to mortal magic
(click to show/hide)
According the the rule books, regular Ogres have immunity to mortal magic.  OW48-50.  In OW, it suggests that Seelie and Unseelie magic are a "whole different ball game" when it comes to their immunity.

PS This is a no spoilers zone.  Please make sure you tag them.
Title: Re: thresholds?
Post by: Deadmanwalking on December 14, 2012, 02:46:23 PM
Whether Ogres are actually immune to magic (or even just mortal magic) is entirely immaterial: This character is not Ogre-related in any way. I was just referencing it to show him how to build such an immunity mechanically.

As for the original point nick012000 made: I disagree completely. It's pretty clear that Talos at least, was immune to magic, and others have been mentioned. Nor does Harry think of Outsiders when he discovers Lord Raith's complete immunity. Now that particular example might well be Outsider based (given his dealing with He Who Walks Behind)...but if only Outsiders had such immunity, that'd be pretty common knowledge (I mean, Harry knows they have such powers, and if nothing else does...), and would've led Harry's thoughts down very different directions than they went down. Hell, it would've led Ebenezar's thoughts down very different roads than they went down (remember that he is one of the most knowledgable folks out there, magic-wise, and he knew of said immunity for something like 25 years and never seems to have thought 'Oh, he must be dealing with Outsiders'). It's clearly a rare thing in the world, but not Outsider-only.
Title: Re: thresholds?
Post by: Taran on December 14, 2012, 02:59:28 PM
PS This is a no spoilers zone.  Please make sure you tag them.

Yeah, that all got to my email.  I think I'd better read cold Days sooner than later if I'm going to keep perusing these forums.
Title: Re: thresholds?
Post by: nick012000 on December 14, 2012, 03:09:34 PM
As for the original point nick012000 made: I disagree completely. It's pretty clear that Talos at least, was immune to magic, and others have been mentioned. Nor does Harry think of Outsiders when he discovers Lord Raith's complete immunity. Now that particular example might well be Outsider based (given his dealing with He Who Walks Behind)...but if only Outsiders had such immunity, that'd be pretty common knowledge (I mean, Harry knows they have such powers, and if nothing else does...), and would've led Harry's thoughts down very different directions than they went down. Hell, it would've led Ebenezar's thoughts down very different roads than they went down (remember that he is one of the most knowledgable folks out there, magic-wise, and he knew of said immunity for something like 25 years and never seems to have thought 'Oh, he must be dealing with Outsiders'). It's clearly a rare thing in the world, but not Outsider-only.
There's a difference between "Immune to magic" and "So powerful you might as well be immune to magic", but to your average mortal spell-slinger, it'll be pretty hard to tell the difference. I'm just saying that the former is exclusive to Outsiders, while the latter is something pretty much every Supernatural Heavyweight possesses.
Title: Re: thresholds?
Post by: Taran on December 14, 2012, 03:15:42 PM
There's a difference between "Immune to magic" and "So powerful you might as well be immune to magic", but to your average mortal spell-slinger, it'll be pretty hard to tell the difference. I'm just saying that the former is exclusive to Outsiders, while the latter is something pretty much every Supernatural Heavyweight possesses.

Except that Ogres, per OW, have the former and they are not Outsiders.  So I wouldn't say that it is exclusive to outsiders.  I also wouldn't put the average Ogre that possesses Immunity Magic as a Supernatural Heavyweight.
Title: Re: thresholds?
Post by: Deadmanwalking on December 14, 2012, 03:31:42 PM
There's a difference between "Immune to magic" and "So powerful you might as well be immune to magic", but to your average mortal spell-slinger, it'll be pretty hard to tell the difference. I'm just saying that the former is exclusive to Outsiders, while the latter is something pretty much every Supernatural Heavyweight possesses.

This is immune to Ebenezar McCoy. The Blackstaff. A guy who can destroy cities or small nations when he feels like it.
(click to show/hide)
When he has years to prep. That's clearly immunity, not resistance.

And yet, he never even thinks Outsider. That clearly indicates it's not an 'Outsider only' thing in his head, and who'd know better than him? Okay, the Gatekeeper, but who else?
Title: Re: thresholds?
Post by: nick012000 on December 14, 2012, 04:10:40 PM
This is immune to Ebenezar McCoy. The Blackstaff. A guy who can destroy cities or small nations when he feels like it.
(click to show/hide)
When he has years to prep. That's clearly immunity, not resistance.

And yet, he never even thinks Outsider. That clearly indicates it's not an 'Outsider only' thing in his head, and who'd know better than him? Okay, the Gatekeeper, but who else?
Huh? Talos showed up in Summer Knight, and Eb only showed up briefly in the very beginning of that one, when Harry went to visit the White Council.
Title: Re: thresholds?
Post by: Deadmanwalking on December 14, 2012, 04:18:18 PM
Huh? Talos showed up in Summer Knight, and Eb only showed up briefly in the very beginning of that one, when Harry went to visit the White Council.

Uh...re-read my post before that one.

I'm referring to Lord Raith, the white King. someone we know was immune to magic (or at least direct magic). His might've been Outsider-based (what with his connections in that area)...but Ebenezar clearly knew he was completely immune to magic, and didn't assume (or apparently even suspect) that it was Outsider based...which strongly implies non-Outsider stuff can have it, since The Blackstaff'd be one of the first people to know that was a telling clue if it was an Outsider-only thing.
Title: Re: thresholds?
Post by: nick012000 on December 14, 2012, 04:21:15 PM
Uh...re-read my post before that one.

I'm referring to Lord Raith, the white King. someone we know was immune to magic (or at least direct magic). His might've been Outsider-based (what with his connections in that area)...but Ebenezar clearly knew he was completely immune to magic, and didn't assume (or apparently even suspect) that it was Outsider based...which strongly implies non-Outsider stuff can have it, since The Blackstaff'd be one of the first people to know that was a telling clue if it was an Outsider-only thing.
Yeah, but he's also Lord Raith, the leader of a supernatural nation - the exact sort of person you'd expect to be a Supernatural Heavyweight who is so powerful that they're basically immune to magic for all practical purposes. Distinguishing between "Immune to magic" and "so powerful he's almost immune to magic" isn't exactly easy to do, at least in-character.
Title: Re: thresholds?
Post by: Deadmanwalking on December 14, 2012, 04:25:47 PM
Yeah, but he's also Lord Raith, the leader of a supernatural nation - the exact sort of person you'd expect to be a Supernatural Heavyweight who is so powerful that they're basically immune to magic for all practical purposes. Distinguishing between "Immune to magic" and "so powerful he's almost immune to magic" isn't exactly easy to do, at least in-character.

He's the Blackstaff, man. He's the most powerful (or at least most powerful mortal) offensive spellcaster on Earth, capable of leveling small nations when the mood strikes him, and specialized in killing people exactly like that. And he had years to work on nothing but killing this guy and an extremely personal motivation to do precisely that. If he can't do it, nobody can. Which means immunity.
Title: Re: thresholds?
Post by: Tedronai on December 14, 2012, 07:54:54 PM
"Immune to magic" [...] is exclusive to Outsiders

Please provide your page reference if you're going to continue asserting this position.
Title: Re: thresholds?
Post by: Mr. Death on December 14, 2012, 08:43:55 PM
Yeah, but he's also Lord Raith, the leader of a supernatural nation - the exact sort of person you'd expect to be a Supernatural Heavyweight who is so powerful that they're basically immune to magic for all practical purposes.
There is no basis for this at all. There is not some threshold beyond which you are "basically immune to magic." Lord Raith directly and explicitly had something special going on with his immunity, and nobody once ever attributes it to something like, "He's the leader of a nation, so of course he has it."
Title: Re: thresholds?
Post by: Tedronai on December 14, 2012, 09:05:40 PM
I think he may have been referencing a point beyond which an individual would be functionally immune to the magic of lesser practitioners much in the way that an adult elephant is functionally immune to the venom of most spiders.  It's not that spider venom isn't harmful to the elephant so much as it is that the spider's fangs can't inject enough venom deeply enough into the elephant to produce meaningful results.

Even with that said, the argument claiming sole ownership of more absolute immunity to magic on behalf of outsiders is without any substantive support of which I am aware.  Of course, that might change if nick decides to share his source.  But I doubt it.
Title: Re: thresholds?
Post by: vultur on December 17, 2012, 04:57:24 AM
Also - the grendelkin in "Heorot" is highly resistant to magic. The Scarecrow in PG is highly resistant or immune. Madrigal Raith's ward-cloths made him immune to magic, until Carlos cut them up (from WN).
Title: Re: thresholds?
Post by: Deadmanwalking on December 17, 2012, 05:04:46 AM
Also - the grendelkin in "Heorot" is highly resistant to magic. The Scarecrow in PG is highly resistant or immune. Madrigal Raith's ward-cloths made him immune to magic, until Carlos cut them up (from WN).

The Grendelkin and the Scarecrow are good examples, but, in fairness to his point, Madrigal isn't as he was playing with Outsider powers...very possibly including the ward-cloths.
Title: Re: thresholds?
Post by: PirateJack on December 17, 2012, 05:23:21 AM
The Grendelkin and the Scarecrow are good examples, but, in fairness to his point, Madrigal isn't as he was playing with Outsider powers...very possibly including the ward-cloths.

You're thinking of Vittorio. Madrigal was a pawn for the Black Council, not a member. The ward cloths could very easily have just been enchanted with a powerful shield, no need for Immunity and the likes.

Also, the prevailing theory for Lord Raith was that he had some sort of Outsider related gizmo that provided his Immunity. If I'm remembering Blood Rites correctly the effects of it are directly compared to the magic absorbing effects of mordite, and Lord Raith is one of the few people we know to have had direct contact with He-Who-Walks-Behind so it's not beyond reasoning that it was Outsider related.

It makes sense to me that Immunity to Magic is more of an Outsider thing, since that's their big schtick. Demons are nasty but impersonal and need ectoplasm to manifest, Fae are tricksy and weak to iron, Vampires can't stand holy stuff and drink blood (White Court aside). Outsiders, on the other hand, don't play by the rules of the Dresdenverse, and they're all but immune to regular magic.

Lord Marshal Talos had to actively use his counterspell/shield spell during the Battle Above Chicago (whichever it was), so my bet is that he was just countering Harry's spells as he cast them, or just shrugging them off, since he was a Sidhe Lord with centuries of experience... I'd put him near the same level as Lea on the magical ability scale, and we all saw how powerful she was at Chitzen Itza. Harry got hilariously lucky when Meryl took him out, really. He didn't stand a chance of taking him on head to head without ruining his surprise.
Title: Re: thresholds?
Post by: Deadmanwalking on December 17, 2012, 05:40:51 AM
You're thinking of Vittorio. Madrigal was a pawn for the Black Council, not a member. The ward cloths could very easily have just been enchanted with a powerful shield, no need for Immunity and the likes.

The point remains, he was a pawn. They often arm their pawns.

Also, the prevailing theory for Lord Raith was that he had some sort of Outsider related gizmo that provided his Immunity. If I'm remembering Blood Rites correctly the effects of it are directly compared to the magic absorbing effects of mordite, and Lord Raith is one of the few people we know to have had direct contact with He-Who-Walks-Behind so it's not beyond reasoning that it was Outsider related.

This is indisputably true. I address it above. My contention isn't that Lord Raith's magic immunity wasn't Outsider based...it's that nobody ever made the assumption it was Outsider based which they obviously would've if that was the only source. Hell, Ebenezar definitely, and probably Rashid knew of his immunity...if being in contact with Outsiders was the only way to get that they would've known.

It makes sense to me that Immunity to Magic is more of an Outsider thing, since that's their big schtick. Demons are nasty but impersonal and need ectoplasm to manifest, Fae are tricksy and weak to iron, Vampires can't stand holy stuff and drink blood (White Court aside). Outsiders, on the other hand, don't play by the rules of the Dresdenverse, and they're all but immune to regular magic.

I'm perfectly willing to believe it's very common (bordering on well-nigh universal) for Outsiders, and deeply rare aside from them...but it's clearly a theoretically available thing without dealing with them. Every reaction from some of the most knowledgeable people in the world says as much.

Lord Marshal Talos had to actively use his counterspell/shield spell during the Battle Above Chicago (whichever it was), so my bet is that he was just countering Harry's spells as he cast them, or just shrugging them off, since he was a Sidhe Lord with centuries of experience... I'd put him near the same level as Lea on the magical ability scale, and we all saw how powerful she was at Chitzen Itza. Harry got hilariously lucky when Meryl took him out, really. He didn't stand a chance of taking him on head to head without ruining his surprise.

We actually have no evidence he was anywhere near that powerful. It's possible, but a hell of an assumption. He was Aurora's flunky, after all, not Titania's. Lea serves Mab in a similar capacity. I suspect those who serve the Queen's are a whole weight class up on those who serve the Ladies.

And he was trying to stay in-character as an Ogre. It seems unlikely he'd demonstrate a Sidhe-only power when doing that...he didn't know how much Harry knew about the Fae (ie: very little), after all. It seems more likely to me that he was indeed counterspelling under the Glamour and using that to mimic an Ogre's natural immunity.
Title: Re: thresholds?
Post by: Tedronai on December 17, 2012, 06:19:59 AM
We actually have no evidence he was anywhere near that powerful. It's possible, but a hell of an assumption. He was Aurora's flunky, after all, not Titania's. Lea serves Mab in a similar capacity. I suspect those who serve the Queen's are a whole weight class up on those who serve the Ladies.
It's more than this.  Lea isn't just in a weight class above those who serve Maeve.  Lea ranks 3rd among the Winter Court, after only the Mother and Mab, and ABOVE Maeve.

And he was trying to stay in-character as an Ogre. It seems unlikely he'd demonstrate a Sidhe-only power when doing that...he didn't know how much Harry knew about the Fae (ie: very little), after all. It seems more likely to me that he was indeed counterspelling under the Glamour and using that to mimic an Ogre's natural immunity.
I thought I remembered some mention that it was likely a power imbued into his armour (which was disguised under the glamour when he was appearing as an ogre).
Title: Re: thresholds?
Post by: Deadmanwalking on December 17, 2012, 06:56:22 AM
It's more than this.  Lea isn't just in a weight class above those who serve Maeve.  Lea ranks 3rd among the Winter Court, after only the Mother and Mab, and ABOVE Maeve.

I thought I remembered something to that effect but wasn't quite sure enough to mention it.

I thought I remembered some mention that it was likely a power imbued into his armour (which was disguised under the glamour when he was appearing as an ogre).

Also possible. Indeed, a combination of these two theories (it's the armor, he was very intentionally using it's similarity to Ogres' immunity to magic to masquerade as one) seems to be the official position of the RPG based on his description on OW p. 233.
Title: Re: thresholds?
Post by: Mr. Death on December 17, 2012, 03:56:17 PM
And he was trying to stay in-character as an Ogre. It seems unlikely he'd demonstrate a Sidhe-only power when doing that...he didn't know how much Harry knew about the Fae (ie: very little), after all. It seems more likely to me that he was indeed counterspelling under the Glamour and using that to mimic an Ogre's natural immunity.
Yes, the narration in the first confrontation with Grum notes that Ogres are particularly resistant to mortal magic, and some of the stronger ones are outright immune. This is before Harry ever throws his first spell, so clearly this is something expected of ogres.

I thought I remembered some mention that it was likely a power imbued into his armour (which was disguised under the glamour when he was appearing as an ogre).
That's how the gamebook write up of Talos has it, yes.
Title: Re: thresholds?
Post by: InFerrumVeritas on December 17, 2012, 04:05:37 PM
Again, explicitly stated in OW.  Period.  Also stated in the novels.  Ogres are immune to mortal magic.  So are outsiders.  We have no reason to believe this is related.  Both of these points have cited a source (OW and when Harry talks about Ogres being resistant to magic or outright immune).   

Until the opposing argument starts citing sources, rather than changing topics or simply saying "No," I don't really see how this discussion isn't over...
Title: Re: thresholds?
Post by: blackstaff67 on December 17, 2012, 06:21:49 PM
There is no basis for this at all. There is not some threshold beyond which you are "basically immune to magic." Lord Raith directly and explicitly had something special going on with his immunity, and nobody once ever attributes it to something like, "He's the leader of a nation, so of course he has it."
But not, apparently, immune to a Wizard's Death Curse.
Title: Re: thresholds?
Post by: Deadmanwalking on December 17, 2012, 08:42:56 PM
But not, apparently, immune to a Wizard's Death Curse.

Well, would Physical Immunity apply to the Death Curse in question? I think not, any more than more traditional Physical Immunity would apply to someone grappling you or throwing a bag over your head. It gets around the immunity by not doing damage per se.
Title: Re: thresholds?
Post by: Tedronai on December 17, 2012, 10:47:12 PM
But not, apparently, immune to a Wizard's Death Curse.

By canny and indirect formulation of a spell, a wizard my have it bypass even an ogre or similar creature's immunity to magic, directing his spell not to smash or burn or tear apart his target, but instead to hurl a large object, ignite mundane incendiaries, or fill the air with grains of sande whirling around his target until those miniscule grains of sand wear them away in an entirely mundane fashion, barring the magic that keeps them aloft.

We really have no idea how the spell in question affected Lord Raith, only that its effect was to interfere with his ability to feed.  Perhaps, and this is entirely speculation, the spell created a persistent spiritual miasma around him which would intercept the life force of his victims before it reached him and instead use it to extend the duration of the curse.  That is how I might accomplish the task, at any rate.
Title: Re: thresholds?
Post by: Mr. Death on December 17, 2012, 11:01:22 PM
By canny and indirect formulation of a spell, a wizard my have it bypass even an ogre or similar creature's immunity to magic, directing his spell not to smash or burn or tear apart his target, but instead to hurl a large object, ignite mundane incendiaries, or fill the air with grains of sande whirling around his target until those miniscule grains of sand wear them away in an entirely mundane fashion, barring the magic that keeps them aloft.
Exactly this. I had a player successfully attack a Grendelkin this way. Turns out spell immunity won't stop a tree from flying at your face.
Title: Re: thresholds?
Post by: Tedronai on December 17, 2012, 11:13:23 PM
Harry's canonical first victorious encounter with He Who Walks Behind featured methodology of this sort, as well.
Title: Re: thresholds?
Post by: Sanctaphrax on December 18, 2012, 01:36:54 AM
If somebody's so tough against magic that they deserve armour 20 and forty extra stress boxes against it, you might as well just give them the Immunity Power.

But if somebody comes up with a big enough spell, maybe that Immunity will fail.

This would normally be mechanically impossible, but Aspects can do anything.
Title: Re: thresholds?
Post by: PirateJack on December 18, 2012, 01:42:39 AM
If somebody's so tough against magic that they deserve armour 20 and forty extra stress boxes against it, you might as well just give them the Immunity Power.

But if somebody comes up with a big enough spell, maybe that Immunity will fail.

This would normally be mechanically impossible, but Aspects can do anything.

Yeah, when you get to that kind of defensive power the effects can easily be covered by Physical Immunity. However, there is a big difference mechanically between being hideously tough and completely immune. One you can take down if you hit it enough, the other you have to work around.

Personally, I prefer making my players do the work around thing, since it means they have to get creative.
Title: Re: thresholds?
Post by: Gozer on December 19, 2012, 07:07:47 AM
wow... first off, thanks for all of the responce, everyone...
I'd like to steer things back on track to my original post, though... what are people's thoughts about the whole 'living threshold' thing? how about applying the threshold mechanics to a character? I'm a big fan of using existing mechanics, even in unusual circumstances.
if I use the recommendations above, I'd probably go with Toughness as opposed to Immunity. He's not immune to magic, it just has a really hard time effecting him.
I'd also really love any input anyone has about how to handle this guy in a game, both positive and negative.
perhaps I'll write up a custom power for review... although the Might over Magic has given me lots to chew on. Has there been any thought of compiling all of the Custom Powers into a Spreadsheet/Website for easier viewing?
Title: Re: thresholds?
Post by: Taran on December 19, 2012, 12:31:32 PM
The armour part of toughness effectively reduces the strength of a spell...not on the casters end (as a threshold) but on your end.  It's true that it wouldn't reduce a wizards weapon value, though, or a block value...I wouldn't even know how to start statting out a custom power like that.
Title: Re: thresholds?
Post by: UmbraLux on December 19, 2012, 03:29:07 PM
I'd like to steer things back on track to my original post, though... what are people's thoughts about the whole 'living threshold' thing? how about applying the threshold mechanics to a character? I'm a big fan of using existing mechanics, even in unusual circumstances.
A threshold is essentially an area block with a defined border.  Where do you imagine defining the border for said living threshold?  If it's your skin, I don't think it will be functionally different from a Toughness power which only affects magic.  I suspect that's why people brought it up.

If you're wanting to walk around with one or more zones of passive magic suppression you run into both meta-game and narrative issues.  The meta-game issue is easily apparent - this boils down to a second action which automatically affects everyone not invited to be near you.  Over powered.  :/  The narrative issue is simply about where that border is placed and how it's maintained - DF's 'magi-physics' requires a border for such things.  I start to get a mental picture of some guy walking around with a giant hoop skirt to set up the border...   ;D 

The border could be something the character envisions, but then we're entering the area of active powers rather than passive.  Which leads to this...why not make it a combination of Toughness and a stunt / power which allows you to set up circles, wards, or thresholds very quickly?  Basically Toughness plus thaumaturgy at evocation's speed for wards or a more useful (and probably expensive) form of Bless This House.
Title: Re: thresholds?
Post by: Sanctaphrax on December 20, 2012, 03:32:38 AM
I'd also really love any input anyone has about how to handle this guy in a game, both positive and negative.
perhaps I'll write up a custom power for review... although the Might over Magic has given me lots to chew on. Has there been any thought of compiling all of the Custom Powers into a Spreadsheet/Website for easier viewing?

It's not as fancy as a spreadsheet or a website, but there is a text document (https://dl.dropbox.com/u/43356063/Custom%20Powers%20Master%20List%20%28V3%29.odt).

It's in need of an update, but there's still quite a bit of stuff on it that might be useful. If I were you I'd look at Aegis Demon Shield, Divine Protection, Home Is Where You Make It, Anti-Magic Field, Immunity, and Aura Of Influence.
Title: Re: thresholds?
Post by: Gozer on January 07, 2013, 08:18:06 AM
Back again... I hope the holidays were good for one and all.
I've written up a custom power for this one. I'd love any feedback or criticism. Also, if discussion of this power is more suited to the Custom Power thread, let me know and I'll move the discussion over there (or moderators please feel free...).

Living Threshold [-4]
Description: Whether through the actions of a Sponsor, the will of an Elder Power, or simply the alignment of the stars at their birth, the Character is a living channel for the energies that power Thresholds. Magic simply ‘grounds out’ upon contact with their body, eroding until it effectively ceases to be.
Musts: Must have a High Concept that directly relates to this power or its’ source.
Skills Effected: Conviction (determines the Strength of the Character’s natural Threshold); Discipline (may increase the Strength of the Character’s natural Threshold under very certain circumstances); Fists/Martial Arts/Might
Effects: This Power has the same four key functions as a standard Threshold. The Character’s Threshold Level is equal to the Character’s Conviction +2.

A Block
The Character serves as a freestanding block that does not need to be maintained, with a Threshold Level that opposes any and all effected Supernatural Actions. As a Block, it sets a minimum difficulty for the Success of those actions. The Character may also actively attempt to block Spells or Supernatural effects by interposing his/her body, or opposing them directly with Unarmed Attacks. Use either Athletics or Fists (as appropriate) vs. a Target of the Spell’s Complexity. If contact with the spell occurs, resolve it as either a Block or Suppression, depending on the Strength of the Spell or Effect.

A Target
More powerful creatures/spells may be able to assail the Character’s Threshold Level and damage it directly. In such a case, the Threshold Level may be treated as a Stress Track (one box per level, with consequences a possibility). The Threshold Level drops as it takes Stress hits. It recovers at a rate of 1 point per sunrise/sunset, or as determined by the GM. Any Attack must bypass the Block aspect of the Threshold prior to the results being determined. Depending on the nature of the Attack, and subject to GM approval, the character may elect to take physical stress in place of reducing the Threshold Level.

A Suppressor
Spell Effects and Supernatural Abilities will erode or completely disappear when they come in direct contact with the Character. In this case, all affected abilities and spell effects lose a number of shifts equal to the strength of the Threshold. If the spell affected has multiple parts to it, how the shifts are spread around may be determined on a case by case basis as decided by the GM, with input from the Character. In the case of attack abilities, this most often manifests as a reduction of the damage bonus provided, acting as a penalty to the actual attack roll only after the damage bonus has been reduced to zero. If it isn’t clear how to reduce an ability, then these reduction shifts might be spent on improving opposing effects and efforts.

A source of Harm
Creatures of pure spirit and other supernatural entities are particularly vulnerable to contact with the Character. They take damage from any physical contact with him/her, facing an attack equal to the Threshold’s strength during every exchange. Even Mortal Spellcasters will suffer as their magic is forcibly assaulted. Few creatures manage to hang around long in the face of such conditions, especially when their defensive abilities offer no protection whatsoever against these attacks. Depending on the creature type, some might be allowed to use a Conviction defense to resist.
Any creature affected by a Threshold suffers from Unarmed Attacks or direct physical contact with the Character as per the chart below:

Creature Type         Weapon Level (round down)
Mortal Spell Casters      Threshold Level/4
Fae, etc…         Threshold level/3
Ghosts, BC Vamps, Demons                 Threshold Level/2
Outsiders                       (Threshold Level /2) +1

Consequences should be adjusted depending on the situation or creature type.

For those affected creatures with Toughness Powers, this Character’s Unarmed Attacks should qualify as the appropriate ‘Catch’ in terms of bypassing their resistance only (although certain creatures may take additional damage, as though the ‘Catch’ was being fulfilled). A successful Grapple or a situation where sustained physical contact cannot be avoided results in damage at the full Threshold level. This effect is directly related to a creature’s relationship with a Threshold, and can easily affect creatures that are incorporeal or insubstantial.

Notes
The secondary effects that this produces (Do magically enhanced senses accurately detect the character or is there a ‘void’? Do supernatural creatures feel uncomfortable in their presence? Do evocation effects such as flame or ice have any effects? What happens if he/she travels in the NeverNever? What happens in the presence of powers such as Bless this House? ‘Healing’ of the Threshold Level may be an option worth exploring…
Does the power stack with Lethal Weapons or Claws?) should be discussed with the GM ahead of time... Unless it’s more fun to just find out in game.
The Character should not be able to take any other Supernatural Abilities without specific GM approval and a damn good story (although most Mortal Stunts should be no problem), and the ability to receive beneficial magic such as healing should be viewed with extreme prejudice. The ability to receive healing or other beneficial magic should also increase the cost to -5 or higher.
This Power is intended to be as much of a pain as a boon.
This ability is not effected by Thresholds, natural or otherwise.