I want a water mage - in his own abode - to be able to overcome a border with magic
I'll stick it in spoilers in case my players happen by. I'm sure they won't read any further than this.
His sanctum is a water-filled cave with an island in the middle. In order to cross to the island, I want a ward to set up, instead of a block(or as well as a block), a high border representing the water become extremely turbulent. The problem is that I want him to be able to flee if he needs, so I want him to be able to walk on the water or be able to create a temporary ice bridge or something to that effect.
I was thinking an enchanted item with a stored Thaum spell would work. How would you set this up?
He's Waist Deep, power-wise. His COnviction and Discipline are GOod(+3) and his Lore is Fair(+2).
Foci: +1 water complexity, +1 control