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The Dresden Files => DFRPG => Topic started by: tonpa on March 27, 2012, 02:03:34 PM

Title: [Character Creation] How to make Daredevil?
Post by: tonpa on March 27, 2012, 02:03:34 PM
When next chapter on our game starts I would love to play character based on Marvel comics Daredevil. Has anyone done anything similar or knows how I could produce similar feel? The Agility and Fighting part can be secondary (maybe Great and Good skills for those) and I can skip the club and costume - maybe name aspect for that for example. The supersenses are the hard part. Basic radar might work as aspect, and mybe [-2] Refresh cost Enchanted power suite for permission to do stuff with Alertness, with a Stunt that lets him use Alertness instead of Empathy on some assessments... I frankly have nothing coherent...

(Base Refresh 8, Skills 27 point and Cap in Great. )

Help is appreciated. :)
Title: Re: [Character Creation] How to make Daredevil?
Post by: Apollishar on March 27, 2012, 02:49:23 PM
Supernatural Sense- Echolocation?
Title: Re: [Character Creation] How to make Daredevil?
Post by: Mr. Death on March 27, 2012, 02:52:45 PM
With blindness as an aspect that can be compelled...otherwise, I'd say make Athletics and Fists his biggest skills, along with Scholarship if you're also doing the lawyer part. Maybe Inhuman Speed and/or Strength.
Title: Re: [Character Creation] How to make Daredevil?
Post by: admiralducksauce on March 27, 2012, 05:19:42 PM
Quote
The supersenses are the hard part. Basic radar might work as aspect, and mybe [-2] Refresh cost Enchanted power suite for permission to do stuff with Alertness, with a Stunt that lets him use Alertness instead of Empathy on some assessments... I frankly have nothing coherent...

That actually sounds fairly coherent to me.  :)   Apollishar's "Supernatural Sense: Echolocation" works just fine for covering his radar sense. Have an aspect for it too, so you can be compelled on and invoke it. Stunts letting you use Alertness for Empathy when in a "reading people" situation sounds perfect too.

Anything else falls into the general pool of "how do I build a melee ass-kicker"?
Title: Re: [Character Creation] How to make Daredevil?
Post by: Sanctaphrax on March 27, 2012, 06:20:56 PM
Supernatural Senses and a whole lot of stunts. Maybe Inhuman Speed too.

I got started on writing him up myself, but I stopped when I realized that I don't actually know much about Daredevil.

Now that I think about it, I haven't written up any characters in ages. Huh.
Title: Re: [Character Creation] How to make Daredevil?
Post by: Save_vs_DM on March 30, 2012, 08:26:22 AM
Honestly, there's good reasoning to give him the full suite of Inhuman Speed/Strength/Toughness/Recovery as well. In most of the comic runs he was depicted as having low superhuman levels of speed and strength especially. But that's a ton of refresh.

I'd also say that a -2 refresh Supernatural Senses suite would work well. Echolocation is the big one, but also remember that he has an extremely refined sense of touch and smell as well.

Honestly, here's what you'd need for his iconic power.

Supernatural Senses [-3]
Broad Senses: You have perfect echolocation, allowing you to function perfectly in total darkness. Your other four senses (touch, taste, hearing, smell) are also inhumanly acute, allowing you to make assessments and declarations based on subtle scent clues.

I'd strongly argue that he also has at least Inhuman Speed for another -2 refresh. I'd also allow Inhuman Strength and Toughness as well.
Title: Re: [Character Creation] How to make Daredevil?
Post by: Vargo Teras on March 30, 2012, 03:38:26 PM
Most superhero Toughness/Recovery powers seem to either have a catch of Guns or of Only Against Blunt Force Trauma, which should make them quite cheap to add in.
Title: Re: [Character Creation] How to make Daredevil?
Post by: Mr. Death on March 30, 2012, 03:40:00 PM
Might as well make it the one stunt that gives you Armor:1 against blunt trauma, then.
Title: Re: [Character Creation] How to make Daredevil?
Post by: Ghsdkgb on March 30, 2012, 03:40:33 PM
I'd strongly argue that he also has at least Inhuman Speed for another -2 refresh. I'd also allow Inhuman Strength and Toughness as well.
That's not part of the powers DareDevil has, though. He's an ordinary human with superhuman senses, and that's it.

I could see giving him Speed for the dodging bonus, but for that, it would be more thematically appropriate to just write up a Stunt that does the same thing, for 1 less Refresh.
Title: Re: [Character Creation] How to make Daredevil?
Post by: Silverblaze on March 30, 2012, 03:53:50 PM
Aspects like:
Blind lawyer - (something with blind in it at least for the high concept and lots of juicy compels)
Man without fear
Hell's kitchen (or insert territory here) is mine
Only defend the innocent
Justice is blind
Judge,Jury,and executioner
self hating irish catholic
I love all women equally (Murdock is a bit of a man whore)
Nemesis to the Hand - later - Master of the Hand
Trained by Battlin'Matt Murdock
Guardian devil
Loud noises suck!

Most of those aspects and positive and negative compels/tags etc to be associated with them
Title: Re: [Character Creation] How to make Daredevil?
Post by: Silverblaze on March 30, 2012, 04:01:52 PM
could make a stunt moving: "detect lies" trapping to Alertness from Empathy.

Could just use Empathy, which Matt has plenty of and have Supernatural Senses give him a bonus to that.

Shameless plug for Sanctaphraxuseses custom power thread! 

Supernatural Balance power!   Grants bonuses to balance, leaps, and fall damage reductions....i think.
Title: Re: [Character Creation] How to make Daredevil?
Post by: fantazero on April 05, 2012, 12:56:13 PM
I want to say make Echolocation a Stunt, but it seems like it should be an Aspect....hmmm
This is sloppy but I gotta go to work
Echolocation -3
Must have an Related Aspect
+1 Ahhh Freak Out: You're Powers can be overloaded by too loud of a noise or vibration
-1 Blinded By the Light: You're Blind, so some types of Non-Physical Attacks dont effect you, and Light/Blinding attacks dont effect you
-1 Walking on Sunshine:You can "See" In any environment (dark or bright) if their is sound or vibration to locate things
-1 Private Eyes are Watching you: if near enough to an adjoining wall you can "See" into the next room through vibrations
0 Betty Davis Eyes, the rest of the world thinks you're blind, act like it get cool sunglasses, and a cane
Title: Re: [Character Creation] How to make Daredevil?
Post by: computerking on April 05, 2012, 03:41:51 PM
+1 Ahhh Freak Out: You're Powers can be overloaded by too loud of a noise or vibration
Thanks, now I have a disco song stuck in my head.
 (Ahhh Freak Out! Le Freak, Ce Chic....)
Title: Re: [Character Creation] How to make Daredevil?
Post by: Richard_Chilton on April 05, 2012, 07:26:48 PM
I have a bit of problem calling a documented ability a supernatural power...

http://en.wikipedia.org/wiki/Human_echolocation (http://en.wikipedia.org/wiki/Human_echolocation) covers the basics, and there's a radio that explored the topic at http://www.cbc.ca/outoftheirminds/episodes/2011/08/09/episode-7---echolocation-and-thought-controlled-computing/ (http://www.cbc.ca/outoftheirminds/episodes/2011/08/09/episode-7---echolocation-and-thought-controlled-computing/).

That said, 1 one point stunt seems cheap.  Maybe as a "natural" power?

Richard
Title: Re: [Character Creation] How to make Daredevil?
Post by: devonapple on April 05, 2012, 07:32:06 PM
I think the Creature Features are a tolerable gray area, but they would require a lot of GM adjudication to differentiate between acceptable Pure Mortal-compatible "powers" and ones which are extreme enough to be considered Supernatural. Once we start getting into "mutations" then the road leads into Supernatural territory.
Title: Re: [Character Creation] How to make Daredevil?
Post by: Richard_Chilton on April 05, 2012, 07:41:24 PM
I agree - it's just the real life people who do it are (as far as I know) Pure Mortals.

Listening to the interview was interesting.  360 degree vision, around some corners, but no colour or fine details.

Richard
Title: Re: [Character Creation] How to make Daredevil?
Post by: Becq on April 06, 2012, 02:01:22 AM
The form of echolocation that is discussed in those links seems fairly limited.  Amazing, yes -- but while the individuals can use it to perform basic tasks, their echolocation isn't really combat-grade, let alone of Daredevil's caliber.

So I'd use that as a standard.  If you want to be blind but able to perform basic tasks via echolocation, then by all means use aspects (or even stunts) to represent it, even on a Pure Mortal.  But if you want your echolocation to be a fully-functional, combat-grade, sight replacement -- or even provide enhancements over mundane sight, such as 'enjoyed' by Daredevil, then the Supernatural Senses power is what you're looking for (at the loss of Pure Mortal status).
Title: Re: [Character Creation] How to make Daredevil?
Post by: Sanctaphrax on April 06, 2012, 06:51:01 AM
Thanks for the plug, Silverblaze. The power in question is:

SUPERHUMAN ACROBATICS [-1]
Description: Gravity doesn't seem to apply to you the way it does to normal people. You can dance on a tightrope and jump like a flea.
Skills Affected: Athletics, Stealth
Effects:
Inhuman Balance. You can move freely and without penalty over any surface sturdier than a spiderweb. You never fall accidentally and you may add four to your Athletics skill when using it to resist an attempt to knock you down.
Impossible Jumps. Add four to your Athletics skill when using it to jump.
Soft Landing. You are immune to falling damage.

As for the mortal echolocation thing, I agree with Becq. And I'd like to add that the Pure Mortal bonus is a mechanical thing Even if you're not a mortal human at all you can still have it as long as you have no Powers, and even you're a mortal human you might lose it.
Title: Re: [Character Creation] How to make Daredevil?
Post by: computerking on April 06, 2012, 04:55:59 PM
Just a note regarding Daredevil's Enhanced Hearing/Echolocation, he has been known to do various Superhuman/Supernatural level things with it, and the two abilities, while mechanically slightly separate, should be considered as part of a whole suite of enhanced senses. Take these few things as a sign of the level of "power" his abilities give:
Title: Re: [Character Creation] How to make Daredevil?
Post by: noclue on April 07, 2012, 04:25:03 AM
He can also sense where a bullet is going to be (by where the gun is pointed) and deflect the bullet with his baton.
Title: Re: [Character Creation] How to make Daredevil?
Post by: Becq on April 07, 2012, 07:35:47 AM
He can also sense where a bullet is going to be (by where the gun is pointed) and deflect the bullet with his baton.
Which, as an aside, is probably not something that even an extraordinarily well-trained human echolocator can do.  :)
Title: Re: [Character Creation] How to make Daredevil?
Post by: Richard_Chilton on April 07, 2012, 07:52:59 AM
Which, as an aside, is probably not something that a sighted person can do.  At least I know that I can't.

:)

Richard
Title: Re: [Character Creation] How to make Daredevil?
Post by: Save_vs_DM on April 15, 2012, 09:56:48 AM
Which, as an aside, is probably not something that a sighted person can do.  At least I know that I can't.
Which is why he should have Inhuman Speed, I think.

Well, the other problem is: what version of Dardevil are we using? Classic DD? The later runs? Heck, even Iron Fist took over for Daredevil at one point.
Title: Re: [Character Creation] How to make Daredevil?
Post by: fantazero on April 15, 2012, 01:20:50 PM
Which is why he should have Inhuman Speed, I think.

Well, the other problem is: what version of Dardevil are we using? Classic DD? The later runs? Heck, even Iron Fist took over for Daredevil at one point.

Frank Miller Deadpool. Make it classic