Curious about how this is going to work mechanically.
For the Yin Vs. Yang, P'o Vs. Hun and Mortal Vs. Spirit:
I'm thinking a modified Stress Tracks, but the problem comes once i realized that we'd have to add 3 hunger tracks, one for the acutal feeding, one for the Yin V. Yang, one for P'o V. Hun and one for Mortal V. Spirit. I'm not sure if it'll be to complicated or not.
OR
a Counter for P'o and Hun and Mortal and spirit Ie; Your have a number of points for P'o and Hun based on your Presence and a number of Mortal Vs. Spirit Counters based on your Conviction.
OR
Remove Mental track and Social track as they are, and replace them with P'o V. Hun and Mortal V. spirit similar to the rules for the Yin V. Yang feeding, however P'o and Hun, Mortal and Spirit can regenerate based on actions other than feeding
Suggestions are more than welcome on how to keep this from getting confusing
You have a balance based on the characters discipline and aspects. The Yin and yang is represented by how full the track is. If it's full you have a Yang imbalance. if It's empty your Yin is too high. Obviously the more it fluctuates to closer to YIN max or YANG maxed you become. Your vampiric powers, all have a tether to either Yin or Yang. Speed Powers and other Offensive boost powers would reduce your track towards yin. While defensive, manipulative powers like cloak of shadows and the like would increase your track towards Yang. The only way to completly restore your balance would be to feed from someone who is Agressive, impulsive, and outgoing to fix a yin imbalance and restore your yang. and the only way to restore your yin from a yang imbalance would be to feed from someone who is cold manipulative and calculating (Yang=Harry) (Yin=Jayla or Marcone)
Hun V. P'o:
Hun is characteristic of a calculating thoughtful mind. Slow to act without observing the consequences before action, while P'o is the impulsive acting on your base desires.
Depending on the method chosen it can be represented one of two ways:
balanced track based on your presence that rises with acts of P'o and falls with acts of Hun, and can be restored to balance with time and meditation
Or a counter system 2*presence for a set number of tokens. (Superb presence would mean 10 tokens) Following your P'o will cause you to lose a hun token and gain a P'o token. Following your Hun will cause you to lose a P'o and gain a Hun token. Hun=Mab P'o=Starving Mad White-Court (Think Jayla feeding off her cousin whose name i cannot remember
after getting burned) The Tokens can be restored like a regular stress track Via Time
Mortal V. Spirit:
The mortal side is keeping within the morality doing things that aren't out right evil or Immoral. The Spiritual side is Your dreams and the ghosts, Contacting the dead breaking your laws etc cause the loss of Mortality and gaining Spiritual. Doing things for the mortal side gains you mortal but loses spirit balance can be restored via time and meditation (Bob=Spirit.) (Mortal=Butters)
Depending on the method chosen your Mortal V. Spirit is determined by your Conviction.
you may use the track similar to described in Yin V. Yang or the token system Written above