I'd recommend against going with some sort of reforging, if for no other reason than you'd have to come up with a plausable means to do so. Consider that even Warden's blades (which aren't even in the same weight class) can't currently be produced because the one individual with the knowledge no longer has the capability to do so
. How much more of an issue would it be to reforge a holy relic in such a way that it doesn't become a (possibly still holy) lump of steel?
* The Armed Art stunt might be an option, though my take is that that stunt is really intended for use with small weapons.
* Retraining (shifting skill points from other skills to Weapons) is a solid option.
* Adding a stunt to the Sword that allows the wielder to use an alternate skill in place of Weapons ("All Training Is Equal Before God"?) is feasible, though it would certainly make the Sword more expensive.
* Or simply create a *new* IoP that fills a similar role but fits the character's fighting style better. Instead of using the Knight of the Cross option of the "Champion of God" template, the character would be a non-Knight Champion of God, or a True Believer with a non-sword Relic.
Yup he's got +5 in fists anyways he'll be doing good enough. Either way, I'm not sure how it's gonna happen unless a denarian gets ahold of the swords and screw um up
Or a Fae... Or a Vampire... Or a well-meaning friend who accidentally tries to use it to break an oath....
There was a good "holy warrior" vs "holy warrior" clash in a Simon R Green novel - "Just Another Judgment Day". Below are spoilers for that book (which is one Jim Butcher probably read as he's cited Simon R Green as one of his favourite authors)
After the clash, the loser examined his motives and decided that he had gone into the conflict for his personal glory - not the glory of his religion or because it was what his religion wanted him to do. Since he had made it about himself it made sense to him that his god hadn't been there for him.
There was another good "unbeatable weapon vs unbeatable weapon" in Saberhagen's Swords books.
Shieldbreaker destroyed any weapon used to attack it.
Doomgiver turned any attack back upon the attacker (i.e. If you cast a love spell on the welder then you would be the one hit with the love charm).
In Shieldbreaker vs Doomgiver, Shieldbreaker won. As it did when used against any of the 12 Swords.
My advice?
When "unbeatable, backed by a god" weapons meet, look at:
1) The legends behind the weapon, and
2) How well each character has been following their beliefs.
Then make a judgment call.
Better yet, insert strange things into the scene to keep them from meeting. A random gook gets in one character's way, one character is called away, someone slips and when he gets up the battle has swept his foe away from him, etc. Basically, have the powers behind the weapons decide to keep them apart.
And yes, I can cite a book for this one too.
In one of the first Thieves' World books: a character who had been promised "you will never lose a game" by the head of the Rankan pantheon got into a dice game with a character who had been promised "you will never lose a game" by the head of the Ilsigi pantheon. The first character rolled the dice and got the second best roll possible. The second character rolled the dice and - and they hit something at an odd angle, bounced on to the floor, and slipped between a chink in the floorboards that might or might not have been there before they started that dice game. With the dice lost there couldn't be a winner or loser and the two pantheons didn't have to throw down to see whose "you will never lose" would go through.
Richard