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The Dresden Files => DFRPG => Topic started by: InFerrumVeritas on February 20, 2012, 03:32:09 AM

Title: Extending Enchanted Item Effects
Post by: InFerrumVeritas on February 20, 2012, 03:32:09 AM
Sorry if there's a thread, but searching seems to have been wonky since the server crash. 

Can you extend enchanted item effects using evocation?  So if I throw up a block with an enchanted item, can I use evocation to extend the effect on my next action?
Title: Re: Extending Enchanted Item Effects
Post by: Aminar on February 20, 2012, 04:03:09 AM
I think the same rules as standard evocation apply.  Could just be me though.
Title: Re: Extending Enchanted Item Effects
Post by: sinker on February 20, 2012, 06:09:35 AM
I look at this from two directions. Firstly from a straight RAW/rules lawyer approach prolonging spells can only be done with evocation. While enchanted items are capable of an "evocation effect" they are not technically evocation. So no.

Secondly I look at this from a thematic/conceptual standpoint. It makes more sense to me to have the person spend a mental stress to use the item again (channeling extra energy into the item) than it does to prolong it (channeling extra energy into the spell itself).
Title: Re: Extending Enchanted Item Effects
Post by: UmbraLux on February 20, 2012, 01:25:26 PM
Can you extend enchanted item effects using evocation?  So if I throw up a block with an enchanted item, can I use evocation to extend the effect on my next action?
Functionally, yes.  You can spend a point of mental stress for an extra use.  Thematically that could be termed as extending duration.
Title: Re: Extending Enchanted Item Effects
Post by: InFerrumVeritas on February 20, 2012, 01:33:54 PM
Fair enough.  Thanks guys.
Title: Re: Extending Enchanted Item Effects
Post by: ways and means on February 20, 2012, 02:01:15 PM
Funnily enough you can create an item which extends spells (extending a spell being an evocation spell) but according to the raw there is no option to extend enchanted item evocation .
Title: Re: Extending Enchanted Item Effects
Post by: wyvern on February 20, 2012, 04:45:58 PM
As a contrast, I'd totally allow this - at least for items that generate effects with evocation-scale durations.  (On the other hand, if the item has a thaumaturgy scale duration, a few extra exchanges isn't going to matter anyway.)