For a Nephil character concept I was tossing around, I left out anything True Faith related; that's for mortal worshipers, not for direct agents of the divine. The target for that build was Soulfire, Mythic Strength and Speed, Physical Immunity (with lower values being taken as Toughness, never Recovery) with a Catch of divine power (including that of angels, fallen angels, and power loaned out to Emissaries of either) at a +3 (anyone who knows anything about angels knows that only God and each other can really hurt them, but getting your hands on Soulfire, Hellfire, or a weapon imbued by an angel or one of the Fallen is a bit trickier), and Wings. Incite Emotion (Terror, Ranged, Potent, Area Effect) might also be reasonable.What about
What you're looking at is really more of a saint than an angel, in my mind; one of the core traits of an angel is that it can't exercise free will without falling from grace. A proper saint should have, as you note, all of the True Faith powers, and likely also uses Soulfire. Inhuman attributes don't really seem appropriate.
What about Uriel? I can't remember whether or not his interference/action with Dresden was Ordered or not, but I don't think it was. It's been about five months since I read Ghost Story
What aboutIt's been about five months since I read Ghost Story(click to show/hide)
Nephilim templates have been done here (http://www.jimbutcheronline.com/bb/index.php/topic,20398.0.html) and here (http://www.jimbutcheronline.com/bb/index.php/topic,19641.msg868580.html#msg868580).Actually I think these Niphilim ones work pretty good. Though I would like to also follow the path i posted just above, if it seems viable. We've only been playin' this for about 2 months so we're all still new at it (it's also the only game of anything I've managed to get to last this long...)
Nephilim characters have been done here (http://www.jimbutcheronline.com/bb/index.php/topic,18620.msg869961/topicseen.html#msg869961) and here (http://www.jimbutcheronline.com/bb/index.php/topic,20531.0.html) and here (http://www.jimbutcheronline.com/bb/index.php/topic,21533.msg1008898.html#msg1008898).
Angel characters have been done
here (http://www.jimbutcheronline.com/bb/index.php/topic,20531.msg900389.html#msg900389) and here (http://www.jimbutcheronline.com/bb/index.php/topic,28819.msg1274401.html#msg1274401) and here (http://www.jimbutcheronline.com/bb/index.php/topic,21533.msg1003300/topicseen.html#msg1003300) and here (http://www.jimbutcheronline.com/bb/index.php/topic,21533.msg1051984.html#msg1051984) and here (http://www.jimbutcheronline.com/bb/index.php/topic,21533.msg1035940.html#msg1035940) and here (http://www.jimbutcheronline.com/bb/index.php/topic,21533.msg1051482.html#msg1051482).
PS: Interested in hearing about those custom powers.
That being said, Scions almost always have a CHOICE in which they can choose to become fully mortal, or wholly of their supernatural parentage. Therefore, if your player's character were to discover his calling to holy works related back to a fallen angel somewhere in his ancestral line, he could become more and more angelic without violating the lore.
Unless you redefine what constitutes an angel, I don't think this is something you can really play in Dresden, let alone as a PC. Angles have basically been shown to be terrifyingly powerful.
I think it can be done with a little creativity. Below is a character I made for our DFRPG game:I like this template, honestly I'm gonna throw several of these together. This player has caused me so much trouble I can't believe I haven't just Blue-Lightning bolted him (He's done everything from suddenly erasing his sheet and making a new char without permission. Wanting to wear full heavy plate mail armour in Las Vegas in the middle of the summer without any negative consequences, to wanting to use a Zweihandier with no might and to use it with one hand. If i can finally shut him up it'll be nice.
I like this template, honestly I'm gonna throw several of these together. This player has caused me so much trouble I can't believe I haven't just Blue-Lightning bolted him (He's done everything from suddenly erasing his sheet and making a new char without permission. Wanting to wear full heavy plate mail armour in Las Vegas in the middle of the summer without any negative consequences, to wanting to use a Zweihandier with no might and to use it with one hand. If i can finally shut him up it'll be nice.
Yeah, if he's willing to just utterly ignore all of that stuff, you need to drop the hammer on him, not make it easier/legal for him to get away with even more munchkining.
Agreed. I wouldn't put up with that kind of behavior if I were you.Well I managed to fix it all. No sound alertness, no peripheral vision awareness, no stealth, Standing up after falling is a legendary roll. It's been fixed thankfully
Don't forget you are there so everyone can have fun, yourself included. You are obviously not enjoying what he adds to game. Do your other players like it or does the player bother them as well?Well We ran our first session with this new character Saturday and surprisingly He did really good. His first character he kinda just had him stand around and be a punching bag. His new character risked life and limb to run back into a building that was collapsing do to the misuse of an Earth Evocation from another play player, to save nameless npc's and staying true to his aspects. I was thoroughly impressed with his change of attitude, and play style. He even delivered a Eulogy and Last rites on the spot, of the top of his head. So thankfully we've fixed that, and we do have a new rule for his armour we're doing it realistically, "Prolonged fire spells will end up with your flesh melting to the armour, lightning spells will hit you over others, and your a much bigger target than the others at all times. No stealth, destroyed awareness, always the last to move and you must beat an enemies athletics to actually connect. However he does get a bonus to intimidation."
It sounds like you need to have an actual conversation with this guy about expectations and acceptable behavior. They definitely aren't fun to have but they are one of the few things that help.
we do have a new rule for his armour we're doing it realistically, "Prolonged fire spells will end up with your flesh melting to the armour, lightning spells will hit you over others, and your a much bigger target than the others at all times. No stealth, destroyed awareness, always the last to move and you must beat an enemies athletics to actually connect. However he does get a bonus to intimidation."
...and we do have a new rule for his armour we're doing it realistically, "Prolonged fire spells will end up with your flesh melting to the armour, lightning spells will hit you over others..."
That way the armor still has a penalty but the player can't stand by the rest of the group and 'protect' them from a lightning wielding fiend just by standing by them.That makes sense really, I'll go that route
Of note you should definitely give his armor an aspect then. Because those are all compels and invokes and he should be getting/spending fate points for them.Yeah I just went In and added that aspect, "Plate Armour"