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The Dresden Files => DFRPG => Topic started by: EdgeOfDreams on January 05, 2012, 08:09:03 PM

Title: Sponsored Magic: Reynard the Fox (Trickster Spirit)
Post by: EdgeOfDreams on January 05, 2012, 08:09:03 PM
I'm working on a Sponsored Magic for a player of mine who wants to play a trickster archetype. Since we're running in a London setting, he decided he'd like to represent the traditional European trickster Reynard the Fox.  Deception is kind of hard to represent as a theme, though, and perhaps a bit narrow, so I decided Reynard could also be somewhat representative of the forests and natural areas foxes live in, perhaps even with some connections to the fae (or being a powerful fae himself).  This would give his magic some similarity to Summer Court magic, but with its own themes and twist.

I'm thinking that for evocation, this would give him effectively Wood and Spirit as elements, and for thaumaturgy (possibly at evo speeds), illusions, veils, and biomancy.  I'm not sure if that's too broad, too narrow, or just right.  Also, most sponsored magics seem to have some additional minor benefit (+1 to power for a certain type of magic, weakening enemy faction's toughness powers, etc.), and I'm really not sure what would be suitable here.

Any input, guys?
Title: Re: Sponsored Magic: Reynard the Fox (Trickster Spirit)
Post by: CottbusFiles on January 05, 2012, 08:52:40 PM
I would just go with Glamours, it gives you all the trickster things you want to do
Title: Re: Sponsored Magic: Reynard the Fox (Trickster Spirit)
Post by: Sanctaphrax on January 05, 2012, 09:32:10 PM
If you have your heart set on using Sponsored Magic, you might find this (http://www.jimbutcheronline.com/bb/index.php/topic,25794.msg1291357/topicseen.html#msg1291357) useful.
Title: Re: Sponsored Magic: Reynard the Fox (Trickster Spirit)
Post by: EdgeOfDreams on January 06, 2012, 01:09:57 AM
If you have your heart set on using Sponsored Magic, you might find this (http://www.jimbutcheronline.com/bb/index.php/topic,25794.msg1291357/topicseen.html#msg1291357) useful.

That's an interesting write-up, but it feels too malevolent for what we want.  My player and I are looking to make something a bit more on the fun and playful side - the kind of trickster who will bring down prideful people and enjoys a good joke, but is generally a nice guy if you don't piss him off.
Title: Re: Sponsored Magic: Reynard the Fox (Trickster Spirit)
Post by: UmbraLux on January 06, 2012, 01:40:58 AM
I'm thinking that for evocation, this would give him effectively Wood and Spirit as elements, and for thaumaturgy (possibly at evo speeds), illusions, veils, and biomancy.  I'm not sure if that's too broad, too narrow, or just right.  Also, most sponsored magics seem to have some additional minor benefit (+1 to power for a certain type of magic, weakening enemy faction's toughness powers, etc.), and I'm really not sure what would be suitable here.

Any input, guys?
Strictly speaking, the element / specialty would be his sponsor's Purpose.  That can be both more an less limiting than splitting it up into the elements / specialties you're discussing.  But remember (GS spoiler): 
(click to show/hide)
  In any case, the Wikipedia article on Reynard the Fox suggests he was a "peasant hero character" whose targets were typically clergy and nobility (the powers of the times).  I'd suggest making that your purpose.  Wrap it up in an aspect and you'll also have your element / specialty.  Something like "Fool the Powerful" or whatever fits your concept.
Title: Re: Sponsored Magic: Reynard the Fox (Trickster Spirit)
Post by: InFerrumVeritas on January 21, 2012, 12:09:00 PM
This is one of my favorite characters from folklore.

I played a version of Reynard in a game for a while (escaped the wild hunt but lost much of his power doing so).  Glamours/greater glamours worked very well for what I wanted to do.  If you do go the Sponsored Magic route, I'd suggest having items made from Reynard's enemies.  Things like Tybalt's Paws for gloves, Bruin's cloak, etc.

In the stories he really wasn't a spirit of the woodland.  He was a rural character, but largely rural in that he lived and interacted in what would have been rural fiefdoms.  Sure, it took place in a forest but it was the least forest-y forest out there. 

Reynard was a conartist and thief.  Things he would deal with would likely be trickery, glamours, athletics, and traps (he often used these to dispatch his enemies). 

It should be noted that Reynard rarely fought anything.  When he killed something it was either something rather below him (like a rabbit or chicken, which he was fond of eating) or he did so by conning or luring them into traps.  This may make it difficult to model (or at least play a model of) with Dresden style sponsored magic.
Title: Re: Sponsored Magic: Reynard the Fox (Trickster Spirit)
Post by: mithrandirthewhite on January 21, 2012, 10:48:14 PM
An alternative suggestion could be Robin Goodfellow a.k.a. Puck
Title: Re: Sponsored Magic: Reynard the Fox (Trickster Spirit)
Post by: InFerrumVeritas on January 22, 2012, 03:22:01 PM
An alternative suggestion could be Robin Goodfellow a.k.a. Puck

This may indeed be a better option, more akin to a tradition trickster.  Also, Puck's magic was far more direct than any sponsored by Reynard could be.

Although, to be honest, I'd just use Seelie magic and choose spells which are especially tricksterish in that case.  You wouldn't have to though.  Puck is often shown to be a different being than his masters.