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The Dresden Files => DFRPG => Topic started by: Selrach on October 18, 2011, 09:51:36 AM

Title: Help with a Hood
Post by: Selrach on October 18, 2011, 09:51:36 AM
Hey I was working on a character for a (hopefully) impending Pbp game and need a bit of assistance refining some Aspects and I would like some advice about Stunts. I am not sure how damage boosting stunts and the dual wielder stunts interact. If you have any suggestions, please feel free. Also I really need help naming his Iop, but I suck at naming things. The character is based on the Marvel character the Hood but instead of forming a group of supervillians after his initial adventures, he decides to go vigilante instead.

The power level is submerged.

Aspects
HC: Shifty Magical Vigilante
T: Never lost my Criminal Habits
RC:Seattle Street Rat
YS : Lucked into a Cloak of Darkness
GS1&GS2: Incoming

Stunts&Powers
Cloak of Darkness: 
Cloak of Shadows [-1]
Flight (Wings)      [-1]
Inhuman Speed    [-2]
Iop Discount        [+2] 
Total:                 [-1]

Guns Akimbo        [-1]     (Dual Wielder for Guns)
Way of the Gun    [-1]
Takes one to know One [-1]
Cat Burglar                 [-1]
Ear to the Ground        [-2]
Total:                         -7
Fp: 3

Skills
+5:Athletics
+4: Guns,Burglarly, Alertness
+3:Endurance,Contacts, Deceit
+2:Intimidation, Might, Fists, Rapport
+1:Scholarship, Investigation, Conviction

Stress Tracks
Physical:0000
Mental:000
Social:000

Will expand on aspects when not tired.
Title: Re: Help with a Hood
Post by: Sanctaphrax on October 19, 2011, 05:59:15 AM
Can't help with aspects when there's so little to go on.

Interactions between damage booster stunts and dual wielding stunts are slightly unclear. I would prefer to see them not stack, myself.

The name that you give the IoP really depends on the IoP's backstory. Which is...?

Typo: Ear To The Ground only costs 1 refresh.

Also, I suggest you take a look at the Resources board for IoP and stunt ideas. /self promotion