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The Dresden Files => DFRPG => Topic started by: devonapple on June 14, 2011, 05:13:19 AM

Title: "If a Vampire does magic in the Nevernever, it's stronger..."
Post by: devonapple on June 14, 2011, 05:13:19 AM
OS 84: "If a Vampire does magic in the Nevernever, it's stronger than it would be in the mortal world."

How would you model this in a game?

A. Perpetual Scene Aspect?
B. Low-difficulty Declaration?
C. Straight bonus to Conviction and/or Discipline?

Do you think this brief mention merits more than a +2 situational bonus once per scene?
Title: Re: "If a Vampire does magic in the Nevernever, it's stronger..."
Post by: sinker on June 14, 2011, 06:13:04 AM
I'd prolly treat it mostly like A), but you could consider that instead of invoking a scene aspect, perhaps they're invoking their high concept.
Also it could be B) with a little bit of the Demesne power mixed in (I.E. low difficulties to make those declarations).
Title: Re: "If a Vampire does magic in the Nevernever, it's stronger..."
Post by: Richard_Chilton on June 14, 2011, 12:04:38 PM
I'd give the Nevernever an aspect "Magic is easier here" and maybe "Flux is easier to Change" - and allow anyone to use them.

Harry has said in a couple of books something to the effect of "I'd never try this in the real world, but here in the Nevernever I should be able to do it".

Richard
Title: Re: "If a Vampire does magic in the Nevernever, it's stronger..."
Post by: InFerrumVeritas on June 14, 2011, 12:36:53 PM
Perpetual scene aspect.  Lore to discover (or declare, if you forget, I suppose).

I might even compel it for unintended consequences to spells.  "Your fireball is much bigger than you intended.  Zone wide attack.  Here's a fate point."
Title: Re: "If a Vampire does magic in the Nevernever, it's stronger..."
Post by: Sanctaphrax on June 18, 2011, 04:54:40 PM
B, I think. This is part of what Declarations are for in my eyes.