ParanetOnline
The Dresden Files => DFRPG => Topic started by: devonapple on June 14, 2011, 05:13:19 AM
-
OS 84: "If a Vampire does magic in the Nevernever, it's stronger than it would be in the mortal world."
How would you model this in a game?
A. Perpetual Scene Aspect?
B. Low-difficulty Declaration?
C. Straight bonus to Conviction and/or Discipline?
Do you think this brief mention merits more than a +2 situational bonus once per scene?
-
I'd prolly treat it mostly like A), but you could consider that instead of invoking a scene aspect, perhaps they're invoking their high concept.
Also it could be B) with a little bit of the Demesne power mixed in (I.E. low difficulties to make those declarations).
-
I'd give the Nevernever an aspect "Magic is easier here" and maybe "Flux is easier to Change" - and allow anyone to use them.
Harry has said in a couple of books something to the effect of "I'd never try this in the real world, but here in the Nevernever I should be able to do it".
Richard
-
Perpetual scene aspect. Lore to discover (or declare, if you forget, I suppose).
I might even compel it for unintended consequences to spells. "Your fireball is much bigger than you intended. Zone wide attack. Here's a fate point."
-
B, I think. This is part of what Declarations are for in my eyes.