I imagine that the Warden's will see him dancing around the laws and probably send someone after him. True, he hasn't officially broken any laws but they seem to have a policy of non-involvement in mortal affairs unless some other supernatural power is also interfering.
Does your merc only sell his services to supernatural entities or does he do so with mundanes as well? If so with mundanes, does he flaunt magic infront of them?
Richard: Because it would wound my munchkin, power-gaming soul to deliberately refrain from taking 0-refresh cost powers I could easily justify. That's why!
My answer all really depends on how you decide to define his relationship with the White Council. If they aren't pleased with his operation, then I suggest having him work for mundanes. Maybe not flaunt his magic, just be really good at what he does. If the White Council just finds him a nuisance but doesn't take action because he has violated none of their Laws, then I'd have him mostly work for supernatural entities who need a skilled wet works man.
I also have a suggestion for the Wizard vs Sorcerer debate. Why not have him fudge his White Council entrance exam, like Elaine Mallory did?
Yes Soul Gaze is free with The Sight, but the books say that having it is one of the dividing lines between White Council members and Wannabees.
To be honest it really only matters if you care about the templates, and I've always seen them as occasionally useful but usually inconvenient suggestions.
What only matters? My original question was concerned with whether it would be better to have the ex-merc be formally a White Council member or not rather than anything mechanical. I'm building him mechanically the same either way.
. Also it would determine whether the accords applied to him or not.
I had in mind that he worked mostly for an against mortals, or at most weaker unaffiliated supernaturals. Not so much on involvement in Accord groups. Sort of like a one man Monoc Security, except with less of a security-guard angle.
I don't know, people in this thread appear to be pushing really hard for him to be on the run or trying to avoid the White Council in some way. I've very leery of that. It seems like the sort of thing where it could balloon out quickly to the point where logically, the character would leave town and remove himself from play. It could get annoying for the other PCs even before that point.
Has playing someone on the run from the WC worked out in other peopels' games?