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The Dresden Files => DFRPG => Topic started by: zenten on March 14, 2011, 12:53:06 AM
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So I'm going to have Tessa as the big bad in the next storyline for the submerged game I'm running, and I really don't think her stats are good enough as written to be the sort of antagonist that will seriously challenge the PCs. Since she is said to be so lowballed in her writeup I was wondering if anyone had tried doing "full" stats for her, or at least might have some advice on how to upgrade things?
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...some advice on how to upgrade things?
I'd add two to all skills, give access to all five elements, and bump up refinements till Air is at +5. That's probably enough given her other advantages.
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Here's a copy-paste of vultur's writeup for Tessa. Hope it helps.
Tessa (Polonius Lartessa)
High Concept: Denarian Mantis-Freak
Other Aspects: Wife and Rival of Nicodemus Archleone; Two Millennia of Experience
Skills (combat form)
Fantastic (+6): Discipline
Superb (+5): Conviction, Lore
Great (+4): Athletics, Endurance, Fists
Good (+3): Alertness, Might, Weapons
Fair (+2): Contacts, Resources, Scholarship, Stealth
Other skills default to Average.
Skills (human form)
Fantastic (+6): Resources
Superb (+5): Rapport, Discipline
Great (+4): Conviction, Lore, Contacts
Good (+3) Deceit, Presence, Athletics
Fair (+2): Alertness, Endurance, Weapons
Other skills default to Average.
Powers:
Beast Change [-1]
Demonic Co-pilot [-1]
Supernatural Recovery [-4]
The Catch: holy items [+2]
Evocation [-3]
Thaumaturgy [-3]
The Sight [-1]
Refinement [-6]
Lawbreaker (First) [-2]
Lawbreaker (Second) [-1]
Sponsored Magic (Hellfire) [-2]
Human Form [+1] affecting:
Claws [-1]
Inhuman Speed [-2]
Inhuman Toughness [-2]
The Catch: holy items
Specializations
Evocation - Elements: Air, Earth, Fire, Spirit; Control: Air +1, Fire +2, Spirit +1; Power: Air +1, Fire +2.
Thaumaturgy - Control: Biomancy +2, Crafting +1, Summoning/Binding +1; Complexity: Biomancy +1
Focus Items
Lightning Ring (+1 Offensive Power with Air and Fire)
Chitin Ring (+1 Complexity with Biomancy)
Stress
Mental OOOO (+1 mild consequence in combat form)
Physical OOOO(OO), Armor:1
Social OOOO +1 mild consequence
Total Refresh Cost: -26
Notes: One of the stronger Denarians in spellcasting, Tessa can throw 8-shift fire evocations (10-shift with her First Lawbreaker bonus); her Law-breaking biomancy is also quite frightening.
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My wife is now insisting that her name should be Polonia Lartessa, unless she's actually a man.