For species with natural armor of some kind, like the rhino's Supernatural Toughness or the bear's Inhuman Toughness, would a beast shifter need to take a Catch?
Something like... chemical weapons? Or a particular disease?
Well yes and no, if you don't want a catch take something obscure and unknown (IE a wooden stake created from an ash tree who first sprouted under the light of the full moon during the once in a thousand years alignment of the planets near a bend in a river.)
As long as he later intends to sell it as an aphrodisiac on the black market, then yes. :P
That's why I give REALLY big things a catch of "weapons rated 6 or higher." Because no matter how skilled you are, you can't really hurt something 500 metres long with a sword. You could stick your sword in so deep that your shoulder gets stuck in the monster's skin and it would just be a pinprick.
Stabbing in the eye works for mortal creatures. Not so much for zombies, vampires, demons, elementals and similar beings that don't have vulnerable parts, don't have functional internal anatomy, don't bleed or feel shock so minor wounds won't kill them and so on.And as I've already said, in what way does making large weapons a catch portray this? It doesn't. The small weapons are still just as likely to cause damage as they ever where, and all your doing is taking a class of weapons that already had rules to cover the massive damage they do, and doubling their effectiveness for no logical reason.
A leviathan, that is both a supernatural entity and the size of a battleship, is not going to even be annoyed at the efforts of a speck armed with a sword.
Actually, if you blow a zombie's head off, it will fall down (be taken out). As soon as the combat is "over" the zombie will immediately stand up and try to rip you apart, despite its extreme consequence of "head blown off".no. it will stand up and fumble about uselessly and nonthreateningly, since it has no way to sense you but touch. It may be alive, but its no threat without a head.
That's because Zombie is a living dead being. Unless its body is entirely destroyed or other special means are used (i.e. the necromancy fueling it is countered) the zombie cannot die, regardless of how many holes you put into it. As soon as you acheive takeout and the combat is over, stress clears and it stands up again and again until you hack it apart piece by piece.
(vampires, revenants, some possessed bodies and other wierder monsters are also like that)
Says who? A zombie's eyes are already rotten off and their brains are dead - they aren't using those sensory organs for seeing things. They are entirely directed by the will and commands of the necromancer and cannot act on their own anyway.
Now, if you shot the necromancer's head off instead...
Why shouldn't animals have toughness powers?Maybe people against that are just hung up on "Powers" being supernatural.
First, the books specifically say that they do use their brains and they do think.Since the books specifically say that, then perhaps you could state chapter and verse.
..."always horny" not a catch but a great trouble aspect.
Maybe people against that are just hung up on "Powers" being supernatural.Since the books specifically say that, then perhaps you could state chapter and verse.YS82 it says that were-forms must take atleast one of the inhuman skills
YS82 it says that were-forms must take atleast one of the inhuman skills
I don't think natural creatures should have supernatural based toughness powers. We should probably expand the Hulking Size powers to allow a Large Size that's between normal and Hulking, and maybe include a "tough hide" power that is size dependent and only applies to the 3.5 DND Bludgeoning/Piercing/Slashing style of damage.
I still think animals that are inhumanly tough are usually that way because they're just frakkin' big.
Then why not just use Hulking Size? That seems to make plenty of sense here.
That could also be handled by modular shapeshifting ability.
Richard
I think that might be pretty expensive though for one or two abilities. and you wouldn't get the full effect because you only have one form, the modular ability o think is only for shape shifters who have multiple forms.
I think that might be pretty expensive though for one or two abilities. and you wouldn't get the full effect because you only have one form, the modular ability o think is only for shape shifters who have multiple forms.
I would like to point out (Aftermath spoilers)We are talking about a were-rhino not a rhino. This is a supernatural being that could have supernatural toughness.(click to show/hide)