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The Dresden Files => DFRPG => Topic started by: Tbora on November 05, 2010, 11:37:52 PM

Title: So I have a bit of an idea for a campaign...
Post by: Tbora on November 05, 2010, 11:37:52 PM
I got my inspiration from Eric Flint's masterpiece 1632 where an entire town from the year 2000 in West Virginia and the surrounding area is transported back into the year 1632 in the middle of Germany by forces unknown to them and they are try to kick off the American revolution 150 years ahead of schedule.

So here is the campaign idea, a powerful Chronomancer in his bid to destroy the White Council transports the Senior Council back in time to the year 3000 BC in an undetermined location (the players would decide it). The power structure of the world is way different of coarse.

The White God has not even been thought of yet (In the sense of the Abrahamic God) thus he has no belief and holds no real sway in the world. Its pantheons such as the Sumerian, Egyptian, and Babylonian who are the real Divine Powers because at this time they are by no means Dormant. Odin and the Aesir are not even a twinkle in Norse Peoples eye yet.

The Red King has only recently left the Nevernever and has just begun to get a foothold into the world.

Ferrovax and his kin are still larger then life and much more numerous.

One of the few things that remain the same are the Courts of Faerie are still around if slightly less potent due to much having passed to trick mortals with their bargains.

Magic is stronger - The belief in magic is much more real then it was in modern times, thus its far more potent and easy to use then it was in the year 2000.

Of coarse these are only a number of changes among many....

Thoughts/ideas?
Title: Re: So I have a bit of an idea for a campaign...
Post by: Blackblade on November 06, 2010, 12:06:13 AM
I'm a huge fan of 1632, and that campaign sounds awesome.
Title: Re: So I have a bit of an idea for a campaign...
Post by: Becq on November 06, 2010, 01:09:20 AM
Certainly an interesting idea.  Just as a minor point, the year 2000BC was only just before Abraham's life (he was thought to be born 1976 BC, according to the information I found), and belief in the God of Abraham predated him by quite a good many years.  For example, Noah was getting weather tips from God about a thousand years before that time, and I'd consider The Flood to constitute 'real sway' in the world.  :)
Title: Re: So I have a bit of an idea for a campaign...
Post by: Tbora on November 06, 2010, 01:18:05 AM
If you follow the Christian version of events yes, but as those were written approximately 2000 years after this game takes place I have trouble giving them much stock, especially when you look at all the other various myths taking place at this time with other religions.The first notions of the Abrahamic God I place per my world history class at about 1500ish years after this game takes place, before that, the idea really was not popular, in favor of many pantheons for religions.
Title: Re: So I have a bit of an idea for a campaign...
Post by: Tbora on November 06, 2010, 10:23:17 PM
I'd consider running this game - does anyone up for it?
Title: Re: So I have a bit of an idea for a campaign...
Post by: Ryan_Singer on November 06, 2010, 10:33:25 PM
Interesting concept. A few things:

1. Would you allow a PC to have taken any modern tech back? Is craftsmanship good enough to make guns/body armor/ etc?

2. The True Faith powers in the book seem to only really make sense from the Christian / Jewish / Muslim perspective. I'd expect supernatural faith-based power in this game to more closely resemble Thaumaturgy.

3. The Black Court would be much more powerful than in the modern time. That would mean, among other things, that it'd be a good idea to sketch out the black court politically and stat the Black King.
Title: Re: So I have a bit of an idea for a campaign...
Post by: Tbora on November 06, 2010, 10:46:20 PM
1) Well keep in mind the PC's are the Senior Council, master wizards each (approximately all around mid 30 refresh and a ridiculous number of skill points) so while with good craftsmanship you could certainly do it, it would probably be easier via Thaumaturgic Transformation/Disruption.

2) I'd say that is about right, but I would probably do it in the sense of Sponsored Magic instead of simple thaumaturgy where you can call upon your God to get an effect and he might just listen and help you out. Such help would be paid for in standard sacrifices of meat or gold upon an alter for thaumaturgic effects, and the promises of such and Sponsor Debt for more evocative effects.I'd probably charge as like a -6ish power (as your basically getting both evocation and thaumaturgy in one rolled up thing with the element of Divine)

3) Your right it would, of coarse back then would they even be organized into a court or more a small "tribe" of them with the Black King as the head?
Title: Re: So I have a bit of an idea for a campaign...
Post by: MijRai on November 06, 2010, 11:02:22 PM
As far as the Blacks, I think they were ranked less as a kingdom and more as a Council. They had Elders and Masters, not Lords, Ladies, Dukes, Marchionesses, etc. It was probably based on power as well.
Title: Re: So I have a bit of an idea for a campaign...
Post by: Tbora on November 06, 2010, 11:06:36 PM
Thats a very good point Mij - something to keep in mind when stating the Blacks out.
Title: Re: So I have a bit of an idea for a campaign...
Post by: MijRai on November 06, 2010, 11:20:47 PM
Problem is, the Elders are pretty much Plot-Device Powerful, when able to use their powers at least. 30 of them could take Mab in a fight. Killing one of those would take a lot of planning and fighting to get at it during the day, when it is weakest. Still a royal pain too.
Title: Re: So I have a bit of an idea for a campaign...
Post by: Tbora on November 06, 2010, 11:24:31 PM
That was because they were so old and experienced - this is 5000 years before then they are nowhere near so old and in turn not so powerful.

I imagine the Black Court while more numerous is significantly less potent then that in the year 3000 BC.

I'd call their leaders the equivelent of some of the mid upper fae each around late 20's refresh, not weak, but their power laying in numbers.
Title: Re: So I have a bit of an idea for a campaign...
Post by: Blackblade on November 06, 2010, 11:44:19 PM
I always got the impression that the Black Court had its origins somewhere in Europe.  At 3000 BC, most of Europe was either neolithic or very early bronze age, with rather small populations.  I think that in order to keep a sustainable feeding population, the Blampires would have to severely limit their numbers.
Title: Re: So I have a bit of an idea for a campaign...
Post by: MijRai on November 06, 2010, 11:53:02 PM
Well, Blood Rites has Harry say the Blacks have been around since the dawn of humanity. I'd say that is pre-European.
Title: Re: So I have a bit of an idea for a campaign...
Post by: Jinn Master on November 07, 2010, 12:30:59 AM
I would love to be in this campaign- it would be pretty fun and epic.
The whole "getting back home" thing would be made much more interesting by the fact that civilization doesn't even really exist yet. Unless we wanted to say Atlantis does.

3000 BC was the time of the first pharaoh of  Egypt, when Sumerians first began metalworking and founded their first cities. The Minoan civilization was just beginning to emerge, and Stonehenge was under construction in its first incarnation- made of wood.

I can see some very interesting choices in the campaign- the Gatekeeper's job is null, the Blackstaff will need to teach the rest black sorcery for survival, and the laws of magic will be absolutely worthless in a world where the supernatural is barely defended against by people who are just beginning to realize "strength in numbers" as a virtue.
Title: Re: So I have a bit of an idea for a campaign...
Post by: Tbora on November 07, 2010, 12:38:13 AM
What time period would be before the abrahamic god got their start, but when their are still empires/cities/etc?

Because I still want things to be primitive, but not to the point nothing really is "up" in the world, as given the skills of the Senior Council so far back would actually not have a hard time establishing themselves as a major power, and confrontation is definitely going to be needed.
Title: Re: So I have a bit of an idea for a campaign...
Post by: Jinn Master on November 07, 2010, 01:04:06 AM
You can't really get before Abrahamic religions- at least not Judaism. The Jews were already a power by 3000BC. At least, they were a nation of tribes with (probably) similar beliefs. They didn't yet have the set of laws laid down by Moses, but they already believed in the one God, even if they worshipped others. They sort of worshipped other pantheons while thinking Jehovah was the supreme asskicker among them. If you mean before they became all organized as a nation, I don't think that happened until 2000 BC or so. 2500 BC was when they started killing everyone like they were just targets at a shooting range- Sumeria had established a pretty decent empire, the Egyptians were starting to build pyramids and had kicked the asses of half of Africa already, and the Celts started invading Europe. Huangdi, China's legendary "Yellow Emperor" ruled somewhere around 2500 BC, and was the founder of Chinese civilization. Or so the legend goes.
Title: Re: So I have a bit of an idea for a campaign...
Post by: Belial666 on November 07, 2010, 01:37:54 AM
You really can't go before Abrahamic religion. The Angels in the Dresdenverse are referred to as "ancient ones" by the Fae. They are older than the fey courts.



Besides, there is a problem with going that far back. Marduk, Tiamat, Nyx, Cthon and their ilk were worshipped by the earliest human civilizations. They actually walked the Earth and ate 1d4 cultists per round back then. You really don't want to go back far enough to meet the Old Ones, do you?
Title: Re: So I have a bit of an idea for a campaign...
Post by: Sanctaphrax on November 07, 2010, 01:42:56 AM
You really don't want to go back far enough to meet the Old Ones, do you?

Why not? It sounds like fun to me.

Besides, if you're playing as a senior council member you're going to need some serious opposition. After all, there has to be something in the world stronger than the players.
Title: Re: So I have a bit of an idea for a campaign...
Post by: Tbora on November 07, 2010, 02:15:40 AM
2500 BC sounds about right to me then.


And I am debating whether it would be better to let people make their own characters, or play the likes of McCoy, Arthur Langstry, Rashid, Ancient Mai, LtWs, LaFortier, and Liberty.

Thoughts?
Title: Re: So I have a bit of an idea for a campaign...
Post by: Blackblade on November 07, 2010, 02:28:22 AM
I think an alternate senior council would probably be better. 
Title: Re: So I have a bit of an idea for a campaign...
Post by: Jinn Master on November 07, 2010, 02:59:46 AM
Alternate council would definitely be preferable. I'd prefer to play the Gatekeeper.
Title: Re: So I have a bit of an idea for a campaign...
Post by: Tbora on November 07, 2010, 03:44:59 AM
So things for campaign I have thought of:

1) Alternate Council It is, so your free to do what you will that said I would still like you to keep your character along certain guides.IE Wardmaster, Blackstaff, Articifer, Gatekeeper (Divination/Summoning-Binding), Shapeshifter/Healer, Illusionist/Delicate Magics,Generalist. Of coarse those are just ideas, if you have something better you'd like to try just pitch me the character concept and well work something out.

2)No defined refresh level, do what needs to be done to fulfill the character concept, what will happen after that, is the strongest PC made will get 1 refresh added to his score unspent (to make him a PC) and the others will get a corresponding amount of refresh added to theirs unspent to be fate points to equal it out. The Skill point amount is 80 so you have alot to work with.

3) This campaign will have no "solid" GM role.Rather everything in terms of plot can be done by consensus and on the fly in game.Rather then having a major worked out plot we will simply play and see where it leads us.

4) Their is no Number four.

thoughts?
Title: Re: So I have a bit of an idea for a campaign...
Post by: Tbora on November 07, 2010, 04:29:18 PM
bump, any takers?
Title: Re: So I have a bit of an idea for a campaign...
Post by: Kaldra on November 07, 2010, 06:33:12 PM
wow, thats a pretty steep power level, i mean fights for that group are going to be a real pain, from the encounter stand point, especially if the groups diviner is any good at their job. but good lord, my ward expert concept could really pull off some crazy walls with that much refinement.
Title: Re: So I have a bit of an idea for a campaign...
Post by: Tbora on November 07, 2010, 06:51:16 PM
Post in the Interest Check if you want in the game, get in the chat if possible please ;)