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The Dresden Files => DFRPG => Topic started by: Amelia Crane on November 05, 2010, 10:01:32 AM

Title: Why is the white court catch worth +0?
Post by: Amelia Crane on November 05, 2010, 10:01:32 AM
The catch for the White Court is listed in the template as being worth +0.  However, that doesn't really jive with the descriptions of the value of catches.  If I were pricing True Love as a catch, it would be something that a rare class of people has access to [+1], and requiring perhaps some research to know about [+1].  You do not need to know the specific WCV personally to figure out the weakness.  Nor is true love possessed by fewer than 5 people in the world - I'd guess the same number of people have found true love as there are wizards (I'm guessing several thousand, but that still makes true love one in a million.)
Title: Re: Why is the white court catch worth +0?
Post by: crusher_bob on November 05, 2010, 10:06:20 AM
I'd guess it's +0 in the knowledge category because, normally, no one outside of the white court actually knows what it is.  So, for example, random wizards have no idea what the catch of WCV's actually are.

A defense for the +0 of the availability of the catch it that it's almost impossible to test that you have the right thing before you bring it into battle.  It's pretty easy to tell you have magic, or a sword of the cross, or whatever, but there's hardly a luvmeter that you can wave around and find people with.
Title: Re: Why is the white court catch worth +0?
Post by: Amelia Crane on November 05, 2010, 10:39:37 AM
But the catch IS researchable.  For one, there's an entire class of people that know about it (if you can get them to tell you).  For another, it's the positive emotion counterpart of their hunger, so it's guessable.  It never said that wizards have to know the catch for it to be known.  Just because most wizards don't interact much with the white court and have no reason to know thier weakness, doesn't mean it can't be found out.

Also, nothing in the description of the catch says it has to be testable.  But even then, as soon as you have a friendly/captive white court vampire, you have an instant luvtest.  Does this scarf have love on it?  (Touch it to WCV) *no sizzle* no, it does not.  Furthermore, it's not like a normal person is going to be able to know the difference between a real wizard and someone who claims to be able to do magic.  They would have the same problem testing their secret weapon.
Title: Re: Why is the white court catch worth +0?
Post by: Kaldra on November 05, 2010, 10:51:15 AM
while we as a whole would like to believe that we truly do love others, real honest to god true love is still quite rare. and thats one reason that its zero. the other is, to me at least, the fact that WCV's as a whole have several different catches that only apply so some of them thus figuring out what you need to fullfill becomes even harder.
Title: Re: Why is the white court catch worth +0?
Post by: Tsunami on November 05, 2010, 11:01:35 AM
Just how would you go about and acquire true Love to be used against a WCV?
It's not something you can get acces to if you don't already have it. It's not possible to go and get true love to satisfy the catch.

I think that is the most significant reason for the catch to be +0.
If you don't have it... you won't be able to get it, at least not on any kind of plan-able schedule.
Title: Re: Why is the white court catch worth +0?
Post by: Amelia Crane on November 05, 2010, 12:57:31 PM
Actually, there have been several items mentioned that were symbolic enough of true love to qualify as the weakness of a WCV (a ring and a scarf, IIRC).  Plus hair is apparently capable of causing damage, so maybe that could be cut off to be transferred.  So saying it's unattainable if you don't already have it is just plain wrong.

And it may be rare.  But it's not as rare as what the book describes as a +0 catch.
+2 Anyone could reasonably get it
+1 A RARE class of people possess it (I estimate that as many people have true love as true magic.)
+0 Only one or two people in the world have it

I think there might be more than one couple truly in love in the dresdenverse.   Harry and Susan, Thomas and Justine.  Are you all claiming that there are no people truly in love outside Chicago?  Because I've already named twice the number of people with true love than mentioned as allowable for a +0.
Title: Re: Why is the white court catch worth +0?
Post by: Nyarlathotep5150 on November 05, 2010, 04:10:08 PM
Plus hair is apparently capable of causing damage, so maybe that could be cut off to be transferred.

   The hair in question was still attached to the person. and therefore touching the hair was touching the person. Hair and fingernails are living parts of your body, not superfluous inanimate accessories.
Title: Re: Why is the white court catch worth +0?
Post by: Drashna on November 05, 2010, 04:14:58 PM
+1 would be reasonable if it were something easily obtainable. But Tsunami has a point. You don't just make it.  It's the time part that reduces the value of it.  

True Love *is* exceptionally rare. And it takes a good deal of time for the feelings required for it to actually develop. Not to mention, a certain amount of maturity is required for it. Those teenagers, yeah, that's not love. 99.9999% sure that it's not, despite what said teenagers say/feel.  Though in a few years it *might* be.

Because it can take *years* to develop the connection that would be counted as true love, and that it takes a relationship to build up to it, The Catch is +0.  If you're character starts a session completely single, (s)he is not going to fall deeply in love with another character and that said character isn't going to fall deeply in love with the PC. Not immediately. Love at first sight? That's called Lust at first sight. I wouldn't say it's unobtainable, but its certainly not easily obtainable.

As for the other clans of the White Court: Hope and Faith. I'd say those are even more exceptionally rare than Love.
Title: Re: Why is the white court catch worth +0?
Post by: Belial666 on November 05, 2010, 04:30:43 PM
A few thoughts on the subject;

1) True Love, to be the White Court catch, needs to be from both sides. Not someone truly loving somebody else but two people truly loving eachother. If true love is as rare as true magic, say 1 person in 10.000, true love that is returned would actually be as rare as 1 couple in 50.000.000.  (naturally, true love is not as rare to begin with so true love in couples would be somewhat more than 5 couples in North America).

2) Such love has to be "consumated" AND confirmed to funcion as the catch; Justine only functioned as a catch after nearly sacrificing herself for Thomas - they both have had sex before and they both loved eachother but it wasn't a catch. Though not confirmed in the books, I believe Harry and Suzan's love was confirmed as True after Harry was willing to sacrifice everything for her, even in the face of a war with the Red Court.

3) It is very hard to weaponize true love. Items can be blessed for Faith, silver can be fashioned to bullets, fire and other elements can be replicated by magic and technology and so forth. True Love cannot become an actual weapon. Yes, a ring or personal item might cause pain but wound not burn the target outright as the actual person's touch would and said items have to be important in said relationship (i.e. a wedding ring or a favorite gift not any ring or locket) and said lover selling or giving them would automatically mean they aren't important enough.

4) It is impossible to recognize someone as White Court vampire before they use their powers. So you can't research it in advance.
Title: Re: Why is the white court catch worth +0?
Post by: MyNinjaH8sU on November 05, 2010, 04:33:47 PM
Also, at one point it is mentioned that True love has to also be between equals. The love between a parent and a child for example, can never count.
Title: Re: Why is the white court catch worth +0?
Post by: Drashna on November 05, 2010, 04:34:41 PM
lol. Could you imagine the guy that went around, throwing "artifacts" of True Love around?  Talk about painting a bull's eye on your back for the White Court!
Title: Re: Why is the white court catch worth +0?
Post by: Belial666 on November 05, 2010, 04:39:38 PM
Also remember that the White Court are one of the few supernaturals often using the Catch for mortals. Let's see you trying to whack Lara Raith with a wedding ring while she is shooting at you with her double automatics.  :P



PS: Clothing aside, Lara Raith is physically described as very much like Lara Croft, is she not?
Title: Re: Why is the white court catch worth +0?
Post by: Drashna on November 05, 2010, 04:44:27 PM
No, I never saw that correlation. :P  And I'd say the clothing is fairly close, if not whiter that normal.

And nobody is in love with Lara Croft. In lust with, absolutely. :) 
Title: Re: Why is the white court catch worth +0?
Post by: babel2uk on November 05, 2010, 05:06:51 PM
It is very hard to weaponize true love.

Lol  :D

Weaponised True Love. Now I'm envisioning a bunch of roses with a countdown clock hidden in a White Court club.

That and the Cupids from an old series called SheWolf of London - who were guys in suits and shades with little hand held crossbows.
Title: Re: Why is the white court catch worth +0?
Post by: tymire on November 05, 2010, 05:24:56 PM
Would agree, Lara Croft /= Lara Raith.  Croft's ummm "assets" are much more pronounced, and Raith is more sleek/cat like.

That would be a great concept for a character... A bow wielding Emissary of Cupid  ;D.  Lol, however doubt that it would fall under true love.
Title: Re: Why is the white court catch worth +0?
Post by: TheMouse on November 05, 2010, 06:53:44 PM
I'm guessing it's +0 for a number of reasons:

First, superlative examples of positive emotion are rare things. Relatively few people experience true love, or true hope.

Second, there's absolutely no way to test whether you have it beyond trying to use it. You can see that fire burns. You can check to be sure that silver is inherited. You can have a priest bless something and know it's holy. How do you check to see if love is pure?

Third, it's not easy to research. It's easier than some things, sure, but it's somewhat difficult to find a source.

Fourth, it's not just one Catch; it's one per family. So not only do you need to figure out that you're facing a WCV, you need to figure out their emotion of choice. Which basically means that you have to do research twice: Once to reveal that you need to find an emotion, then a second time to correlate between the emotion and the corresponding Catch.

So if it was one family and you could test for the emotion to be sure that you have it, it seems like it a +2 Catch to me; it's a rare emotion that's a bit troublesome to figure out. But you have complications in that you can't be sure what you have, and you can't be sure which one you'll need. These complications make it harder to bring about by a fair margin, which in theory offsets the +2.
Title: Re: Why is the white court catch worth +0?
Post by: MyNinjaH8sU on November 05, 2010, 06:57:03 PM
Not to mention that, while rare, a WCV could learn to feed from more than one emotion. If you have true love, and they switch to feeding off of fear, requiring True Courage as a catch, how likely are you to have it?
Title: Re: Why is the white court catch worth +0?
Post by: Becq on November 05, 2010, 07:35:53 PM
Not to mention that, while rare, a WCV could learn to feed from more than one emotion. If you have true love, and they switch to feeding off of fear, requiring True Courage as a catch, how likely are you to have it?
You can't switch The Catch.  Either the vampire in question would retain their 'hereditary' Catch (but be able to dual-feed), or the vampire would gain a second Catch (worth the larger of the two refreshes, which is still zero) and be affected equally by both all of the time.
Title: Re: Why is the white court catch worth +0?
Post by: Sanctaphrax on November 05, 2010, 07:58:15 PM
If you pay attention to the values of catches in Our World, you'll notice that many of them are worth a point less than the rules for The Catch say they should be worth. It's probably just a design mistake.

If you want to be charitable to the designers, it might be because True Love is essentially a plot device. The GM has total control over its availability. If you look at it that way, it makes sense.
Title: Re: Why is the white court catch worth +0?
Post by: luminos on November 05, 2010, 09:13:53 PM
The calculations for the catch are done with at least as much an eye on in-game balance as they are for reasons of the fictional difficulty of satisfying the catch.

Think of the break down as going something like this:

+0 for being specific (this category is very straightforward)

+0 for availability.  This is not necessarily a representation of how much total true love is actually out there.  Think of it more as a question of how likely is it that anyone worth being considered opposition for the White Court is going to have access to this catch.  Random couples in love don't matter for the catch if they will never be expected to interact with the WC.  I'd limit the people who do count for True Love to be those who have an aspect to represent it.  This seems to be narrow enough to justify making it +0.

+0 for research.  Honestly, this one is perfectly fine for changing, as the research category requires heavily subjective interpretation.  Just use this number as a guideline for how much justification a character needs before he knows about the weakness.  +2 would be minimal, perhaps merely knowing about the supernatural would be justification enough.  +0 means some level of personal interaction is necessary at the least.
Title: Re: Why is the white court catch worth +0?
Post by: Amelia Crane on November 06, 2010, 12:06:41 AM
So everybody seems to think that the +0 pricing of the catch is correct.  Which means that the guidelines for pricing catches are wrong.  What would you think good guidelines are?  As they stand RARE is +1.  Unique is +0.  And people keep saying that love is rare, and that should be worth +0.

And all that is ignoring a potential argument that anyone could get true love.  It may take years, you may never find the right person.  But the potential for true love is within all (or at least most) of us.  Just like the potential to pick up a piece of iron.  To take that stand it should be worth +2.  But I have to agree that would be an inappropriate manipulation of the wording of the catch pricing guidelines.
Title: Re: Why is the white court catch worth +0?
Post by: Blackblade on November 06, 2010, 12:16:46 AM
My interpretation of the +0 catch is that True Love (or Hope, Courage, Peace, Charity, ect.) is designed to only show up in a campaign under the rarest of conditions.  Someone playing a WC vamp should not have to worry about running into enemies that satisfy the catch more than once or twice over the course of the campaign.  If the GM does decide to utilize lots of people with True Whatever, then they should really give the player at least a +1 for the increased frequency, since the potency of the ability would be decreased. 

Another thought on True Love:  I don't think that just simple love will cut it.  In all of the examples we've seen, there was some sort of sacrifice/highly irrational decision made in the name of that love: Harry declared war for Susan, Justine almost got herself killed for Thomas, WhatsHisName took a bullet for Inara.  I would imagine that something like this would have to be a prerequisite to gain this sort of protection.
Title: Re: Why is the white court catch worth +0?
Post by: Becq on November 06, 2010, 12:37:41 AM
For my part, I think the definitions in The Catch are bad.  It should be common/uncommon/rare rather than common/rare/all-but-nonexistent.  Even the example given is bad: after all, having as a Catch an item that voids all Catches anyway is hardly a Catch, is it?  I think the description should be more like this (and this description is consistent with the costs given for sample characters):

* If the Catch is bypassed by something that anyone could reasonably get access to, but usually doesn’t carry on them (like cold iron), you get a +2. If it is bypassed by something that anyone could get access to but that is uncommon or difficult to find or obtain or difficult to use as a weapon (like holy items), you get a +1. If it is bypassed by something that is very rare and/or difficult/expensive to obtain or restricted to a special class of people or not generally useable as a weapon (like True Magic or a four-leaf clover), you get nothing.
* If almost anyone with an awareness of the supernatural can identify you and knows about your Catch or could easily find out (like from the Paranet, or Bram Stoker’s Dracula if you’re a Black Court vampire), you get a +2. If identifying your breed or knowledge of the Catch requires access to specific research material that could be restricted (like a wizard’s library), you get a +1. If knowledge of the Catch requires knowing you personally to learn about it (like the effect of Judas’ Noose on Nicodemus), you get nothing.

Note that I've also added factors involving ease of weaponizing a Catch, and identifying you as a member of a group that has a Catch.  I think this plays a roll in things like sunlight (easy to come by and free, but harder to use as a weapon and useless at night), the iron alergy of Fae (something that is wide knowledge, but most Fae aren't necessarily obviously Fae unless you know what to look for), etc.

Other useful clarifications would include such things as what to do with the presence of non-weapon Catches.  The rules mention that the presence of such things might be a good excuse for a compel, but this seems rather weak with respect to such things as sunlight and vampires.  Presence of a Catch should also disable Recovery powers while 'close enough', and direct contact should make use of environmental damage rules.
Title: Re: Why is the white court catch worth +0?
Post by: Richard_Chilton on November 06, 2010, 01:12:53 AM
If a PC encounters a Black Court Vampire, he can learn its catch and use it against it.

If a PC encounters a Fairy, he can learn its catch and use it against it.

If a PC encounters a Loup de Garou (not sure of the spelling there), he can learn its catch and use it against it.

If a PC encounters a White Court Vampire, he can learn its catch and ... what? Gain an emotional state? Falling in True Love (or gaining any of the other emotional states) isn't the same as going to a store and buying an iron pipe, or picking up some garlic, or melting down the family silver.

A PC can ID the beastie and research its weakness, but when it comes to the White Court the PC can't exploit the weakness.  Not in a meaningful way.

It's like the low cost of a wizard's constitution.  Living for centuries is a powerful advantage, but it didn't have much of an impact in the game.  That's why it's worth 0 points.  I see the White Court weakness the same way - a weakness that the PCs can't exploit is the same as not having a weakness.

Richard
Title: Re: Why is the white court catch worth +0?
Post by: Nyarlathotep5150 on November 06, 2010, 01:54:18 AM
If a PC encounters a Black Court Vampire, he can learn its catch and use it against it.

If a PC encounters a Fairy, he can learn its catch and use it against it.

If a PC encounters a Loup de Garou (not sure of the spelling there), he can learn its catch and use it against it.

If a PC encounters a White Court Vampire, he can learn its catch and ... what? Gain an emotional state? Falling in True Love (or gaining any of the other emotional states) isn't the same as going to a store and buying an iron pipe, or picking up some garlic, or melting down the family silver.

A PC can ID the beastie and research its weakness, but when it comes to the White Court the PC can't exploit the weakness.  Not in a meaningful way.

It's like the low cost of a wizard's constitution.  Living for centuries is a powerful advantage, but it didn't have much of an impact in the game.  That's why it's worth 0 points.  I see the White Court weakness the same way - a weakness that the PCs can't exploit is the same as not having a weakness.

Richard

   Many of the same points I would have made, except 2 points.
   1) I'm not sure how easy it would be to find the White Court weakness. They seem to play that really close to the chest. Harry only knows because of an extremely close relationship with one. Its not unreasonable to assume that most people outside the Court are in the dark about it.
   
    And a minor correction, 2) You can't just go out and get the Loup Garou weakness. It has to be inherited silver, not just any silver will do.

   P.S. I don't remember the exact details of the times they used true love infused Items, but weren't all those times when either the user or the Vampire was directly connected to the love in the item? If so, it would be silly to say that it was the item. No third party could grab up that item and use it effectively.
Title: Re: Why is the white court catch worth +0?
Post by: toturi on November 06, 2010, 04:07:38 AM
If you pay attention to the values of catches in Our World, you'll notice that many of them are worth a point less than the rules for The Catch say they should be worth. It's probably just a design mistake.

If you want to be charitable to the designers, it might be because True Love is essentially a plot device. The GM has total control over its availability. If you look at it that way, it makes sense.
I would say that the rules in Your Story are primarily for PCs, whereas in Our World, the NPCs of equivalent power get less potent versions of the PC rules. So NPCs outside of Plot Devices are mooks there to suck it up.
Title: Re: Why is the white court catch worth +0?
Post by: Richard_Chilton on November 06, 2010, 05:57:33 AM
   Many of the same points I would have made, except 2 points.
   1) I'm not sure how easy it would be to find the White Court weakness. They seem to play that really close to the chest. Harry only knows because of an extremely close relationship with one. Its not unreasonable to assume that most people outside the Court are in the dark about it.

Here's a guide I used when running games: If it's possible then the players will think of a way of doing it.

It's possible that someone could find out the White Court secrets, so some will eventually do it.  It might take a while.  It might take several sessions and visits to obscure Lore Masters, but the PCs will eventually find out.

   
    And a minor correction, 2) You can't just go out and get the Loup Garou weakness. It has to be inherited silver, not just any silver will do.

No they can't run out and get it, but they can find a way of exploiting it.  Even if it means recruiting a frat boy from the college rifle team to squeeze off that one shot (with a bullet made from his late grandfather's fraternity ring) they are able to find a way of exploiting the weakness.  Not so with True Love.

You can see if silver has been inherited but there is no Love Meter they can use to measure the difference between a couple who are into each other, a couple staying together for the sake of the children, and True Love.

It just isn't exploitable as weakness - except for the players who put "In True Love with..." as one of their aspects.  And that's a mix of cheese and story handles that resolve into the Lois Lane situation...

Although if I was running a game and PC wanted to be in True Love I would probably use it a scheduling issue as opposed to making the True Love a target.  Make the PC choose between going out to investigate things or having dinner with his loved one - that sort of thing.

   P.S. I don't remember the exact details of the times they used true love infused Items, but weren't all those times when either the user or the Vampire was directly connected to the love in the item? If so, it would be silly to say that it was the item. No third party could grab up that item and use it effectively.

I think there was a scene in one of the books where Thomas mentions that one of his relatives picked up an old wedding ring at used good store and was branded by it.  Of course, how do tell what might have True Love attached to it? It's next to impossible.

Richard
Title: Re: Why is the white court catch worth +0?
Post by: Jaroslav on November 06, 2010, 06:10:41 AM
I think there was a scene in one of the books where Thomas mentions that one of his relatives picked up an old wedding ring at used good store and was branded by it.  Of course, how do tell what might have True Love attached to it? It's next to impossible.
This is were magic and the sight come into play. I really doubt they couldn't detect true love. Even normal people should be able to detect true love. Most people have met a couple that is truly in love. A pair that just seems to fit together like two half of a whole. Finding a couple like that shouldn't to hard. Then it just becomes a matter of weaponizing their tokens of affection. That part is a bit harder, but it's entirely doable.

Finding inherited silver is much harder proposition. Huge portions of the world are extremely impoverished and silver would be inherited almost impossible to find. In a country like Niger or Somalia it's a lot easier to find true love than inherited silver. So if inherited silver is a +1 catch for availability, true love should be too.
Title: Re: Why is the white court catch worth +0?
Post by: Richard_Chilton on November 06, 2010, 06:54:27 AM
Harry never noticed the True Love been Thomas and...

Wait, forget about detecting it - how do you use it as a weapon? It's a defense against feeding, not a way to kill a vampire (like iron, garlic, inhered silver are for their beasties).  If you would send your True Love to hug a White Court in the hopes that she kills it then the True Love is gone.

As for how common inhered silver is - it can be more common than one might think.  An old lucky quarter (from back when they were made of silver) passed down would do it.  Sure, there are places in the world where it would be next to impossible to find it, but the game designers didn't envision games set there.

If they had then Resources skill would have all sorts of notes attached to it.  What does resources mean in a place where average income is under 1K a year? How does a PC mentally handle having money while others are starving around him.  Translating Great Resources as the setting moves from the US to China to Niger.  Those notes weren't there because the game designers didn't see that as being the focus of the game.

Again, the White Court flaw is like Wizard's Constitution.  True Love is great in ways that don't impact on the game.

Now I can envision people getting the silver they need in the hands of someone who can use it - say the people in Niger invite a wealthy hunter in for the ultimate hunt.  Or (being cynical and knowing how some gamers exploit every loophole) give silver to a relative and killing him - bang, you just inherited silver.  It's not going to be easy, but using inherited silver as a weapon is doable.

Turning to White Court, I am having difficulties seeing how it can be used as offensive weapon.  A "bang, the vampire goes down" scene just isn't coming to me.  Even if you got people in True Love grappling and hugging the vampire then the vampire can still smack one hard enough to get away (it would hurt the vampire, but that's better than dying and with inhuman speed they are gone).  Once the lovers are know to the White Court, well, True Love doesn't do anything against a sniper.  Or even a White Court vampire smashing a club over your head - as the blood spray doesn't get them.  Less violently, there's always a century old vampire deciding to break a couple up - I'm sure they have their ways.

No, I really can't think of a way to use True Love to kill someone - so as a catch it's as meaningless as living for centuries is.

Zero points.

Richard
Title: Re: Why is the white court catch worth +0?
Post by: Jaroslav on November 06, 2010, 07:50:28 AM
Turning to White Court, I am having difficulties seeing how it can be used as offensive weapon.  A "bang, the vampire goes down" scene just isn't coming to me.  Even if you got people in True Love grappling and hugging the vampire then the vampire can still smack one hard enough to get away (it would hurt the vampire, but that's better than dying and with inhuman speed they are gone).  Once the lovers are know to the White Court, well, True Love doesn't do anything against a sniper.  Or even a White Court vampire smashing a club over your head - as the blood spray doesn't get them.  Less violently, there's always a century old vampire deciding to break a couple up - I'm sure they have their ways.
If true love only counted as a catch when it was a person's love and not an item that carried that love I'd agree with you. But a character taking an autographed bat that a wife had given to her husband as an anniversary gift they could mess up a white court vampire pretty well. And it would be to hard for a character to get such an item. Its just a few contact and burglary rolls away.
Title: Re: Why is the white court catch worth +0?
Post by: Tsunami on November 06, 2010, 08:00:34 AM
If true love only counted as a catch when it was a person's love and not an item that carried that love I'd agree with you. But a character taking an autographed bat that a wife had given to her husband as an anniversary gift they could mess up a white court vampire pretty well. And it would be to hard for a character to get such an item. Its just a few contact and burglary rolls away.
The Problem here would be to verify said Bat as a token of True Love before you start pounding on the WCV.
As far as we know True Love is not the standard for relationships. "mostly true love" maybe, but thats not enough to hurt a WCV.
Title: Re: Why is the white court catch worth +0?
Post by: Jaroslav on November 06, 2010, 08:09:22 AM
The Problem here would be to verify said Bat as a token of True Love before you start pounding on the WCV.
As far as we know True Love is not the standard for relationships. "mostly true love" maybe, but thats not enough to hurt a WCV.
How do you verify a blessed item? As for a whether most relationships count as true love, I'm pretty sure a very large percentage of all relationships at any given time should count. Otherwise why are the white courts trying to make people love each other less if true love is already rare?
Title: Re: Why is the white court catch worth +0?
Post by: Amelia Crane on November 06, 2010, 12:30:51 PM
You make some good points Jaroslav.  Ones that I would be making, but after the first page I started getting afraid people would think me argumentative.

As for weaponizing love, here's what was in Blood Rites on the matter.  "Lara’s got a circular scar on the palm of her left hand where she picked up the wrong wedding ring. My cousin Madeline picked up a rose that had been a gift between lovers, and the thorns poisoned her so badly she was in bed for a week."  It seems all to easy to take that same ring and put it on and punch a WCV with it.

But really, I'm thinking that for me the best resolution to the discrepancy is Becq's.  The catch definitions are not very reasonable, and really should be fixed.
Title: Re: Why is the white court catch worth +0?
Post by: Jaroslav on November 06, 2010, 06:01:31 PM
You make some good points Jaroslav.  Ones that I would be making, but after the first page I started getting afraid people would think me argumentative.
Glad I could help. :) And don't worry to much about being seen as argumentative. As long as you don't start making personal attacks or ignoring people no one here is going to think of you as argumentative. Remember we're all friends here.  ;D
Title: Re: Why is the white court catch worth +0?
Post by: Richard_Chilton on November 07, 2010, 12:10:36 AM
If true love only counted as a catch when it was a person's love and not an item that carried that love I'd agree with you. But a character taking an autographed bat that a wife had given to her husband as an anniversary gift they could mess up a white court vampire pretty well. And it would be to hard for a character to get such an item. Its just a few contact and burglary rolls away.

First a wizard would have to search for True Love.

Would this involve walking around with his Sight up until he spots it? I think not (not if he wants to stay sane) so it would have to be a spell... A seeking spell when he lacks any connection to the target... One that would have to cross threshold after threshold...  Just thinking about those multiple thresholds, the number of shifts needed is staggering.

Then, once he's found a couple in True Love, he has to find an expression of that love that can be used for a weapon.   The odds are very low.

Say he does find that Baseball Bat of Love.  After the first blow with it the White Court Vampire takes off at inhuman speed (maybe with a consequence) and later has someone deal with the bat of doom...

No, when you consider the amount of time and effort to get something with True Love that you can use as a weapon you'd be better off ignoring the catch.  It would be far less effort to get a mini gun, mount it on a jeep, and unleash massive damage on the vampire.  Or grenades, or some C4, or just multiple PCs unloading with shotguns.

But maybe I'm wrong.  I haven't really worked out the math for a "find True Love weapon" spell.  If someone wants to do the math and prove me wrong then I'll agree that True Love (or another emotion) should be worth more than -0.

Richard
Title: Re: Why is the white court catch worth +0?
Post by: Nyarlathotep5150 on November 07, 2010, 04:57:04 AM
Here's a guide I used when running games: If it's possible then the players will think of a way of doing it.

It's possible that someone could find out the White Court secrets, so some will eventually do it.  It might take a while.  It might take several sessions and visits to obscure Lore Masters, but the PCs will eventually find out.

   I agree. The players are the heroes and they are going to learn the ways to thwart the bad guys, nomatter how unlikely it seems. That's the essence of the heroic story.
   The point I was trying to make there was more that people seemed to be rather flippant about the ease of acquiring this information, when from the books it seems like the white court weakness (and the inner workings/nature of the court itself), seems to be the best kept secret in the Dresdenverse. The only reason Harry knows this crap is because of Thomas and Bob (2 resources no one else has).
   So, in reality it seems like researching the White Court weakness would be on the hardest scale possible. Unless you can pull in a godlike source of information, your only way to get the info is to identify a WCV (they mostly seem human), walk up to him and go, "Hey, how can I kill you?"



As for weaponizing love, here's what was in Blood Rites on the matter.  "Lara’s got a circular scar on the palm of her left hand where she picked up the wrong wedding ring. My cousin Madeline picked up a rose that had been a gift between lovers, and the thorns poisoned her so badly she was in bed for a week."  It seems all to easy to take that same ring and put it on and punch a WCV with it.

   Okay, I remember that now. That does seem to augment the accessibility of true love. But then again, the defense of true love fades from people over time. Once the feeling itself begins to wane, the defense does as well.
    So even if they have true love at some point in the relationship, they only have the defense for as long as that feeling endures.
    It stands to reason that this limitation would apply to the symbolic representations of that love as well. Every sunrise is a new beginning, washing away magical energies, so you would have a finite number of days after the couple stopped constantly reinforcing the power of the symbol, before it stopped working.


   Also, on the note of there having to be a selfless sacrifice for it to qualify as true love. I disagree. Its the emotion that matters, not the actions or circumstances. That being said, if I where running a game, those sorts of sacrifices would be a large factor in my gauging whether a certain relationship qualified for the catch... So its really six of one, half-dozen of the other.
Title: Re: Why is the white court catch worth +0?
Post by: Jaroslav on November 07, 2010, 07:59:03 AM
    It stands to reason that this limitation would apply to the symbolic representations of that love as well. Every sunrise is a new beginning, washing away magical energies, so you would have a finite number of days after the couple stopped constantly reinforcing the power of the symbol, before it stopped working.
I don't think that's correct. If it were holy effects would also wear off, and they aren't mentioned to do so. I think that as long as an item was saturated in love it will say saturated in love until something desecrates that love in some way.


Title: Re: Why is the white court catch worth +0?
Post by: Jaroslav on November 07, 2010, 08:21:28 AM
First a wizard would have to search for True Love.

Would this involve walking around with his Sight up until he spots it? I think not (not if he wants to stay sane) so it would have to be a spell... A seeking spell when he lacks any connection to the target... One that would have to cross threshold after threshold...  Just thinking about those multiple thresholds, the number of shifts needed is staggering.
But in Proven Guilty Harry was able to find areas of intense fear were the fetches were feeding. And in Dead Beat Mortimer was able to search all of Chicago for necromantic energy. So a spell to to find strong sites of love wouldn't be out of the realm of possibility.  And magic isn't even needed to find an item that is likely to be wrapped in love. All you need for that is a good contacts roll. Then you just use magic to see if the rumors are true.
Then, once he's found a couple in True Love, he has to find an expression of that love that can be used for a weapon.   The odds are very low.
Here are a few examples of gifts that can be turned into weapons of the top of my head. Golf clubs, kitchen ware for those couples that love to cook,  a classic car if your partner is into that kind of thing, actual weapons if they re a collector, musical instruments, and the list goes on. True not all of these items make the best weapons but many them are at least serviceable.

Say he does find that Baseball Bat of Love.  After the first blow with it the White Court Vampire takes off at inhuman speed (maybe with a consequence) and later has someone deal with the bat of doom...
That can apply to any catch. The fact that a character can potentially avoid the catch does not invalidate it.

No, when you consider the amount of time and effort to get something with True Love that you can use as a weapon you'd be better off ignoring the catch.  It would be far less effort to get a mini gun, mount it on a jeep, and unleash massive damage on the vampire.  Or grenades, or some C4, or just multiple PCs unloading with shotguns.
Not really. An antique  set of golf clubs ,or any other such item,  given as an anniversary gift would be much easier to get a hold of and you wouldn't have to answer any awkward questions from the police. Or to put it another way. I've have seen many more objects wrapped in true love in my life than mini-guns or grenades.
Title: Re: Why is the white court catch worth +0?
Post by: Tsunami on November 07, 2010, 05:34:03 PM
Here are a few examples of gifts that can be turned into weapons of the top of my head. Golf clubs, kitchen ware for those couples that love to cook,  a classic car if your partner is into that kind of thing, actual weapons if they re a collector, musical instruments, and the list goes on. True not all of these items make the best weapons but many them are at least serviceable.
The item in question has to be a "Token of Love"... I'm sorry, but Golf clubs, Kitchen Ware, or Baseball Bats are not likely to be Tokens of romantic Love. Sure, they do exist, but I'd say its far more likely that less weaponly... weaponal?... weaponish?... (yes, those are now valid words :P) Items are used in displaying romantic love.
Title: Re: Why is the white court catch worth +0?
Post by: Blackblade on November 07, 2010, 06:02:03 PM
The item in question has to be a "Token of Love"... I'm sorry, but Golf clubs, Kitchen Ware, or Baseball Bats are not likely to be Tokens of romantic Love. Sure, they do exist, but I'd say its far more likely that less weaponly... weaponal?... weaponish?... (yes, those are now valid words :P) Items are used in displaying romantic love.

I agree, a simple gift between lovers should not suffice.  If you give your significant other a golf club or a frying pan, the gift is appreciated because they enjoy golfing/cooking.  Is love involved?  Probably, but it isn't the most important component of that gift.  If, on the other hand, you give them a rose, the gift is appreciated because its primary purpose is the symbolic expression of love. 
Title: Re: Why is the white court catch worth +0?
Post by: Kaldra on November 07, 2010, 06:38:06 PM
think, the scarf Thomas gets, he had to be careful not to touch it, while he could still hold other things that he received from... uhhh.. blast mind blank.
Title: Re: Why is the white court catch worth +0?
Post by: Tsunami on November 07, 2010, 07:14:18 PM
think, the scarf Thomas gets, he had to be careful not to touch it, while he could still hold other things that he received from... uhhh.. blast mind blank.
Justine
Title: Re: Why is the white court catch worth +0?
Post by: Richard_Chilton on November 07, 2010, 08:48:31 PM
I don't think that's correct. If it were holy effects would also wear off, and they aren't mentioned to do so. I think that as long as an item was saturated in love it will say saturated in love until something desecrates that love in some way.

Umm, just to point out something - the quote thing didn't quite work for your reply there.  It has you quoting me when Nyarlathotep5150 was the one who said that True Love would wear out.

I, on the other hand, think that emotions might be written over.  That if a psychopath wears a wedding ring that was imprinted with True Love that his hate would overwrite the other emotion.

But in Proven Guilty Harry was able to find areas of intense fear were the fetches were feeding. And in Dead Beat Mortimer was able to search all of Chicago for necromantic energy. So a spell to find strong sites of love wouldn't be out of the realm of possibility.

Fear taken to a high level by a supernatural thing feeding.  Necromantic energy.  Neither sounds much like True Love.

Love rarely has anything to do with sites.  It rarely stains on the world.  What we are talking about is assessing the emotional level of everyone in the city - most of whom would be behind thresholds.  It looks as if we differ over whether this is possible.

And magic isn't even needed to find an item that is likely to be wrapped in love. All you need for that is a good contacts roll. Then you just use magic to see if the rumors are true.

I can just see how that would go...
"Well, my parents love each other so all of their of their gifts to each other will count... WTF DO YOU MEAN YOU DON'T SENSE TRUE LOVE ON THE TOASTER MY DAD GAVE MOM FOR THEIR ANIVERSARY!!!"
Or
"WTF do you mean that something from my mom doesn't count! She does too love me!"

There's love, everyday love, and then there's True Love.  Jim Butcher has defined it as a two way street where both sides would sacrifice everything for the other - like O'Henry's "The Gift of the Magi".  He has even said that you don't have it between parents and children because children can't return that level of love.  The average couple would have their ups and down, maybe having periods of True Love, but most couples can't maintain that level of love.

Here are a few examples of gifts that can be turned into weapons of the top of my head. Golf clubs, kitchen ware for those couples that love to cook,  a classic car if your partner is into that kind of thing, actual weapons if they re a collector, musical instruments, and the list goes on. True not all of these items make the best weapons but many them are at least serviceable.

I can't see most of those things as being an expression of love.  I'd say that the food might have love baked into it, but I have difficulties seeing it attached to the cookware.

Most of the items that the books have talked about aren't mere gifts but symbols.  A wedding ring.  A rose exchanged between lovers.  A scarf that was knitted with love (not one that was bought, but one that was handmade for a loved one) that is worn only because your lover made it for you - that's something special.

I can see handmade items, things that someone laboured over because they loved someone, holding love more than a gift bought in a store.  Or something that is an everyday symbol of that love.   But the average gift... no, I can't see True Love as something that marks everything exchanged by two lovers.

That can apply to any catch. The fact that a character can potentially avoid the catch does not invalidate it.
Not really. An antique  set of golf clubs ,or any other such item,  given as an anniversary gift would be much easier to get a hold of and you wouldn't have to answer any awkward questions from the police. Or to put it another way. I've have seen many more objects wrapped in true love in my life than mini-guns or grenades.

This is where we are going to have differ.  I don't see the average anniversary gift as being marked by True Love.  Now one that is cherished everyday, that every time you look at it you think of your loved one, that I can see.

Because if everything that was ever exchanged between lovers was imprinted with True Love then White Court vampires couldn't walk down the street.  That guy's hat was a gift from his wife, and that guy's jacket was too, and her husband bought her those boots, and... No, I can't see it happening.

It looks like we are going to have to agree to differ on this one.  I see items that are imprinted with True Love as being rare and hard to use as weapons, to the point where it would be easier to get AK47s and mini-guns than finding something that can exploit the "True Love" catch.  That finding something that can exploit that catch is so hard to do that the catch might as well not be there - hence it being worth zero points.

After all, if items imprinted with True Love were that common then Lara would never pick up any wedding ring.  She isn't scarred from countless rings - just "the wrong" one.  And True Love can't be that common or the White Court wouldn't have many victims to choose from.

Richard
Title: Re: Why is the white court catch worth +0?
Post by: Richard_Chilton on November 07, 2010, 09:43:51 PM
Yes, I'm replying to my own post - mainly because I just thought of something and I hate to edit posts.

Note that the below has spoilers for the short story Love Hurts, which I first found in Side Jobs, so if you haven't read it then you might not want to highlight the text:
(click to show/hide)

Which, in my mind, says that you can't just zap a spell off to find traces of love.

Richard
Title: Re: Why is the white court catch worth +0?
Post by: Nyarlathotep5150 on November 08, 2010, 01:52:51 AM
I don't think that's correct. If it were holy effects would also wear off, and they aren't mentioned to do so. I think that as long as an item was saturated in love it will say saturated in love until something desecrates that love in some way.

  Except those aren't even remotely the same thing. A Holy item is deliberately consecrated by ritual magic to its function, then used consciously and consistently toward that effect (thus constantly reinforcing the initial faith magic that went into it).
   And thats not even counting the fact that Holy Items are in actuality dedicated to "God", and from then on he runs the show on how they function. They're really just Sponsored magic in item form.
   Love Items where never deliberately consecrated by ritual magic to their purpose. They just picked up some subconscious magic energy via a couple exchanging gifts.
   A more apt comparison would be of the difference between Enchanted Items and potions. Potions are made quickly and with a minimum of ritual enforcement, so they only hold a charge for a couple days. As where Enchanted Items are made via a long and elaborate ritual to dedicate them to their purpose. Thus Enchanted Items hold their charge longer.
   But both Items still have to be periodically reinforced or they will eventually succumb to the grounding effect of the Dawn. In the case of Holy Items, it is assumed that "God" is either pumping a steady stream of power into them (The Swords of the cross), or that the Holy Orders are periodically reinforcing the dedication ritual.
   The basic Entropy of the universe is a big part of Dresden Quasiphysics, and nothing can ignore it completely... except maybe "God", but that goes back to the Holy Items being just Sponsored Magic items theory.
     
Title: Re: Why is the white court catch worth +0?
Post by: Sh33p on November 08, 2010, 05:59:51 AM
+1 would be reasonable if it were something easily obtainable. But Tsunami has a point. You don't just make it.  It's the time part that reduces the value of it.  

True Love *is* exceptionally rare. And it takes a good deal of time for the feelings required for it to actually develop. Not to mention, a certain amount of maturity is required for it. Those teenagers, yeah, that's not love. 99.9999% sure that it's not, despite what said teenagers say/feel.  Though in a few years it *might* be.

Because it can take *years* to develop the connection that would be counted as true love, and that it takes a relationship to build up to it, The Catch is +0.  If you're character starts a session completely single, (s)he is not going to fall deeply in love with another character and that said character isn't going to fall deeply in love with the PC. Not immediately. Love at first sight? That's called Lust at first sight. I wouldn't say it's unobtainable, but its certainly not easily obtainable.

As for the other clans of the White Court: Hope and Faith. I'd say those are even more exceptionally rare than Love.
I'd argue the opposite. Hope is probably the most abundant thing on the planet. Without hope, plenty of people would lose any and all will just to open their eyes each morning. Faith is entirely arguable but it's definately in between Hope and Love in terms of abundance.
Title: Re: Why is the white court catch worth +0?
Post by: Blackblade on November 08, 2010, 06:03:26 AM
I'm fairly certain that Fear is opposed by Courage, not Faith. 
Title: Re: Why is the white court catch worth +0?
Post by: babel2uk on November 08, 2010, 09:26:27 AM
I'd argue the opposite. Hope is probably the most abundant thing on the planet. Without hope, plenty of people would lose any and all will just to open their eyes each morning. Faith is entirely arguable but it's definately in between Hope and Love in terms of abundance.

Yes and no. Hope might be abundant. But True Hope at the same intensity as True Love would probably only occur where there is absolutely the worst despair. Anything less than soul destroying despair would probably not be enough to generate hope at a pure enough level to satisfy the catch. Arguably the same with courage. It's not enough that someone is courageous or hopeful. They arguably have to be prepared to sacrifice everything based on their hope or courage.

In the end I think everyone is going to handle this one slightly differently. But personally I fall on the side of the posters who are arguing that this catch isn't reliably weaponiseable, isn't particularly well known and is an absolute nightmare to research.
Title: Re: Why is the white court catch worth +0?
Post by: Becq on November 08, 2010, 07:24:01 PM
I, on the other hand, think that emotions might be written over.  That if a psychopath wears a wedding ring that was imprinted with True Love that his hate would overwrite the other emotion.
This.

I think that in the case of items, the item will bear some sort of 'metaphysical imprint' based on significant uses it was put to.  If a wedding ring symbolized the true love of a couple for many years, it would bear a reflection of that love.  If the woman had no choice but to sell the ring at a pawn shop to pay for a life-saving operation for her husband, it would retain that imprint, and if a WCV touched it, they'd get zapped.  But if a con man then dropped a few bucks to buy the ring, then used it to swindle an elderly woman out of her life savings, that imprint would be overwritten almost overnight.  Basically, the ring had an apect of "Symbol of Love" and now it has the aspect "Tool of the Trade" instead.

Similarly, if I wanted to avenge the death of my friend at the hands of a WCV, I might go looking for some item that satisfies the Catch.  Lets say I found that "Bat of Lurve" mentioned earlier.  I snitch it from them, and go out and whack the WCV vampire with it.  *Poof*  The "Bat of Lurve" is now the "Bat of Vengefulness", as the intent by which I wield it changes its imprint.  Could it become the "Bat of Lurve" again if I returned it?  Possibly.  Or possibly not.  For example, if it was slipped back into its place with no evidence of anything untoward having happened to it, I imagine it would regain it's imprint pretty quickly -- perhaps all in would take is the husband pulling it out and remembering how he got it.  But if it was returned, stained with oddly pale bloodstains ... well, I imagine that might taint the owner's image of it.

Note that I'm not suggestion that there need be actual aspects attached to items, I'm just using the terminology to aid in explanation.
Title: Re: Why is the white court catch worth +0?
Post by: Wolfwood2 on November 09, 2010, 04:27:02 PM
For me, the fundamental question is:

Do we want people playing White Court vampires for 1 less refresh cost?  My answer is that I don't think we want that.  I like that they come in at the power level they do.  Compared to this, the rest of the argument is irrelevant.

Truth be told, I think that's the reason the designers erred on the side of pricing the Catch at +0.  Yeah you can argue for the other side, but it's all about keeping that WC power out of PC hands too early.
Title: Re: Why is the white court catch worth +0?
Post by: Drashna on November 10, 2010, 10:29:50 AM
I agree with Wolfwood2, playing a NPC WCV.... wow can they be powerful. No reason to make them more so.

But back to the "True Love" thing, I think that the "imprint" idea mentioned is a very valid one. Intent and believe is everything, and stealing something from somebody to kill is absolutely not an act of True Love in any way. It would devalue the item in any meaningful way.

And again, True Love is very rare.  Of six married couples that I know personally, and fairly well, I'd say that none of them are in "True Love".  EG: one couple basically only got married because it means less taxes to pay, and still bring that up years after being married, another ... is absolutely in a master/slave type relationship (if only emotionally), another would be fairly close, but they tend to not really value each others opinions on a good number of topics. Don't get me wrong, I'm not trying to demain or belittle them, but just trying to point out that while they may definitely love each other, it's not True Love. It's not that all consuming, all caring, unconditional love of an equal. 

Oh, and I'd say if it isn't permanent, it isn't True Love. A relationship like that is built, and worked at, and firmly established. And yes, while it very difficult, it's difficult because you *must* except the other as your equal.  How many people do that in general, let alone AT ALL.  To be that strong, and get that far, it's already endured a lot, and would not fade. Not without a huge, live changing event (and no, cheating just means you weren't really in love).
Title: Re: Why is the white court catch worth +0?
Post by: Amelia Crane on November 10, 2010, 12:50:04 PM
Do we want people playing White Court vampires for 1 less refresh cost?  My answer is that I don't think we want that.  I like that they come in at the power level they do.  Compared to this, the rest of the argument is irrelevant.

That is putting the entire argument backwards.  If the powers they have are strong enough to be worth -7, then the powers on their own merits ought to be worth -7.  It shouldn't be "We're not going to give you credit for powers that we overpriced to make up for the powers we underpriced".

I have no problem with WCV not being available below chest deep, but if the prices are wrong, the proper thing to do is alter the powers of the template, not lie about the worth of a catch.  You could very easily increase the value of a catch and include Lasting Emotion or Incite at Range in the template to make it still worth +7.

As for anecdotal evidence of love not being common, I had still never claimed true love was common.  My own assessment is that True Love is literally one in a million.  But even that is a "Rare" class of people, which is worth +1 (according to the Catch pricing guidelines as written).  Nobody has even attempted to argue that the number of people truely in love on this planet is 2.  And that's what would be necessary to qualify it as +0.  Heck, nobody has even claimed True Love is possessed by fewer than 50 people on Earth.

There has been less debate on the researchability of True Love as a Catch.  But then again, we don't have much information on it either.  But just the fact that the rest of the White Court knows is enough for me to assume that it would be researchable.  All you really have to do is find the WCV that would stand to gain from your enemy WCV dying.  You'd get the information.
Title: Re: Why is the white court catch worth +0?
Post by: babel2uk on November 10, 2010, 01:10:01 PM
As for anecdotal evidence of love not being common, I had still never claimed true love was common.  My own assessment is that True Love is literally one in a million.  But even that is a "Rare" class of people, which is worth +1 (according to the Catch pricing guidelines as written).  Nobody has even attempted to argue that the number of people truely in love on this planet is 2.  And that's what would be necessary to qualify it as +0.  Heck, nobody has even claimed True Love is possessed by fewer than 50 people on Earth.

Actually I have no problem whatsoever believing that there are far less people in the world who have true love than who have access to true magic. There's quite a large number of people comparitively that can use True Magic - which is what classes as a "Rare" group.
Title: Re: Why is the white court catch worth +0?
Post by: Wolfwood2 on November 10, 2010, 04:09:40 PM
That is putting the entire argument backwards.  If the powers they have are strong enough to be worth -7, then the powers on their own merits ought to be worth -7.  It shouldn't be "We're not going to give you credit for powers that we overpriced to make up for the powers we underpriced".

I have no problem with WCV not being available below chest deep, but if the prices are wrong, the proper thing to do is alter the powers of the template, not lie about the worth of a catch.  You could very easily increase the value of a catch and include Lasting Emotion or Incite at Range in the template to make it still worth +7.

Words like "underpriced" and "overpriced" and "lie" are pretty provocative.  Costing powers isn't an exact science, you know.  The guidelines laid down are only guidelines, not anything locked in stone.  I think there's a "letter of the law" case to be made that the White Court catch should be +1 instead of +0.  However there's a "spirit of the law" case that when you weigh a lot of intangible factors we've been discussing here such as rarity value, difficulty of convenient weaponization, etc., one could reasonably say it's not worth a point of refresh back.

Definitely an edge case, but I think the game designers made a reasonable call.  Basically, it's simply not expected that you'll use the Catch much in dealing with the White Court.  They're mortal enough to just stab and shoot and Evoke.
Title: Re: Why is the white court catch worth +0?
Post by: Nyarlathotep5150 on November 10, 2010, 05:30:56 PM
   And again, True Love is very rare.  Of six married couples that I know personally, and fairly well, I'd say that none of them are in "True Love".  EG: one couple basically only got married because it means less taxes to pay, and still bring that up years after being married, another ... is absolutely in a master/slave type relationship (if only emotionally), another would be fairly close, but they tend to not really value each others opinions on a good number of topics. Don't get me wrong, I'm not trying to demain or belittle them, but just trying to point out that while they may definitely love each other, it's not True Love. It's not that all consuming, all caring, unconditional love of an equal. 

Oh, and I'd say if it isn't permanent, it isn't True Love. A relationship like that is built, and worked at, and firmly established. And yes, while it very difficult, it's difficult because you *must* except the other as your equal.  How many people do that in general, let alone AT ALL.  To be that strong, and get that far, it's already endured a lot, and would not fade. Not without a huge, live changing event (and no, cheating just means you weren't really in love).


    I agree with the basis of the first argument. True love is exceedingly. People seem to be mistaking love with True Love. I've loved many people, but wouldn't take a bullet for any of them, so it wasn't true love by the implied distinction.
    However, of you're examples, the first one (and in some cases the second, but I assume you weren't talking about BDSM) could still be true love. Maybe they do truly love eachother, but think marriage is a silly, nonfunctional institution.
   The second argument is just demonstrably wrong though. In Blood Rights
(click to show/hide)
 
   Its the emotions that matter, not the relationship. It doesn't have to be some, "We're going to be together forever and get married and have babies and die of old age together", thing (and if it did then I'd revise my argument of rarity to say it doesn't exist). You just have to be truly, passionately, uninhibitedly in love at the time. And even that is so exceedingly rare as to be almost nonexistent.
Title: Re: Why is the white court catch worth +0?
Post by: Drashna on November 10, 2010, 05:56:29 PM
I wasn't targeting any one particular person, I was just try to put out examples. :)

As for the +0 catch, I'd say +1 if it wasn't so hard to just weaponize these "tokens of True Love" without erasing the emotional significance of them.  I think it's +0 for a good reason, and that is a) True Love is hard to find, and b) it really only is only useful by those in the "grasp" (not the right word I'm looking for though) of it and that's mainly as a defensive/protective measure.  If you look at the item as something with a temp aspect on it, (such as "token of true love"), I'd say that in game, that the practical value of weaponizing it is NILL.

nyarlathotep, neither is a bdsm relationship. And from what I've observed of them (I am a good observer, I've been "on the fringes" of every group I've ever been a part of, for the most part, and generally enjoy watching people and how the interact. yes, I'm weird :)), like each other, yeah sure, but love.... not as much. Especially for that second couple... (he seeks out emotionally abusive relationships, much like the one he has with his parents, and is too afraid of being alone to leave any relationship *unless* it turns physically abusive).

And I'd agree with you about blood rights, but at that point, harry hadn't had another relationship. And I'd absolutely interpret that as the effects/protection provided by it fades without re-affirmation of that love. And I do remember comments to the like that it does require acts of love to "keep it going".
Title: Re: Why is the white court catch worth +0?
Post by: Becq on November 10, 2010, 07:51:10 PM
The second argument is just demonstrably wrong though. In Blood Rights
(click to show/hide)
You missed a very key point, which I've put in bold:
Oh, and I'd say if it isn't permanent, it isn't True Love. A relationship like that is built, and worked at, and firmly established. And yes, while it very difficult, it's difficult because you *must* except the other as your equal.  How many people do that in general, let alone AT ALL.  To be that strong, and get that far, it's already endured a lot, and would not fade. Not without a huge, live changing event (and no, cheating just means you weren't really in love).
I think that if you can't come up with a "huge, life-changing event" that occured with regards to Harry and Susan's relationship, then you aren't really reading the books.  :)  The surprise was that Harry still experienced true love despite the very, very significant event that occured, especially given Harry's past history with such subjects.
Title: Re: Why is the white court catch worth +0?
Post by: Amelia Crane on November 10, 2010, 09:28:46 PM
My real point is that there is a discrepancy between the cost as written and the guidelines.  People seem to say "It's worth zero because love is so rare."  But ignore that rare isn't +0 by the guidelines.  I just want people to recognize that there is a difference between the guidelines and the implementation.  My solution will be to revisit and redefine the guidelines.

As for magic being more common than love:
Chicagoans who have True Magic:
(click to show/hide)
Chicagoans who have True Love:
(click to show/hide)
Title: Re: Why is the white court catch worth +0?
Post by: deathwombat on November 11, 2010, 12:54:34 AM
I thought True Magic could also be any practitioner of any skill or power level?
Title: Re: Why is the white court catch worth +0?
Post by: Becq on November 11, 2010, 01:16:43 AM
Yup.  You need to add all of those minor talents, like whats-his-name the Ectomancer, and many other members of the Paranet.
Title: Re: Why is the white court catch worth +0?
Post by: toturi on November 11, 2010, 04:34:25 AM
I thought True Magic could be any practitioner of any skill or power level with both Evocation and Thaumaturgy? If you only know Fire magic, you can't make the claim of knowing True Magic.

Members of Paranet probably know mortal magic but not many of them would know True Magic.
Title: Re: Why is the white court catch worth +0?
Post by: babel2uk on November 11, 2010, 08:36:25 AM
The rule book seems to view channelling and ritual as true magic. So anyone who has either one also counts. There's an argument that anyone with sponsored magic also counts too.
Title: Re: Why is the white court catch worth +0?
Post by: toturi on November 11, 2010, 09:38:58 AM
The rule book seems to view channelling and ritual as true magic. So anyone who has either one also counts. There's an argument that anyone with sponsored magic also counts too.
Any references?
Title: Re: Why is the white court catch worth +0?
Post by: babel2uk on November 11, 2010, 10:08:30 AM
The boxed text under focussed practitioner defines those using ritual or channelling as using aspects of true magic. The sponsored magic is speculation based on that providing a thematicly focused version of ritual and channelling, and the fact that supernatural creatures can have thaumaturgy and evocation (or channelling and ritual). Just my take on it though. YMMV
Title: Re: Why is the white court catch worth +0?
Post by: Ochosi on November 12, 2010, 12:18:36 AM
The phrase “true love” belongs in the notebooks of junior high girls and no place else. It creates a nasty and petty non-distinction between types of otherwise profound love and, as we see here, sends people chasing their tails.

I have seen and experienced love that wasn’t very mushy or fuzzy but was far more profound than what’s called “true love” in romantic comedies. Drop the word “true,” just as one would drop the word “cold” in “cold iron” -- it’s an affection without meaning for our purposes.

So we’re left with some kind of profound love -- that is, love, as opposed to affection. (English overuses the term love and includes “affection” and “enjoyment” within the same.) Fine; that’s not too hard to find.

An immoral method of discovering a person experiencing love:

a) Find a married person: seize and hold that person with violence.
b) Promise to kill that person or his or her spouse, allowing the target to choose which.
c) If the target selects herself, congratulations: you’ve found love.

Divinations should be able to discover this without such gauche methods, as could visiting dreams or maybe mindreading (with the subject’s permission and cooperation if one isn’t using sponsored magic such that we don’t have any Law violations).

Dying for someone else is good enough. Seriously. If this isn’t the case, one must conclude that that one crazy dude who was going on about how “No one shows greater love than when he lays down his life for his friends” had no idea what he was talking about. Indeed, if a person holds the position that a willingness to die for someone else isn’t enough to qualify as love, such a person easily slips into the absurd and inane territory of ridiculous expectations. (I won’t link to tv tropes, but it’s an “arson and murder and jaywalking” type deal.) “Sure, she’ll die for you -- but will she have dinner ready when you get home?” If you feel like a douche for questioning the love of someone willing to sacrifice their life, a) you’ve found love and b) you’re a douche.

The real hard part is discovering what the vampire is vulnerable to. This can be done by finding out what the vampire feeds on. This takes a great deal of effort if the vampire is hiding it -- we’re already in no more than +1 Fate Refresh territory here.

One could also try generating the emotion, instead of producing a lovebird. That. . . seems actually kinda easy. Magic can generate emotions, so that gives lots of supernaturals access to whatever can hurt the target. Indeed, a bit of self-control can also generate appropriate emotions. Admittedly, a person who is utterly hopeless couldn’t generate hope, but outside of extreme personalities, anyone could generate most of the relevant emotions and magic could create the rest. After all, if magic can make you love someone enough to die for them, that consequence alone meets the “love test.” Thus, similar magic or effects could meet the hope and courage tests as well. I’d declare, in my games, that these passing emotions couldn’t “infect” an object such that the object is proof against the appropriate vampire -- the transference from person to object is cancelled if the basis for the emotion fails to persist -- but otherwise I’d find this fair.


Fighting a fear-feeding Malvora?
You’re one short evocation away from having enough bravery to charge in.

If you lack the evocation power, simple: Harden The F*** Up.


Oh,  almost forgot -- what’s the refresh cost, then? Well it can’t be better than +1: knowing which emotion is relevant is simply too tricky. It’s sort of an all-or-nothing thing: if you’re dealing with a wizard, you’re toast, between divination and lore. If you’re dealing with a mortal or a non-wizard paranormal, you’re secret is safe. WCV are puzzle monsters: figure out the puzzle and the challenge is completely transformed.

Seriously, the issue here is that a persistent, patient wizard pwns you. But that’s always the case. As such, this is a +1 catch if a WCV’s enemies will feverishly research him for a week, or a +0 catch if the WCV’s enemies are actually sane. I mean, two dudes, hired out of a Soldier of Fortune magazine, armed with an AK and a flamethrower are easier to finagle than Hope and Love and they end the Terrible Vampire Menace with aplomb.

[/unlurk]
Title: Re: Why is the white court catch worth +0?
Post by: Nyarlathotep5150 on November 12, 2010, 02:33:10 AM
   By cutting "affection", "friends with benefits" and similar "murky" uses of the word love, you've already covered all that the true in true love meant. It means in love. Not "fooling yourself into believing its love because the relationship is convenient", not any other definitions of the word.
  And when you cut those false uses out, Love is still pretty rare. People really don't fall in love that often. They like eachother sure, sometimes they convince themselves that their affection is love, when really all it was was wanting to get laid (and anyone who thinks they don't lie to themselves sometimes, is horribly stupid). but LOVE is rare.

   And even if you cut the "True" out of true love (which is a moot point since your definition of love already cut out the same things that the true love clause was controlling out for), magically created emotions wont count. They aren't real. And the books have conclusively shown that the subject of mind magic would know that they aren't real (even if they aren't consciously aware of it) and fight against the enforcement.
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Title: Re: Why is the white court catch worth +0?
Post by: Custos on November 12, 2010, 07:00:48 AM
(click to show/hide)
[/quote]

So it's a magic condenser? I like it!
Title: Re: Why is the white court catch worth +0?
Post by: Becq on November 12, 2010, 10:47:58 PM
Perhaps 1 Corinthians 13 might be of help here:

"Love is patient; love is kind and envies no one.
Love is never boastful, nor conceited, nor rude;
never selfish, not quick to take offense.
There is nothing love cannot face;
there is no limit to its faith,
its hope, and endurance.
In a word, there are three things
that last forever: faith, hope, and love;
but the greatest of them all is love."

How often do you see relationships that can claim to meet this standard?
Title: Re: Why is the white court catch worth +0?
Post by: deathwombat on November 13, 2010, 12:08:27 AM
Awesome Becq!
Title: Re: Why is the white court catch worth +0?
Post by: Ochosi on November 13, 2010, 01:15:31 AM
I've seen that kind of love many times. It's not rare, simply so incredibly precious that it is always inadequate. And the vast majority of the time I've personally seen it it hasn't been romantically involved. Find a mother who will die for her child without hesitation and you have succeeded.

Think about the implications of love being rare: if it were nearly nonexistent, no one in this forum could say they had a single family member that loved them. I won't say it's common, but it is, technically, ubiquitous.

The posts above reaffirm the idea that the "true" bit in "true love" is foolishly misleading. Love is love; our society is banal and sullies the word for all kinds of inane reasons. But I digress.

Magic can substitute if it compels. Love potions that don't compel, as described in the DFRPG, won't work because they don't compel. Make a magical effect that compels and you have a winner (and, using vanilla Full Magic, a broken Law). Sponsored Magic, or a loving parent, will fit the bill.

Again, though: napalm + 5.45mm = cheaper solution. And +0 is fine.

The bigger issue is that wizards whup up on everything else, which, while amusing, is probably bad. I give mortals a massive set of bonus stunts and give monsters a slight point break -- and may tweak a few of the weaker supernatural abilities while doing so. If you use a similar strategy, the WCV doesn't look so bad and the lack of a Catch rebate won't bother you.
Title: Re: Why is the white court catch worth +0?
Post by: Blackblade on November 13, 2010, 01:40:00 AM
Word of Jim:

Quote
“With regard to True Love, you commented that it needs to be self-sacrificial love… some folks have pointed out that you (generally) can’t get more self-sacrificial than a parent’s love for a child… are parents protected because of that love?”
Not necessarily, because it’s got to be reciprocated equally or it doesn’t work. While a parent’s love for a child can be something pure and selfless, the child doesn’t return the same kind of love. Children can’t. The nature of the relationship isn’t one of equals exchanging trust and affection, but of the greater protecting the lesser.
Title: Re: Why is the white court catch worth +0?
Post by: Ochosi on November 13, 2010, 05:19:55 AM
I am my mother's child, but I am not a child. Keep that quirk of English in mind. I'm also my mother's baby, as you, reader, likely are your own mother's baby, but nevertheless haven't worn a diaper for many decades (and hope to put off doing it again for many, many more).

Sacrificing for your mother is such a compelling concept that it is used to ironically humanize thugs, who respect the offspring-parent bond, in every culture I can think of.

Again, the shortage of love isn't that of individual relationships, but the general love of humanity. Back to that one guy:

“You have heard that it was said, ‘Love your neighbor and hate your enemy.’ But I tell you: Love your enemies and pray for those who persecute you, that you may be sons of your Father in heaven. He causes his sun to rise on the evil and the good, and sends rain on the righteous and the unrighteous. If you love those who love you, what reward will you get?  -- Mt 5:43

That still leaves plenty of people for WCV to feed on, though they have to be careful. If the love that burned them was romantic love, they'd have an easier time of it: loving one's children and getting loved back is far easier -- usually it's just a matter of time, as a parent, until you get reciprocation. Finding someone who loves you romantically, profoundly, is more of a crapshoot, and it's waaaaay harder for an outsider to test (hence the immoral test I mentioned above).

But even if non-romantic love counts, WCV could just lean towards the childless and stick to very dysfunctional families and they'll do fine. Really, Black Courts have it rougher all the way around -- ignoring the super powers for a moment.
Title: Re: Why is the white court catch worth +0?
Post by: Nyarlathotep5150 on November 13, 2010, 06:22:51 AM
Magic can substitute if it compels. Love potions that don't compel, as described in the DFRPG, won't work because they don't compel. Make a magical effect that compels and you have a winner.

   No. You Don't. Because, as I already pointed out (and the novels support), its not a real emotion. Mind magic isn't really making them feel the emotion. Its just making them ACT as though they felt the emotion, and BELIEVE that they feel the emotion... But they don't. Its just a charade. Its not real. And on a subconscious level the target is AWARE that its not real and will struggle against it.
(click to show/hide)
   You can't fake a real emotion. Theres no way to force someone to really feel something they don't. And therefore there is no way to create it.
Title: Re: Why is the white court catch worth +0?
Post by: Richard_Chilton on November 13, 2010, 06:35:25 AM
Anyone but me ever watch Slings and Arrows? There's scene - I think it's at the end of the second session - where a pair of jaded former lovers have to attend the opening of Romeo and Juliet (one's the festival's creative director and the other one of the main actress).  As they take their seats they talk about the flaw in the play - that a love like that is too intense to be maintained.  The entire play takes place within a week or three (I forget how long it is between the meeting and the double suicide) and neither feels that a love like that can be maintained for long...

I see that being the case for True Love - that during most long term relationships you fall in and out of it.  That there are periods where you'd die for each other and other (longer) periods where you being together is just a part of your life.  Of course there are exceptions, but they are rare.

Oh, and about that scene - one of the sponsors gets on stage to give a speech and rather than the typical dry stuff like "We at OxiChem are proud to support the arts..." the man tells about his life long love of his wife and how normally they attend every performance of their favour play (Romeo and Juliet) and have done so for over 40 years but this time his wife's in the hospital.  The doctors say that she'll be home soon... Basically, a naked display of True Love that inspires the pair of jaded former lovers to take one more shoot at it.

Richard
Title: Re: Why is the white court catch worth +0?
Post by: Ochosi on November 13, 2010, 03:43:29 PM
  Because, as I already pointed out (and the novels support), its not a real emotion. Mind magic isn't really making them feel the emotion. Its just making them ACT as though they felt the emotion.

a) Any RPG played will immediately go beyond the scope of its novel source material.

b) What the quoted author claimed is not the only way imaginable magic can be used. The novels themselves show this since a love potion Dresden uses (as an example in the mechanics book for the rpg, so it's not a spoiler) most specifically does not compel -- therefore we already have two forms of emotion manipulation within the novels, one of which directly contradicts your declaration that there is only one way for magic to work. Within the outlines of the rpg, there's nothing keeping yet a third (and a forth, and a fifth) way for magic to create an effect that grants real emotion and relationships outside of those methods. Something we've seen used was a bit of thaumaturgy to give two (willing) individuals mental communication, freedom from insecurities, and an experience of rapid subjective time -- growing a (platonic) relationship at incredible speed, with some side effects.
Title: Re: Why is the white court catch worth +0?
Post by: MyNinjaH8sU on November 13, 2010, 05:02:31 PM
In a word, there are three things
that last forever: faith, hope, and love;
but the greatest of them all is love."

Hmmm... Off topic I know, but I can't help thinking that those virtues are represented somewhere else in the Dresdenverse...  ;D

As for the ongoing argument, this seems like it is becoming a "your group should play it how you want, but the authors' intentions seem clear on the rarity of True Love, both in the novels and in the game. In their world, that's how it is. Yours when you run the game can be however you wish it to be."

I don't mean to belittle anyone's opinion, and obviously this can be a personal subject for everyone, I'm just saying that everyone has vastly different personal experiences, and there is just no way it a subject like this is going to be represented to everyone's mutual satisfaction.

And, really, thats totally cool.
Title: Re: Why is the white court catch worth +0?
Post by: Richard_Chilton on November 13, 2010, 06:16:52 PM
1) It was a lust potion, not a love potion.
2) the white court incite lust, not love.
3) the only magic that comes close to imposing True Love is in the short story Love Hurts and it required
(click to show/hide)

Point three is the main one - Dresden doesn't do a detect True Love spell and he couldn't think of a spell non-black magic spell that would make someone love someone else.

Richard
Title: Re: Why is the white court catch worth +0?
Post by: Blackblade on November 13, 2010, 06:33:40 PM
3) the only magic that comes close to imposing True Love is in the short story Love Hurts and it required
(click to show/hide)

As an addendum to the above,
(click to show/hide)
Title: Re: Why is the white court catch worth +0?
Post by: Ochosi on November 17, 2010, 11:07:09 PM
1) It was a lust potion, not a love potion.

Irrelevant, since the potion was an example of the ability of magic to alter will and behavior, not a limitation on the ability of magic. Your point ignores the point already made making it clear the rpg, by its very nature, exceeds the scope of the novels.

The other points were. . . irrelevant for exactly the same reasons, actually. It seems the post I made before had some bits skipped.

Point three is the main one - Dresden doesn't do a detect True Love spell and he couldn't think of a spell non-black magic spell that would make someone love someone else.


Which limits thaumaturgy as described by the rpg how? Let's count the unfounded assumptions in that quote (non-exhaustive list):
• Dresden had a sufficient amount of time to consider the matter.
• Dresden considered, and discounted, chains of spells and mixtures of spellcraft with nonmagical tactics -- or considered them and decided that such methods didn't fit into his definition of "spell" and discounted them for that reason.
• Dresden is unrivaled in the magical community and no one could come up with a better or more complete answer than he.
• Dresden is unrivaled in creativity as well.
• The point immediately above means that Dresden is the most experienced and/or most scholarly wizard in existence. . .

. . . and so on. We'll stop there for obvious reasons.

The novels aren't the rpg. They don't even limit the rpg. In fact, the rpg's scope was deliberately left open-ended -- textually limited due to the absence of materials that would have otherwise gone in (and actually, I must say, needed to go in*) -- specifically because Jim Butcher didn't want future novels hemmed in or undermined by the rpg.

I've had real-life discussions with physicists and biologists arguing about whether or not something in nature was even possible. We ended the matter, if not the discussion, by checking the literature. A professor who I considered, and still do, so smart it's scary was completely ignorant of the right answer -- it was generally in his field but he just hadn't found out yet. Magic's intellectual size -- for lack of a better word -- isn't clear, but it seems like the secrets of the universe would be pretty freakn' big. On par with the rigor needed for just biology, at least. A field that big is bound to have murky elements for a guy who two specialties are burnination and pulling wacky spells out of his backside.

That in mind, not only are the novels no limit (for the umpteenth time) on the rpg -- they don't even contradict.

Still doesn't make the vulnerability worth bupkis, though. Still comes down to a +0 point Catch.

*Disappointing, but a completely reasonable flaw when dealing with a preexisting IP. Plenty of games have their own, newly-minted cannon and manage to suck on scope with no excuse whatsoever.
Title: Re: Why is the white court catch worth +0?
Post by: Richard_Chilton on November 18, 2010, 02:32:56 AM
Irrelevant, since the potion was an example of the ability of magic to alter will and behavior, not a limitation on the ability of magic. Your point ignores the point already made making it clear the rpg, by its very nature, exceeds the scope of the novels.

It’s an example how magic works in the Dresdenverse.  All the magic in the game is based around how it works in the books.

And I  haven’t seen anything in the game books that says that the magic in the game exceeds the scope of the magic.

Which limits thaumaturgy as described by the rpg how? Let's count the unfounded assumptions in that quote (non-exhaustive list):
• Dresden had a sufficient amount of time to consider the matter.
• Dresden considered, and discounted, chains of spells and mixtures of spellcraft with nonmagical tactics -- or considered them and decided that such methods didn't fit into his definition of "spell" and discounted them for that reason.

These aren’t assumptions – if you’ve read the short story you will see that he spent days investigating before getting away.  He was in his lab for days, hitting his contacts, and was basically at the “ask random people on the street” point when Murphy’s side of the investigation panned out.

• Dresden is unrivaled in the magical community and no one could come up with a better or more complete answer than he.

He has Bob.  Bob is unrivalled.   When asked the right question Bob has the answer

• Dresden is unrivaled in creativity as well.

His creativity is why he lives when he fights out of his weight class.  He routinely survives things that he label’s heavy weights – which is equal to two members of the Senior Council working together.

The novels aren't the rpg. They don't even limit the rpg. In fact, the rpg's scope was deliberately left open-ended -- textually limited due to the absence of materials that would have otherwise gone in (and actually, I must say, needed to go in*) -- specifically because Jim Butcher didn't want future novels hemmed in or undermined by the rpg.

We differ here.  The designer has tried to make the game as close to the books as possible.  He has also seen “the outline” – which plans out the entire 22 books and trilogy.  He worked closely with Jim to map the game as closely as possible to the book.

I've had real-life discussions with physicists and biologists arguing about whether or not something in nature was even possible. We ended the matter, if not the discussion, by checking the literature. A professor who I considered, and still do, so smart it's scary was completely ignorant of the right answer -- it was generally in his field but he just hadn't found out yet. Magic's intellectual size -- for lack of a better word -- isn't clear, but it seems like the secrets of the universe would be pretty freakn' big. On par with the rigor needed for just biology, at least. A field that big is bound to have murky elements for a guy who two specialties are burnination and pulling wacky spells out of his backside.

You’re forgetting that he has Bob – a source of near infinite knowledge.

That in mind, not only are the novels no limit (for the umpteenth time) on the rpg -- they don't even contradict.

In which case the designer failed in his stated goal to map to the books as much as possible.

Still doesn't make the vulnerability worth bupkis, though. Still comes down to a +0 point Catch.

It looks like this will be the point where we disagree.   This thread asks “Why is the white court catch worth +0?” and I’ve tried to answer it.  From what I can see the game designers looked at the source material True Love just can’t be used as a weapon, which is why it isn’t worth much as a catch.  You feel that True Love is can easy be used as a weapon and thus should be worth more.  I’ve tried to cite the sources as evidence, you disagree that the books should be cited.

Why don’t we agree that in your game True Love can be used as a weapon and thus should be worth a bit more? If (in your game) it’s as common as you say I’d say that it should probably be worth the same as iron is to the fae.

Richard
Title: Re: Why is the white court catch worth +0?
Post by: Nyarlathotep5150 on November 18, 2010, 02:50:13 AM
a) Any RPG played will immediately go beyond the scope of its novel source material.

    True in essence. Absolutely any RPG will go beyond the source material in that players will think up things that where never covered in the source material.
    But the implication you mean by this point, that the opposite is also true, that its okay to ignore or flat out contradict the source material is just flat out wrong. Its as much of a BS argument as GM's that pull out the, "The GM can change or ignore any rule." rule, just to cover for the fact that he's too lazy to learn the rules. Thats not what that statement is supposed to mean.
    The magic and the Rules in the Dresden Files RPG are based on and intended to bring to life the world in the novels. So the limitations and rules set out in the novels do matter. If you intend to ignore them then you should call the game something else, because you are not playing the Dresden Files RPG.
Title: Re: Why is the white court catch worth +0?
Post by: neko128 on November 18, 2010, 03:19:47 PM
Quote
He has Bob.  Bob is unrivalled.   When asked the right question Bob has the answer
Quote
You’re forgetting that he has Bob – a source of near infinite knowledge.

This is untrue, and in fact specifically contradicted in "Our World" -

Code: [Select]
As an informational entity, it
is similar to the Archive, but much less powerful.
(Its direct knowledge of Faerie is mostly focused
on the Winter Court side of the equation. Also,
its understanding of the power of faith—and for
that matter, technology—is limited.)

Bob's knowledge is immense compared to most other individuals, but it's a result of - effectively - being a lab assistant for a few centuries and knowing lots of people to ask for the right answers.  The same applies to people like the Merlin - older and powerful wizards.  He's specifically listed as having a truly impressive - but limited - set of knowledge, with a couple of glaring holes.

Quote
His creativity is why he lives when he fights out of his weight class.  He routinely survives things that he label’s heavy weights – which is equal to two members of the Senior Council working together.

And he routinely defeats or escapes them through a combination of (granted) creativity, dumb luck, sheer raw power, and immensely powerful friends.  The vast majority of his major encounters (as chronicled in the books) would have killed him without the intervention of sometimes almost-god-level powers on his behalf.

Harry not being able to do something is not the be-all and end-all of magic.  After several more centuries of study, his not being able to do something will still not be the be-all and end-all of magic.  The theme of personal belief limiting ability is touched upon repeatedly in the novels.  He's unusually good at tracking spells, but he comments repeatedly about other people being better at other things than him - like Veils.  Hell, even look at the sidebar under Thaumaturgy about thematic vs. functional specializations.
Title: Re: Why is the white court catch worth +0?
Post by: Ochosi on November 25, 2010, 02:35:26 AM
It’s an example how magic works in the Dresdenverse.  All the magic in the game is based around how it works in the books.

That doesn’t make it relevant. You missed the point I made above. It’s irrelevant because it isn’t a specific example of the phenomenon at hand. There are many ways to reach love facilitated by magic; that the book points out one way it cannot work (and implies/describes several other ways it cannot work) is irrelevant. There are many way to fail at machine-powered flight; the Wright brothers came up many, then found one that worked.

These aren’t assumptions – if you’ve read the short story you will see that he spent days investigating before getting away.

And how does this negate the assumptions? Dresden is still a thaumaturgist of finite ability. The Wright brothers, again, took quite some time -- and probably had less pressure to succeed.

And, um, there’s the fact that wizards don’t like to share knowledge. That’s a pretty big deal here when it comes to personal limitations. If you have the answer to a vexing problem, it may be in your best interests to convince the world that there is no answer. . .

He has Bob.  Bob is unrivalled.   When asked the right question Bob has the answer

So Bob > the Merlin? More assumptions. Dresden always knows the right answer to ask? More assumptions. Wait, no, that Bob thing isn’t an assumption -- it’s incorrect. Bob is old, and wise, and extremely experienced, but that doesn’t make him perfect or near-perfect. By this logic, there should be vampires running around that could trump him.

If Bob were truly unrivaled and always provided the right answer, the plots of the stories wouldn’t advance past “Bob tells Dresden exactly what to do.” Bob is not the omniscient being you’re implying he is.

We differ here.  The designer has tried to make the game as close to the books as possible.  He has also seen “the outline” – which plans out the entire 22 books and trilogy.

Um, no, this is wrong. I was making reference to some of the designer’s own comments. The design is deliberately limited in scope to keep Mr. Butcher from having to feel limited by the RPG -- the designer mentioned as much someplace previously.

His creativity is why he lives when he fights out of his weight class.  He routinely survives things that he label’s heavy weights. . .

This does not make Dresden unrivaled in creativity. It merely makes him creative. By your logic, Picasso could have spoken on music with complete authority, and Philip Glass can tell you everything you need to know about sculpting.

You’re forgetting that he has Bob – a source of near infinite knowledge.

Not forgotten -- and, as previously mentioned, not near-infinte.

You feel that True Love is can easy be used as a weapon and thus should be worth more.

Wait, what? You completely mischaracterize my position. I pointed out above that love cannot be easily used as a weapon, even though it can be engineered and arranged through magical and mundane means. Actually, I feel silly repeating myself here -- I know I wrote as much above and have just reviewed the earlier statements. I even say that the catch is worth only +0 and imply that +1 is an overcharitable longshot. Did you even read the section you quoted? How can you come to the conclusion that I said that true love is “easily” used as a weapon if I grant the anthrophage no point reduction? This evaluation of my position is both logically incoherent and contrary to my statements. With respect, are you reading what I wrote or deciding to argue against an argument you have created?

I’ve tried to cite the sources as evidence, you disagree that the books should be cited.

No, I’ve disagreed with the assumption -- completely unfounded and only once (in one sentence above) even mentioned by yourself -- that the citations you’ve mentioned are relevant. I do recognize that the books are, of course, important.

Why don’t we agree that in your game True Love can be used as a weapon and thus should be worth a bit more?

Ah, now here we have an honest and clear disagreement. My position is that though love can be “weaponized,” the effort to engineer it would be comparable to, and less effective than, hiring a guy named Guido to snipe the pale little maggot.* If someone made a human that was very tough and fast in a game I’m running then pointed out that “concentrated hydrochloric acid, available at chemical supply stores, will stop him in his tracks!” I’d laugh and still deny him a point break. Humans are absolutely surrounded by toxic and hostile substances; I don’t think the Catch of the WCV really makes them much more vulnerable than humans in the main.

If this were a much sharper point-buy system, instead of FATE, you’re d@mn skippy I’d grant that points. But a refresh is a big, big stack of stats -- too big for this particular characteristic.

Change systems and we’d be in agreement: the WCV disadvantage is worth points.

In FATE? Not so much.

If you want those points and I have a say, switch to Champions or GURPS or something with extremely particular character creation systems.


*Some of our number are biased against predatory parahumans, and the attitude is infectious.


But the implication you mean by this point, that the opposite is also true, that its okay to ignore or flat out contradict the source material is just flat out wrong.

Well, it’s a good thing that the only place that implication and contradiction exists is in your head. I made no such claim and implied nothing of the sort and took great pains to make it clear that the book’s text cited by the previously-quoted poster was not on point. Given that it was not on point, I did not contradict it. Indeed, your claim is a severe mischaracterization since I went out of my way to point out why the example was irrelevant and offered no guidance -- and offered no limits on magic at large. We had this sort of thing come up here; the books were found inadequate by the players, your unflattering (and unwarranted) comparison notwithstanding. But that makes sense: they’re novels, not the Bible. (Hell, the Bible isn’t the bible of everything: it doesn’t cover lots of stuff. Which is good: it’s long enough as it is.)
Title: Re: Why is the white court catch worth +0?
Post by: Amelia Crane on November 25, 2010, 08:42:34 AM
Okay, just to keep this from devolving into a smoldering debate where a few people pick apart each others words, here's a challenge.  Describe for me, NUMERICALLY, how common you think love is, and how common you think "true magic" is.  For bonus points, describe how many people know about the weakness.

For example, as I've previously stated, I estimated magic to be possessed by one in every million people.  I (conservatively) estimated love to have the same frequency.

I don't know how many white court vampires there are, but a fairly major meeting in the deeps seemed to have not more than a hundred of them, so perhaps they number in the thousands worldwide.  Which actually puts them as common as wizards in my estimation.  Anyway, they should each know about their own house's weakness, and have a basis for a guess for the others.  And if they CAN guess I can easily imagine them propogating that information among their own house (to better bring about the downfall of the other houses).  Which means it's just a matter of knowing a WCV that isn't in the house you want to target and asking them nicely for the weakness.  Which can be done with a good contacts roll.

The problem is, the stated guidelines for pricing catches don't count how weaponizable something is.  I mean you could define a catch as Rainbows or dishonesty.  Things which are somewhat common, but very unweaponizable.  But because everyone has access to dishonesty, it would be worth +2.
Title: Re: Why is the white court catch worth +0?
Post by: the_glasglow on November 25, 2010, 01:07:44 PM
Quote
The problem is, the stated guidelines for pricing catches don't count how weaponizable something is.  I mean you could define a catch as Rainbows or dishonesty.  Things which are somewhat common, but very unweaponizable.  But because everyone has access to dishonesty, it would be worth +2

I think you may be on to something here - the Catch is inherently bound up in the recovery/toughness powers, which therefore already implies damage-inflicting objects/environmental effects. I agree with you about the scarcity (or not) of people in true love, but bear in mind that the scarcity of things which can be used to satisfy the catch "True Love" is not the same as the number of people "suffering" from it.

Harry can quite safely punch Thomas - he does not satisfy the catch. The fact that Inara could not feed on Harry (because the True love acts as a defense) is more a compel of Inari's high concept or Harry invoking a susan-related aspect than the satisfaction of the catch

I think the weaponizing argument _is_ already tied up in the scarcity - and would give your rainbow/dishonesty catches an appropriate cost (+0) (OK - maybe the dishonesty one would be +1 - I personally can think of quite a few dishonest weapons ;) )
Title: Re: Why is the white court catch worth +0?
Post by: Selrach on November 29, 2010, 06:51:35 AM
Wow I think this thread has +0 Catch and some Mythic Recovery cause it just won't die. ;D
Title: Re: Why is the white court catch worth +0?
Post by: deathwombat on November 29, 2010, 11:59:06 AM
Die thread die!!!