Thank you! Although it looks like it'll be a while. Carter's player has a month of family-forced funtime for the rest of April, and May sees birthday weekends for my wife, daughter, and dad. I'm not quite getting the gaming shakes, but I doubt it will be long before withdrawal symptoms kick in...
PPS: Pretty sure that that mass enthrallment spell is unfair. But it was aimed at NPCs, so who cares?
If You Encounter God... is probably overpriced, though.It's All Creatures Are Equal Before God, except on a knife, so less discount.
It's All Creatures Are Equal Before God, except on a knife, so less discount.
ACAEBG ignores mundane armour and might only cost 3.
The IoP list could use some more contributions.
PS: Is Alex Abel an Unknown Armies reference?
Why would they want to resist the smoke? It's free Powers!
That aside, sounds like a good session.
How do the "Additional Powers" of the demons work?
Your game sounds like great fun. Really makes me want to play DFRPG. Plus, you make it work without a City, which must be difficult.
I get your meaning. Plus, big cities means a lot of cops, which sounds like a big problem for some of your PCs! ;)
PS: I really have to wonder why you had bullets on hand when gaming, especially since you didn't have FP tokens.
Then again; I live on a farm and hunt and am an active 2nd amendment fan/NRAmember/FOID card carrier/conceal and carry advocate
Ah. Don't have those in Belgium (where I live) AFAIK and definitely don't have them in UK (where I'm from). In fact, Handguns are almost completely illegal in UK: unless you're in the military or Police Trojan (think SWAT) units and are on duty, you can't have one.
Sounds like a fun session.
Your PCs are a bit of a walking disaster zone, aren't they?
PS: I really have to wonder why you had bullets on hand when gaming, especially since you didn't have FP tokens.
I for one don't use fate chips. We use an honor system;
Yeah, the PCs are collectively a bit like the Punisher for supernatural creatures. And we normally game in Bill's player's basement, where his gun safes and assorted accoutrements are, so a box of .22s was at hand. If we gamed upstairs, we'd use... I dunno, Lego bricks or something for FP.
Just never use M&Ms. :D
That's cool. By contrast, I like the "clink" of physical tokens and being able to easily (emphasis easily) see how many FP my players have at any given time, so I can sneakily adjust the difficulty on the fly, think more about Compels so they can get more FP back, and so on.
Sounds fun as always.
For Toughness Powers, why not just use DFRPG-style armour? Subtracting X from the weapon rating of every incoming attack seems easier than mucking around with consequences.
Rules Note: I have to say, I think Scott’s player and I both liked the changes we made where we’d simply have a compel if closing the Sight would be a problem.
He spent a FP and produced a tiger mask he kept from Van Owen’s house (basically an invoke for effect on Arcane Acquisitions Expert). This mask acted like a chameleon-esque veil, and with it Carter was able to enter the evidence room right under the camera’s nose. All the big items from Van Owen’s were here now, as well as the tapes from the panic room. Carter accepted a compel here - he was greedy enough that he’d take something big, big enough that the courthouse security cameras would see him leaving.
The ghost was outmatched. It already had a consequence from Clay’s new knife, and it had to contend with an ex-con who could kill it with his bare hands on its own turf as well as two more guys working to trap it inside a circle. The ghost survived another round but took a moderate consequence, then conceded before Bill could close the circle. In the real world, the spectre just flickered out. On the other side, however, Scott saw napalm scour his valley clean of life. He was thrown back against Koons’ Ranger, his jacket smoking with ectoplasm from his narrow escape.
Clay beat down the deputy for the second time that day, then the gang was off and running.
The Sight is a sort of juiced-up stunt off of Notice. It’s a “third eye” or “true seeing” - it lets you see concepts, personalities, echoes of the past and possible futures. You can overcome veils and glamours, but the Sight can also be extremely cryptic and has the potential to leave lasting mental scars. The Sight is something that you choose to open (although sometimes choosing to do so can be the result of a compel, and come at a bad time).
You can also use the Sight to mentally attack someone. Wizards call it a soulgaze; Ghost Rider calls it a Penance Stare. Either way, you need an opportunity to look someone in their eyes. This normally requires an advantage or aspect in place like “Face to face” or “Distracting Eyes” for example. Then you roll an opposed Balls check. On a tie, each person learns 1 aspect they didn’t already know from the other. If there’s a clear winner, each person learns an aspect as on a tie, plus the winner either 1) learns all the other person’s aspects or 2) deals mental stress equal to the shifts generated on the roll. If the winner succeeded with style, they can do both.
The second time?
I think I missed the first time. When was it?
Scott's player never failed a roll to close the Sight before, even if I had a good idea for something to happen if he failed. Compels just get right down to business. I probably did beef up the Sight some with the rules hacks I'm using for my Core conversion...
Yeah, that looks like a pretty big upgrade.
Especially if the gaze-revealed Aspects are taggable.
I'm kinda surprised by the ruthlessness of your players. Running a magical creature fight club is unethical, to be sure, but did they really all have to die?
4 deaths, 2 of which were due to a crossfire over gambling winnings.
Out of curiosity, which ones (if any) would you guys have spared?
I count 5 deaths, actually. London, Poppa Capp, that farmhand that was working on the generator, Duke, and Marshall.
The farmhand that Ajaz got with the throwing knife, definitely. He didn't do anything except be vaguely associated with some nasty people. I don't think that having a job on the same piece of land as a dogfighting ring deserves the death penalty.
Might have spared Poppa Capp, or might not have. Depends on whether or not it was practical to punch him out. I mean, I'd rather not kill him, but I wouldn't feel too guilty if I did.
Probably wouldn't have gone through the cages shooting everything that looked nasty, either. Too much risk of misjudging an animal.