Well, the question isn't really 'should or shouldn't allow it?' The question is 'how to make it possible?'
I think it would make for a compelling PC, if the curse on him has a built-in resolution the player could work towards. MacFinn's curse is supposed to plague his bloodline until the end times. What's to say that all loup-garou cursed would have the same stipulation?
Would the PC gain anything from being cursed, or would he be a pure mortal with a curse?
Well, the question isn't really 'should or shouldn't allow it?' The question is 'how to make it possible?'
I think it would make for a compelling PC, if the curse on him has a built-in resolution the player could work towards. MacFinn's curse is supposed to plague his bloodline until the end times. What's to say that all loup-garou cursed would have the same stipulation?
Would the PC gain anything from being cursed, or would he be a pure mortal with a curse?
How to make it possible, first off both your High Concept and probably your Trouble should reflect the character's Loup-Garou nature and the Curse the character is under.
A PC would only gain something from being cursed if you bought some sort of Power with your refresh. And I'd say that any Powers you want to be able to use in your human form should probably come out of the starting Refresh for your campaign level. I'd model the Curse by making a normal character and then having your character turn into an NPC monster with Loup-Garou powers during the full moon nights. Now even though you don't have access to most of the Loup-Garou powers most of the time you are still deep in metaphysical hock after having to buying all those Loup-Garou powers, so I'd say that being a Pure Mortal is right out. And about the only Power that might be available to the Loup-Garou in his human form is Echoes of the Beast.
Because if your never going to be able to use you powers in a way that is dependably safe, why should you have to pay for them?Even more than that, you only have access to those powers when you are an NPC, and the enemy of the party (and anything else that crosses your path). A Loup Garou is a creature of pure, unchained rage and destruction. When in Wolf form, they attack anything hunt and kill anything they come across. They can't be reasoned, they can't be calmed down, and they can't be stopped by anything but inherited silver, or a special magic circle made to hold their kind (Harley broke out of a police holding cell with no trouble at all).
Because if your never going to be able to use you powers in a way that is dependably safe, why should you have to pay for them?"Because you don't put a bomb on stage unless you plan to have an explosion." That is a quote from an interview about Angels and Demons (the film). So why should anyone want to play a Loup-Garou if they will never let their beast run wild?
And I think a character like this is really interesting. Trying to balance a normal life while being cursed could lead to some fun role play."Interesting" isn't the same as "Playable."
And compels aren't supposed to kill the party or drive home values into the ground (can you imagine the insurance premium for loup-garou home owners?).But some compels can lead to this. Just look at changes. Harry took a lot of compels in that and