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The Dresden Files => DFRPG => Topic started by: Emburii on July 07, 2010, 01:28:14 AM
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'Hardened warrior' generally implies someone who will always go for the kill. This is not the case with my present character, so I need something that still implies martial prowess and commitment without the callousness. It also needs to be general enough to serve as a self-compel, GM compel, or fate-spendable advantage. A friend has suggested 'This Will Not Stand', but if anyone has other ideas I'd be very grateful.
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Perhaps "Nothing Will Stop Me If I Choose to Act"
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Oooh, that is nice, and very fitting. This is a character who charged a dragon because something had to be tried even if there was little chance of winning, and that phrase would describe that attitude perfectly.
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Glad you like it, happy to help :D
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I've got a few sessions to decide, anyway.
It just seems important to differentiate, since the entire rest of the party used lethal force against confused semi-mortals using trank darts. It seems like some kind of sign when the Norse woman thinks there's a little too much killing.
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"I'll fight if I must."
"Sometimes violence is justified."
"I can whup you if I need to."
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Can you describe the character a bit more? Does he not kill at all? Is he compassionate? Merciful? Does he believe in redemption? Are ethics/The Good really important to him?
TVTROPES.org has a bunch of nice phrases for things. I think one might work, but it is hard to tell without more information.
Beware the Nice Ones
Right Makes Might
Technical Pacifist or Martial Pacifist
Determinator
I think there are others I could dig up. Be careful about going to the website though, it can eat hours of time if you are not prepared.
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She will kill if the other person in the conflict is using lethal force against her, allies, or innocent bystanders without extenuating circumstances. She is compassionate, though not always merciful; action paid is repaid in kind, regardless of begging. Ethics and honor are intensely important personally, and even though she is a little harsh herself she can respect the strength that being merciful requires.
I've heard of TVTropes and will check it out.
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I've heard of TVTropes and will check it out.
I recommend thinking of characters in TV shows, comics, movies, etc that match your character in this respect. Then look up those shows and check out the tropes.
Does she avoid physical conflict if at all possible and then kick ass if she must?
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She doesn't avoid it, in fact it generally is her first reaction. However, she always tries to make it a reasoned reaction, trying to make sure that it is only in kind and not excessive.
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"By the warrior code"?
Strength in honor?
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Hmm, perhaps one of the "Badass" tropes would fit.
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'Strength in Honor' could also work.
I'll go look at the 'Badass' tropes, though I fear they might be a little overdone. Still, I guess a Norse warrior type isn't exactly uncommon or original anyway, so one of those could be very appropriate.
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I think: "Don't make me whoop your ass" works, because it sums up the idea of violence if necessary/provoked.
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How about
"sow the wind, reap the whirlwind"
or maybe shorten it and just use
"sow the wind..."
It might even be something the character likes to say before attacking...
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Certainly poetic, and a bit ironic for a Norse-ish character. Considering the origins of the phrase 'reap the whirlwind', it would be interesting when paired with the Spear.
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Oh, dear. The GM has informed me that taking 'Reap the Whirlwind' will most likely end up with my character killing a party member. I like the meta-commentary of the aspect within the Dresdenverse, as an Old Testament phrase applied to a believer of the Norse practices who is trying to reclaim an artifact as a potent pagan symbol instead of a Christian artifact. On the other hand, 'This Will Not Stand' is just as strong and a little more neutral.
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Maybe words like Guardian, Defender or Crusader could work? Or concepts like Justice, Vigilance, Valour and Righteousness? i.e.
Righteous Warrior.
Vigilant Defender.
Just Guardian.
Virtuous Vigilante.
Noble Soldier.
Or something more abstract like:
'Justice guides me/my hand'
'Justice above all'
'Good always triumphs'
'Always follow the code'
'With great power comes great responsibility' - I couldn't resist :D
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Can of "whup ass"
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My $0.02.
'There are some things worth killing for'
Regards.
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Killswitch
Destruction waiting silently behind the Eyes
There is a time for words... and a time for war...
The meekness of Galciers
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Hmm, got something from Doctor Who:
The Oncoming Storm
Requires you to be totally awesome though.
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Oh, dear. The GM has informed me that taking 'Reap the Whirlwind' will most likely end up with my character killing a party member.
Just as an aside, I think your GM is exercising a bit too much control over your aspects. Remember that under the RAW, he isn't the one who gets to decide what taken out means. Of course, how to diplomatically state this would be a challenging roll of your social skills....
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Oh, dear. The GM has informed me that taking 'Reap the Whirlwind' will most likely end up with my character killing a party member.
Seems to me he's taking the aspect a bit to literal... You could easily change the aspect to "Sow the wind, reap the Storm". Thats basically the same, just not the common form the quote takes in english. (It's closer to the german version, which is "Wer den Wind sät, wird den Sturm ernten". In english "Who sows the wind, will reap the storm")
That would be without the element of "whirl" which i suppose is what made your GM say that there'd be collateral damage.
The following interpretation could then apply: that when people do something bad, they can expect you to reward them kind, just a lot harder.
Not that this interpretation needed to be explained here, i bet.*g*
So as long as your party members don't get rowdy... there'd be no reason to compel you to kill them.
I could also be totally off trying to deconstruct your GM's thinking though *g*
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I could also be totally off trying to deconstruct your GM's thinking though *g*
Quite possibly he's just one of those GMs that tries to find as many ways to punish/cause trouble to the players as possible. Pretty common.
Could be he's misinterpreting how compels work. Reap the Whirlwind should be used to make you attack/kill enemies after they've provoked you and you'd rather get information out of them or calm the situation down. Also good for causing trouble in social situations.
Using it in some way to hurt/kill party members is insane.
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Oh, dear. The GM has informed me that taking 'Reap the Whirlwind' will most likely end up with my character killing a party member. I like the meta-commentary of the aspect within the Dresdenverse, as an Old Testament phrase applied to a believer of the Norse practices who is trying to reclaim an artifact as a potent pagan symbol instead of a Christian artifact. On the other hand, 'This Will Not Stand' is just as strong and a little more neutral.
lol
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Seems to me he's taking the aspect a bit to literal...
It has something to do with the wording of a certain death curse that occurred in that game.
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Ah, you do remember. Would you be upset if I did end up taking it?
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Losing any character doesn't cause me concern. I have so many good character ideas :D. So do what you want :D