ParanetOnline

The Dresden Files => DFRPG => Topic started by: 2814 on June 01, 2010, 06:45:57 PM

Title: Has anyone killed Harry?
Post by: 2814 on June 01, 2010, 06:45:57 PM
In one to the RPG books they mention Killing him off and moving forward from that. Has any of the Gm" out there given it any thought or done it. Giving it strong consideration, want to move my game in a little different direction. Thoughts and comments are welcome and wanted.
Title: Re: RIP Harry Dresden
Post by: dwightfry on June 01, 2010, 09:34:24 PM
Really considering it myself for my home game.
Title: Re: RIP Harry Dresden
Post by: Viatos on June 02, 2010, 03:29:00 AM
I've given it thought, but it just seems like a lot of work that you don't really need. You can keep the entire setting without the timeline, or include the timeline events but just say the White Council handled it. That sidebar with problems that only Harry Dresden could have solved pretty much ignores a GM's right to drop random characters wherever and whenever she wants - pretty much all of them, for instance, can be handwaved with "the White Council found out and stopped it".

If you're actually going through the story events, then you might have an issue, and then the sidebar might be helpful.
Title: Re: RIP Harry Dresden
Post by: Wordmaker on June 02, 2010, 08:22:05 AM
I haven't considered it, mostly because I'm keeping my own campaigns as seperate from Harry's story as I can. I'm running my games like a series of books set well away from Chicago, so I can either leave the canon story in the background between scenarios, or change and ignore anything I need to without worrying about how it effects my game.
Title: Re: RIP Harry Dresden
Post by: Papa Gruff on June 02, 2010, 10:51:41 AM
I haven't considered it, mostly because I'm keeping my own campaigns as seperate from Harry's story as I can. I'm running my games like a series of books set well away from Chicago, so I can either leave the canon story in the background between scenarios, or change and ignore anything I need to without worrying about how it effects my game.

Thats kind of the way I'm handling this myself. Me and my guys are sitting between Grave Peril and Summer Knight at the moment, more to the Grave Peril end though. The Vampire War has not yet been openly declared and my players find them selfs in a situation where they further aggravate the Red Court. As they tried to contact the wardens for some backup I dropped Wizard Dresden's name for great effect...

... My plan is to let my players brush the canon story every now and then to get them immersed in the background as much as I think possible, yet to let have them there own "books" so to speak. Some things can even happen in the off screen time in between scenarios. A good example is the council meeting during the beginning of summer knight. It would be great fun if two Wizards talk about the council meeting at the beginning of Summer Knight and one of the Wizards tells the other one, who was not able to participate, what new blunder this crazy scary Wizard from Chicago did again.

To return to the Thread: I wouldn't kill Harry. He is just to cool of a NPC to cross paths with from time to time...
Title: Re: RIP Harry Dresden
Post by: CMEast on June 02, 2010, 11:05:36 AM
Our game is set in London and so it barely touches the events in the book at all (and the gun laws should make it interesting too), however if you're set on running your game in Chicago or similar, just move Harry Dresden, pretend his events took place in another city or another country. Then decide what wars you want in the background (if any) and how far along they've progressed.
Title: Re: RIP Harry Dresden
Post by: SaintAndSinner on June 02, 2010, 08:12:27 PM
I'll let you know after this summer.  Mab's mad and who knows what she'll have some poor saps who owe her big doing.   ::)
Title: Re: RIP Harry Dresden
Post by: TheMouse on June 02, 2010, 10:39:37 PM
I've given it thought, but it just seems like a lot of work that you don't really need.

A lot of work? "Harry died right after the most recent book. Stop paying attention to them." Done.

Another thing I'm considering is, "It's the same world, but the events of the book never happened." Again, done. Very, very little work.
Title: Re: RIP Harry Dresden
Post by: Papa Gruff on June 02, 2010, 10:50:07 PM
A lot of work? "Harry died right after the most recent book. Stop paying attention to them." Done.

Another thing I'm considering is, "It's the same world, but the events of the book never happened." Again, done. Very, very little work.

(click to show/hide)
Title: Re: RIP Harry Dresden
Post by: DesertCoyote on June 02, 2010, 11:04:19 PM
Why would I kill him when it's much more amusing to me to put my players in situations where they're likely to get on harry's bad side... like surrounding his apartment with iron nails to get out of a debt to a fairy.
Title: Re: RIP Harry Dresden
Post by: HoodooHuckster on June 04, 2010, 09:39:14 PM
I'm curious why you are wanting to kill of Harry in the setting?  Are setting your game in Chicago? Because it seems to me that if your not in Chicago itself than there should be no reason to kill him off.
Title: Re: RIP Harry Dresden(BOOK SPOILERS IN THIS POST!!!!)
Post by: 2814 on June 05, 2010, 02:28:42 PM
BOOK SPOILERS IN THIS POST!!!! AVERT YOUR GAZE IF YOU ARE 2 BOOKS BEHIND!!!! WARNED YOU HAVE BEEN!!!!!






(click to show/hide)

2. Harry is killed on the island at the end of TC. Whether it was Shag or something else not sure. Due to his premature death, the shield that Molly put up gets detonated by an impatient Ancient Mai. It kills her(MAi) and cripples both Listens to Wind and McCoy. Needless to say, within a year the White council has lost the war and the laws of magic are no longer enforced. A very bleak point to start at, but with no laws comes the freedom to try and change things..........

(click to show/hide)

4. The TV show world. Probably the hardest one, since there is only 1 season to work with. But some of the changes were good. One of my players suggested it, so have been working with it  a bit
Title: Re: *BOOK SPOILERS* Integrating TDF in the RPG
Post by: Shecky on June 05, 2010, 03:23:42 PM
In one to the RPG books they mention Killing him off and moving forward from that. Has any of the Gm" out there given it any thought or done it. Giving it strong consideration, want to move my game in a little different direction. Thoughts and comments are welcome and wanted.

Please change the title of your original post so that it doesn't contain a spoiler for those who haven't read Changes. Even though it's in the RPG section, the thread title does appear on the "Recent Unread Posts", etc. searches - and it's a big-time spoiler.
Title: Re: RIP Harry Dresden
Post by: KOFFEYKID on June 05, 2010, 04:59:22 PM
Umm, the thread has nothing to do with changes. There is actually a whole section in the book where they talk about killing Harry off to keep him from interfering with your game world.
(click to show/hide)
Title: Re: RIP Harry Dresden
Post by: Shecky on June 05, 2010, 05:52:41 PM
Umm, the thread has nothing to do with changes. There is actually a whole section in the book where they talk about killing Harry off to keep him from interfering with your game world.
(click to show/hide)

A bit too close to the mark, however. Better to do something utterly simple and be safe than to ruin someone's enjoyment.
Title: Re: RIP Harry Dresden
Post by: Mal_Luck on June 05, 2010, 06:06:40 PM
Probably the biggest change I could see during Death Masks, if Harry and the Knights failed to stop Nicodemus he would have spread the plague curse all around the world, possibly killing a couple billion. Not to mention all three swords would be up for grabs and the Winter Knight job since Dresden is dead.

And then the Darkhallow happens the next year and wipes out the senior council...

This would probably be the route to go if you wanted a post-apocalyptic Dresden setting.
Title: Re: RIP Harry Dresden SPOILERS DEAD AHEAD!!!! YOU ARE WARNED!!!!!
Post by: 2814 on June 05, 2010, 07:48:38 PM
I fixed the title, sorry about that. Someone needs to teach me how to do the cool invisible text thing at some point.


    I have found that some worlds( game and literary alike) sometimes are easier to work in when the title or titular character are not involved. Doctor Who is a good example at times. Very easy to abuse a 1000 year old alien with a sonic mcguffin.  And where as Killing him seems harsh, heroes fall so that heroes may rise.


Title: Re: RIP Harry Dresden SPOILERS DEAD AHEAD!!!! YOU ARE WARNED!!!!!
Post by: Deadmanwalking on June 05, 2010, 08:06:04 PM
Yeah, but Harry is a different sort of thing than the Doctor. He's not everywhere he needs to be, in fact he's pretty much just in Chicago. If your game is literally anywhere in the world except Chicago, having Harry never show up is not only justifiable, but the default setting.
Title: Re: RIP Harry Dresden SPOILERS DEAD AHEAD!!!! YOU ARE WARNED!!!!!
Post by: 2814 on June 05, 2010, 08:09:56 PM
It is like throwing a rock in the pond, the ripples get there eventually. He is a very big rock in some cases. The biggest waves made by his premature, artificially cuased death. Someone, or something broke law 6 to remove him from the field. What happens next?

   Big fan of quatum leap, sue me.
Title: Re: Has anyone killed Harry?
Post by: Priscellie on June 05, 2010, 11:08:12 PM
Changed the title again and spoiler-tagged several posts. 
Title: Re: Has anyone killed Harry?
Post by: blues.soldier on June 05, 2010, 11:24:15 PM
That could actually be an interesting way to have Harry in your game without actually having him there.

Let the PCs meet Harry once early on and hear about a couple of his adventures while theyre having their own. Then suddenly kaboom, he's dead. In some particularly spectacular way... like what appears to be a nuke dropped on Chicago or something. Something really REALLY big.

Then a certain Gatekeeper shows up on their doorstep saying he needs their help... somebody violated the Law of Magic about Time and went back to kill Harry Dresden... so that the future would be changed in the killer's favor. Can the PCs find and stop the killer NOW so that he never gets powerful enough to go back in time?
Title: Re: Has anyone killed Harry?
Post by: Mal_Luck on June 05, 2010, 11:49:01 PM
Then a certain Gatekeeper shows up on their doorstep saying he needs their help... somebody violated the Law of Magic about Time and went back to kill Harry Dresden... so that the future would be changed in the killer's favor. Can the PCs find and stop the killer NOW so that he never gets powerful enough to go back in time?

So the big bad evil guy is SkyNet?  :P
Title: Re: Has anyone killed Harry?
Post by: BobForPresident on June 05, 2010, 11:58:16 PM
Oooo...a "Harry's Dead and Whodunnit" session would be all kinds o' fun.
Title: Re: Has anyone killed Harry?
Post by: 2814 on June 06, 2010, 12:06:59 AM
That is what I was debating. But time travel can get unwieldy. But, it can also be a lot of fun.
Title: Re: Has anyone killed Harry?
Post by: Wordmaker on June 06, 2010, 10:16:23 AM
I've just ruled that in my game, everything up to Small Favour has happened, with one or two small changes to canon, like
(click to show/hide)
(Small Favour Spoiler).

From the end of Small Favour onward, I've told my players, things won't be happening as they have in the books. Turn Coat may happen, but Changes, probably not so much.

I'm running my campaign as though each story arc or scenario is a book in a series. So when we play we can focus entirely on our Boston, and not worry about Chicago. Anything major that happens that I want to incorporate I can alter or have mentioned in the background without it being an issue in-game, since the odds of even the events of Turn Coat having an effect on a 3-4 day period out of an entire period of 6-9 months are extremely low.

I don't need to kill Harry, just ignore him. He's not the only one who has evil to stop.
Title: Re: Has anyone killed Harry?
Post by: blues.soldier on June 06, 2010, 02:03:48 PM
I don't need to kill Harry, just ignore him. He's not the only one who has evil to stop.

And there's the crux of it, ladies and gentlemen.

Game on.
Title: Re: Has anyone killed Harry?
Post by: TheMouse on June 06, 2010, 06:33:36 PM
So the big bad evil guy is SkyNet?  :P

Terminators + a magical setting = HIT Marks. Just saying.