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The Dresden Files => DFRPG => Topic started by: MrTact on April 23, 2010, 03:23:05 AM

Title: Question(s) about spell crafting specialization and refinement
Post by: MrTact on April 23, 2010, 03:23:05 AM
Full-blown eve or thaum give a +2 specialization bonus to one skill. Levels of refinement can increase this bonus. However, refinement spec bonuses are subject to a couple of restrictions, namely 1) the skill pyramid structure, and 2) limited to the character's Lore.

My question is, how does this interact with with the base specialization bonus? The base bonus obviously already breaks rule #1.
Title: Re: Question(s) about spell crafting specialization and refinement
Post by: luminos on April 23, 2010, 03:44:46 AM
the specialization bonus is only +1 for evo or thaum.
Title: Re: Question(s) about spell crafting specialization and refinement
Post by: iago on April 23, 2010, 04:41:16 AM
What base bonus are you talking about?

... ah, I see; we didn't explicitly say "+1" and you assumed it was a +2. It's not; specialization bonuses are as they are described in Refinement, YS182. I'll see if I can squeeze in some forward references.

EDIT: Except we already did:

Quote
This specialization can take one of two forms—either a power bonus, increasing the caster’s Conviction score by one for any spell of that element, or a control bonus, increasing the caster’s Discipline roll to control the spell by one.
Title: Re: Question(s) about spell crafting specialization and refinement
Post by: MrTact on April 25, 2010, 04:58:17 PM
Yup, that was my bad. I saw the number 2 elsewhere in that column and erroneously conflated it.