so i was setting in my room the other day thinking about the dresden files. Well according to dresden's character sheet he starts out at submurged(sp?) power level and is always, even in later books, talking about how his powers aren't at a full stature for wizard's yet. So it got me thinking if the average power level for wizards is that high how strong do the members of the senior council have to be?
I mean they are always talked about as being the most powerful wizards hands down and we even got a basic example about how powerful they are in dead beat when it talked about the merlin stonewalling the entire vampire army with a single ward
So its got me wondering how freaking powerful would they be? i heard somewhere on here that you can easilly run a game at refresh levels of up to around 30 before you have to start statting up some of the plot devices so i just really want to know how strong people think the senior council is gonna be.
Personally i'm thinking they will all be higher than 30 refresh as i sorta see them as plot devices. but i want to hear other peoples opinions on the senior council.
Most of the senior council wind up in the mid to high (negative) teens in refresh. Most are not fully statted and are left as plot devices, with guidelines about how powerful they are for when rolls are required. I think a couple (McCoy? I can't remember exactly) are fully statted, mostly for reference.
That was the initial draft, too. I usually added notes in there on my pass saying that the high negative teens were likely a low-ball. If you ask me I'd expect them to be more like mid-twenties, mid-thirties types. INSANE amounts of Refinement, not to mention a the potential of having several of their abilities encoded as other powers as well. For example, given LTW's tricks in Turn Coat, I might be inclined to just give him some shapeshifting abilities outright on top of his spellcasting, which itself should be pretty formidable.