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The Dresden Files => DFRPG => Topic started by: Tush Hog on March 06, 2009, 06:11:17 PM
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When it comes to people, creatures and items which ones will get love and be included in the book?
As a fan, what are you hoping for?
I'll kick it off with a few:
Mouse - give me stats for a 200lb dog!
Michael and his sword - my favorite "minor" character
Father Forthill - hey, why not?
chlorofiends - nasty ents are a dream come true as a GM
Mr. Hendricks - I want to make him wrestle a troll... which reminds me...
Troll - see above
Shroud of Turin - could it have healed her?
Sue - zombie T-Rex, yes please!
What are yours?
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As a companion thread to "What playable stuff are you hoping for?" I approve.
I would like to see stats for Ferro(vax) the dragon from Grave Peril
the senior council
and everything Tush Hog said.
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Some of the stuff you're asking for is "unstattable" -- as it tends to function on the level of a plot device rather than a, uh, "game object", so to speak. But the vast majority of what I'm seeing so far will indeed be in the book.
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Some of the stuff you're asking for is "unstattable" -- as it tends to function on the level of a plot device rather than a, uh, "game object", so to speak. But the vast majority of what I'm seeing so far will indeed be in the book.
Excellent! How are you handling statting characters that have changed over the course of ten books? Is there a set time frame or will the differences just be alluded to?
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We're working that out. A handful will get an "over time" treatment.
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I would like to see stats for Ferro(vax) the dragon from Grave Peril
the senior council
Yes! I had forgotten about Ferro.
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Here's another one:
Gruffs - especially the big one that comes to McAnnally's ;D
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Here's another one:
Gruffs - especially the big one that comes to McAnnally's ;D
Covered.
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Some generic "foot soldier" or "mook" stats would be good. Basic gremlins for fae, simple zombies, ghouls, vanilla mortals like cops or soldiers.
Thanks!
--Matt
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Some generic "foot soldier" or "mook" stats would be good. Basic gremlins for fae, simple zombies, ghouls, vanilla mortals like cops or soldiers.
Already done.
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Jared Kincaid -he's bad news
Arthur Langtry ''the Merlin" - he's the merlin and the most powerful wizard in the world
Ebenezer McCoy - the Blackstaff
the loup garou
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Jared Kincaid -he's bad news
Arthur Langtry ''the Merlin" - he's the merlin and the most powerful wizard in the world
Ebenezer McCoy - the Blackstaff
the loup garou
A smattering of yes-ish answers to these. "Ish", because some of these characters don't have a lot of data available about them, or because they function more as plot devices than take-into-action characters. We'll be doing up "close enough for government work" sheets for all of them almost certainly, but how much will be handwaving and guesswork, I can't say.
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Will there be different "Power Levels" of statted monsters?
Obviously as Harry's adventures goes on, his obstacles get more difficult. He starts with just a rogue Sorcerer and Hexenwulfen, but moves up to Denarians and next month he apparently fights a in Turn Coat.
Will these Who's Who entries be arranged by magnitude or will we be able to fight a big nasty Outsider using default stats?
I'm not really familiar with SOTC's mechanics but I do understand that FATE is more of a storytelling system so there is more "Describe what you are doing" and less, "Once per day, when you die..." .
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Things are more sort of a continuum rather than using discrete power classes. You'll be able to see the creature's peak skills (one indicator), their total refresh cost in stunts (another, bigger indicator), that sort of thing.
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Things are more sort of a continuum rather than using discrete power classes. You'll be able to see the creature's peak skills (one indicator), their total refresh cost in stunts (another, bigger indicator), that sort of thing.
Kick a$$!
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It seems to me (and I think I read this somewhere, or heard it on 2d6 feet podcast) that no matter what characters exist in the Dresdenverse, the tools will be in the RPG rulebook to stat them. I think that's TOTALLY awesome, but hearing that characters are already statted will make it so much easier for me as a GM. All I have to do is tweak them, and I have tools at my disposal for a myriad of good guys and supporting cast NPCs. But what I want to know is...will He Who Walks Behind and any of the other Outsiders be statted? I mean, the dragon would be awesome, but I think I could stat that character with a player on my own if they wanted to play him. But so little is known about the Outsiders, and calling them breaks one of the Laws, so it makes for a fantastic point of contention with my players.
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But what I want to know is...will He Who Walks Behind and any of the other Outsiders be statted?
http://www.dresdenfilesrpg.com/2009/01/26/january-status-update/#more-463
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I guess this can fall under what gets statted:
How will alchemy (like potion making) and rituals be handled? Will they be something in characters stats?
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I guess this can fall under what gets statted:
How will alchemy (like potion making) and rituals be handled? Will they be something in characters stats?
That's all taken care of under Thaumaturgy.
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Ok, gotcha. That makes sense.