No. The rules talk about not being able to do research higher than your research space, but honestly, it's a terrible mechanic in concept and barely explained.
Don't bother. I don't know a single person that uses them. Don't EVER take a stunt based on a workspace, don't bother with the concept at all.
I find it absurd that you can't get any practical research done unless you ALSO have really high resources, spend refresh on stunts, or spend a lot of in-game time working to set up a space.
That said, Resources in general is totally a useful skill and comes in all kinds of handy. If your GM isn't careful you can also get away with skill-replacement thaumaturgy-style rolls all day by saying "Contacts? I don't have them, but I can buy them." <-- I do not like this style of play, mind you, but a decent GM will realize money can grease wheels but not solve every problem--especially in Dresden. What's money to Mab or Donar? Nothing.
((I posted basically the same answer on reddit))