Author Topic: The Take-Out Chain Game  (Read 13789 times)

Offline Cadvin

  • Lurker
  • Posts: 2
    • View Profile
Re: The Take-Out Chain Game
« Reply #30 on: April 01, 2015, 03:04:33 AM »
You escape the trash compactor just in the nick of time, only to be caught by the Stormtroopers waiting outside. Hope you like interrogation droids!

A giant is playing golf, and has decided to use YOU as the ball! Probably a weapon rating of at least 12 due to immense size and strength.

Offline Sanctaphrax

  • White Council
  • Seriously?
  • ****
  • Posts: 12405
    • View Profile
Re: The Take-Out Chain Game
« Reply #31 on: April 01, 2015, 06:56:44 AM »
His magical golf club imparts uniform acceleration to the things it strikes, which makes using irregularly-shaped balls of squishy meat much more practical. (He used to use an ordinary club, but the splatter factor made it nearly impossible to sink any shots.)

So you just fly through the air, totally unharmed, until you land in a deep pit full of dead bodies for a hole-in-one. Which breaks one of your legs and knocks you out, unfortunately.

Weapon 4 attack with a running chainsaw.

Offline Katarn

  • Posty McPostington
  • ***
  • Posts: 2673
  • Morgan- Best Warden ever.
    • View Profile
Re: The Take-Out Chain Game
« Reply #32 on: April 06, 2015, 08:21:52 PM »
You hit get hit in the head with the back end of the chainsaw and are knocked out.

You are a Vampire, and a Knight of the Cross hits you with a Weapon: 8 with a Sword of the Cross (holy steroids).

Offline sdfds68

  • Participant
  • *
  • Posts: 58
    • View Profile
Re: The Take-Out Chain Game
« Reply #33 on: April 06, 2015, 08:35:48 PM »
The blow connects and takes a massive chunk out of your face. You slump to ground, apparently destroyed, but will rise again in time for the exciting sequel.

A PC has been socially outmaneuvered by the bad guys and must threaten a police station with a suicide vest and hostage to prevent a city block full of people from being burnt to the ground. The vest, naturally, goes off. Weapon 4 area attack.

Offline Taran

  • Posty McPostington
  • ***
  • Posts: 9863
    • View Profile
    • Chip
Re: The Take-Out Chain Game
« Reply #34 on: April 07, 2015, 12:24:03 AM »
A PC has been socially outmaneuvered by the bad guys and must threaten a police station with a suicide vest and hostage to prevent a city block full of people from being burnt to the ground. The vest, naturally, goes off. Weapon 4 area attack.

Fortunately for everyone, you suck at explosives and only half of them detonate.  You wake up in the prison infirmary.  You have no legs.  The bad guys win.


Next: Accuracy 25 World-walking attack.  A portal opens up under your enemy, leading to the Fiery World of Lavatskia

Offline Sanctaphrax

  • White Council
  • Seriously?
  • ****
  • Posts: 12405
    • View Profile
Re: The Take-Out Chain Game
« Reply #35 on: April 07, 2015, 03:10:52 AM »
Lavatskia is a surprisingly nice place as long as you don't stand too close to the fires. Being sent there makes it impossible for you to mess with your enemy's plans, but it doesn't actually harm you.

Weapon 4 grenade going off inside your mouth.

Offline Taran

  • Posty McPostington
  • ***
  • Posts: 9863
    • View Profile
    • Chip
Re: The Take-Out Chain Game
« Reply #36 on: April 07, 2015, 05:09:08 PM »
Lavatskia is a surprisingly nice place as long as you don't stand too close to the fires. Being sent there makes it impossible for you to mess with your enemy's plans, but it doesn't actually harm you.

Weapon 4 grenade going off inside your mouth.

I have 2 - choose the one you like the best:

1.  The grenade is actually tear gas.  You are incapacitated and probably have a burned mouth.  The bad guys win.

2.  The anxiety from having a grenade about to explode in your mouth causes you to feint.  Fortunately the grenade was a dud.  The bad guys win.

Next: Slammed by an 18-wheeler into a concrete wall.

Offline Sanctaphrax

  • White Council
  • Seriously?
  • ****
  • Posts: 12405
    • View Profile
Re: The Take-Out Chain Game
« Reply #37 on: April 07, 2015, 05:35:57 PM »
Thanks to your Toughness, you're not badly hurt. But the weight of the 18-wheeler pins you to the wall and you're stuck.

Weapon 7 attack, disintegration beam.

Offline Mr. Death

  • Posty McPostington
  • ***
  • Posts: 7965
  • Not all those who wander are lost
    • View Profile
    • The C-Team Podcast
Re: The Take-Out Chain Game
« Reply #38 on: April 07, 2015, 05:41:11 PM »
Thanks to your Toughness, you're not badly hurt. But the weight of the 18-wheeler pins you to the wall and you're stuck.

Weapon 7 attack, disintegration beam.
Your armor -- and clothes -- disintegrate completely, and you slink away from the battlefield in embarrassment.

Entropy curse dropping a piano on your head.
Compels solve everything!

http://blur.by/1KgqJg6 My first book: "Brothers of the Curled Isles"

Quote from: Cozarkian
Not every word JB rights is a conspiracy. Sometimes, he's just telling a story.

https://www.youtube.com/channel/UC_T_mld7Acnm-0FVUiaKDPA The C-Team Podcast

Offline sdfds68

  • Participant
  • *
  • Posts: 58
    • View Profile
Re: The Take-Out Chain Game
« Reply #39 on: April 07, 2015, 08:17:53 PM »
Your armor -- and clothes -- disintegrate completely, and you slink away from the battlefield in embarrassment.

Entropy curse dropping a piano on your head.

World's smallest piano


A dragon makes a flyby overhead and tries to TPK you and your buddies with its fiery breath.

Offline Taran

  • Posty McPostington
  • ***
  • Posts: 9863
    • View Profile
    • Chip
Re: The Take-Out Chain Game
« Reply #40 on: April 07, 2015, 08:27:48 PM »
The dragon succeeds!  Well, not quite.  Instead of a TPK, he gets a TPNLTO (Total Party Non-Lethal Take-Out):  3rd degree burns cover 80% of you and your party's bodies.  But You're alive!  Dragons like their food fresh, so he takes you back to his lair for a midnight snack.  (the bad guy wins)

Next:
Thaumaturgical attack:  Multi-zone, killer radiation.  Accuracy 30
« Last Edit: April 07, 2015, 08:36:32 PM by Taran »

Offline Mr. Death

  • Posty McPostington
  • ***
  • Posts: 7965
  • Not all those who wander are lost
    • View Profile
    • The C-Team Podcast
Re: The Take-Out Chain Game
« Reply #41 on: April 07, 2015, 09:41:36 PM »
The dragon succeeds!  Well, not quite.  Instead of a TPK, he gets a TPNLTO (Total Party Non-Lethal Take-Out):  3rd degree burns cover 80% of you and your party's bodies.  But You're alive!  Dragons like their food fresh, so he takes you back to his lair for a midnight snack.  (the bad guy wins)

Next:
Thaumaturgical attack:  Multi-zone, killer radiation.  Accuracy 30
Because of your unique genetic structure and an experiment conducted on you by the military, the gamma radiation does not kill you, but makes you turn into a giant green rage monster when your heart rate goes up.

Evocation tornado, multi-zone attack.
Compels solve everything!

http://blur.by/1KgqJg6 My first book: "Brothers of the Curled Isles"

Quote from: Cozarkian
Not every word JB rights is a conspiracy. Sometimes, he's just telling a story.

https://www.youtube.com/channel/UC_T_mld7Acnm-0FVUiaKDPA The C-Team Podcast

Offline jackbythesea

  • Conversationalist
  • **
  • Posts: 155
    • View Profile
Re: The Take-Out Chain Game
« Reply #42 on: April 07, 2015, 10:09:35 PM »
Just after you finish an impromptu musical number, a massive twister sweeps you, your house and your little dog too off to a far away land. You and your dog wind up relatively unscathed, but a local witch finds herself on the wrong side of your house as it lands.

5 shift Weapons: 4 attack from a descending guillotine 

Offline Sanctaphrax

  • White Council
  • Seriously?
  • ****
  • Posts: 12405
    • View Profile
Re: The Take-Out Chain Game
« Reply #43 on: April 08, 2015, 10:52:24 PM »
Due to excessive use, the blade has dulled and the rails have gotten crusty with dried blood. So the guillotine just breaks your neck. The executioner assumes you're dead and tosses you in the corpse pile.

Accuracy 12 weapon 0 attack, drinking acid in a magically-forced suicide attempt.

Offline Arcane

  • Posty McPostington
  • ***
  • Posts: 2584
    • View Profile
Re: The Take-Out Chain Game
« Reply #44 on: April 09, 2015, 02:51:29 PM »
The acid in questin is lysergic acid diethylamide.  You find yourself unable to act or participate meaninfully in the scene as you undergo a mind-bending spiritual experience in which you become one with the cosmos.  A great excuse to use any Refresh you have to buy new Powers or Refinements once you come down.

Accuracy 20 Weapon 2 attack as the embryo that some alien creature from the Nevernever implanted in you bursts its way out
« Last Edit: April 09, 2015, 03:50:46 PM by Arcane »
You Might Know Me As:

Charlie Wiseman

Jeffrey Campbell