Emiya Kiritsugu's combat capabilities
Combat tactics
Kiritsugu is a very unconventional magus, known as a Spellcaster, that treats magecraft as a mere tool in which he has acquired knowledge rather than the object of his lifelong goals, and he primarily prefers the use of modern technology supplemented with any little magecraft abilities he has to gain an advantage over enemies. Compared to someone like Tokiomi Tohsaka, who refuses to use phones and the like despite their convenience, he freely uses anything at his disposal in order to accomplish his goals. He learned most of his skills from studying Natalia's abilities while also refining his own as her assistant in his pursuit to become a "hunter" that stops other heretical magi like his father. Much of his ability comes from the fact that he can act cold and ruthless to complete his objectives. After having spent time in retirement with his wife and daughter, he believes he has degraded a great deal compared to the Emiya Kiritsugu from nine years before. He is no longer as willing or capable of being as ruthless as he once was due to his interactions with them, which he believes he needs to change. He wishes to restore his cold manner of judgement as fast as possible in order to be able to obtain the Grail.
He developed his skills working as a Sealing Designation Enforcer for a number of years, learning methods of tracking, assassination, the usage of various weapons, and other skills needed to be able to catch up to his prey under all situations and conditions and bring it down. He sought to have his body master the skill of "killing people" that humans have spent an endless amount of time and intelligence to research. He is very skilled with using numerous blasting techniques from the past to the present, and he feels a certain appreciation for the certain art of destruction. He uses C4 combined with a precision blasting demolition technique used primarily to demolish tall buildings, allowing him to destroy the Hyatt hotel with a minimum amount of explosives. With the blueprints and planning, it only takes him an hour execute the entire plan. Targeting the load-bearing walls and key support structures, it collapses downward and inward on its own weight without much debris spilling onto the surrounding streets and causing unnecessary collateral damage.
He is very familiar with the workings of Magic Circuits and the related temperature changes in the body of the practitioner. Having trained and studied the correlation, he is able to read the current status of the Magic Circuits through the heat distribution of the practitioner when viewed on the thermal output of a heat detecting scope. He is able to tell the difference between an ordinary person and a magus, allowing him to seize an opportunity to shoot upon the release of magical energy. Compared to magecraft, which can see through the dark better and detect the position of an enemy magus, it can be said guns fall behind. Its advantage is that it takes no magical energy to use firearms, leaving a magus unsuited to the battle conditions of a soldier trapped in the dark and unable to detect any magical energy.
He is extremely skilled in penetrating Bounded Fields, allowing him to break through the Tohsaka residence's strong bounded field in three hours. It is an almost miraculous method allowing him to overcome a first-rate security system specifically guarding against magi that wouldn't be broken even if attacked continuously for a whole year by magecraft. Due to it being created with magi in mind, he was able to overcome it precisely because he is someone who does not seek results by way of magecraft and from his experience in fighting against magi by perceiving traps wrought through magecraft. He supplements familiars with miniature CCD camera tied on the abdomen as a measure of recording the true nature of the area. There are often illusions and camouflaged bounded fields based on using suggestions on an observer, but most magi would never develop countermeasures for electronic-based threats. Even though it slows the familiar's speed, it is also useful to have video records to rewatch events at a later time or show them to others.
Anti-magi tactics
Kiritsugu has the mindset of a skilled assassin, and rather than facing another magus in a direct duel of abilities, such as in a battle between their Mystic Code's; he makes use of various plans, traps, and schemes that utilize both magecraft and modern weaponry in order to take out his targets. He preys on the weak point of magi, their negligence derived from arrogance; which makes them believe that the only true threat to them cannot be anything other than a magus of similar skill. He relies on the fact that a self-conscious magus, having stepped into a world of mysteries beyond human intellect, is unable to relate to the stereotypes of a narrower world; such as the conditions of a battlefield or scenarios, the type a regular soldier may face. He follows the methodology that the attack the enemy does not expect is a shortcut for all battles; and preys on the fact that they constantly stay on alert to the slightest trace of magecraft.
Anti-Magi Tactics: Magi generally only hone their skills, counter measures towards thaumaturgical threats; ignoring any attack that is purely physical, and void of magecraft. They view the sharpest knives and strongest bullets as secondary menaces they have no need to fear. Before such an attack actually pierces their flesh, they are confident in their illusions, paralysis methods; and defensive bounded fields being more than capable to negate such attacks. They despise technology and underestimate what a human without magecraft can accomplish, which makes them weak to non-magical attacks from Kiritsugu. Though most magi would take the idea of entering the lair of another magus as a challenge, Kiritsugu takes an opposite approach. When faced with the Hyatt hotel; Kayneth's stronghold, which has been fortified with magical furnaces, spirits and apparitions, and a large Bounded Field; Kiritsugu decides to destroy the entire building instead of mounting a direct offensive against the defenses inside. With as much pride Kayneth has as a magus, he is willing to stay inside, believing with all certainty that Kiritsugu will invade rather than giving any thought that his entire castle will be destroyed instead.
While Kiritsugu is able to fight most magi with modern weaponry, there are some special cases he calls "formidable enemies." Following the methodology that technology is a blind spot to most magi, he finds that many of them easily overcome by night vision and a heat sensor scope. However, most magi will not deviate from that generality; there exist those that are impossible to measure with rules and experience. Against those who Kiritsugu's normal strategies will not prevail against, he must act as a magus and use his Mystic Code, which is his most powerful weapon. Even facing such an opponent, he is extremely adept at forming strategies and analyzing enemy movements and their magecraft, performing well even under tremendous stress from active combat. Within just one encounter with Kayneth's Mystic Code, he is able to find three weaknesses, form a countermeasure against it, and plan for his final assault.
Partners: Kiritsugu is able to work in tandem with multiple parties, but he regards those people simply as "tools" to further his goals. His relationship with Maiya Hisau is that of a pupil and a teacher, but due to viewing magecraft as a tool, there isn’t a single sense of master and pupil between them. He has only taught her a “way to fight” so that he may also freely use her as a “tool.” She acts as a vanguard scout, and due to years of working together, they are very in sync with each other's actions. She is a "supporting machine" whose actions are even more akin to a machine than those of the machine called Emiya Kiritsugu, and an " indispensable final weapon" to help him win the battle. Out of all of his teachings, she is most skilled with using bat familiars supplemented with cameras, and she makes use of a Steyr AUG assault rifle with a replaced night vision scope while still remaining under five kilograms. She is more of a solider than a direct combatant, so he generally trusts her with reconnaissance and scouting due to her skills with familiars, and he allows her to procure all of his equipment.
They have exchanged strands of hair between them, which Kiritsugu used as the basis for a spell in order to act as a measure indicating the worst-case scenario in which it has become impossible to use a wireless network or familiar to convey information. The enchanted strands were embedded in the subcutaneous tissue of their pinky fingers with the purpose of sensing if the Magic Circuits of one of them entered a state of extreme stagnation, the stage at which one's life force was weak on the verge of impasse with death. If the hair embedded in either one of their fingers starts to burn, it is a warning to notify them of the existence of danger, and it really essentially acts only as a signal to inform that "it is already too late."
He follows the methodology that Servants are the tools of their Masters, and that no matter how famous the hero, they will be nothing more than that as long as they are summoned as a Servant. Despite Saber being one of the most powerful Servants of the Saber class, he finds that Assassin or Caster would suit his style of combat more appropriately. Due to Saber's chivalrous preference for direct confrontations and fair battles, it is hard for him to coordinate with her. He instead has Irisviel pretend to act as Saber's Master, while he acts from the shadows. They only speak a few times in total, and are unable to ever agree with each other's methodology.
Equipment: Kiritsugu lacks the various ritualistic catalysts used by normal magi like a dagger, cup, talisman, elixir, or spiritual container. He instead uses all state of the art weaponry that are unable to store any magical energy, which is the "heresy" that earned him his title. He utilizes a large number of different firearms and weapons to kill his targets. He also makes use of personal hand grenades, stun grenades, smoke grenades, C2 plastic explosives, and landmines, and he is skilled in incorporating them into traps with trip wires, hidden fuses, and a detonation system using a cellphone to trigger them through modified communication loops. He has number of Claymores, which simultaneously release around seven hundred steel balls with diameters of only one or two millimeters. They radiate outward in all directions in a fan formation with enough power to destroy an infantry unit in one strike. He is also familiar with setting up surveillance systems, allowing him to use a number of concealed CCD cameras throughout the Einzbern castle.
He also has specialized magical equipment, such as an eye drop bottle filled with a liquid made from refining the body fluids of a succubus. It is sensitive to the blood of men and aged things, allowing it to immediately identify such substances. It is capable of comparing substances and distinguish differences accurately, allowing him to compare left over residue from shaving to a bloodstain to identify both as being left by Tokiomi.
The Calico M950 (キャリコM950, Kyariko M950?) is a submachine gun used by Kiritsugu and Maiya as a reserve sidearm. It has a compact size similar to a large handgun with a reinforced plastic that makes it look more like a toy when compared to the Walther. It has a unique helical-feed magazine that allows for fifty Parabellum rounds to be fired at a rate of seven hundred rounds per minute. It is also equipped with a sound suppressor, laser sight, and vertical foregrip.
Avalon: Saber's Noble Phantasm, is placed in his possession by Acht in order to be used a summoning catalyst. Rather than allowing Saber to have it, he hides its existence from her and keeps it for his own use. Normally, it would be used as the trump card of Kiritsugu as Saber's Master, but he is not present on the direct battlefield. It is a useless tool to him due to that Saber would not be able to provide it with magical energy since he is working so far apart from her. He leaves it for Irisviel's protection due to her acting as the front line substitute Master for most of the Grail War. Once returned to him, he seals it inside himself as a Conceptual Weapon and makes use of the contract with Saber to provide the full effects of its immortality. It revives him after his heart and lungs are completely destroyed by completely healing him seconds before his blood-deprived brain is about to die due to lack of oxygen. Even he is surprised with its potency, and decides to work it into his battle strategy to counter the negative effects of Innate Time Control. While it can heal both injuries caused by enemies and damage dealt to himself, it only nullifies the damage without taking away his pain.
The state coupled with his Innate Time Control could allow him to defeat a Servant under limited conditions. The only ones he could readily defeat would be those who lack physical power like an Assassin after having been revealed or a Caster in close combat. Defeating those that specialize in hand-to-hand combat would require a special condition in his favor like surprise or suitability against the opponent.
Thompson Contender: is a special piece of equipment compared to his other weapons, which are armaments for the Magus Killer that can simply be bought and replaced at any time. It is something that cannot be bought with money that represents Kiritsugu as a magus, a Mystic Code with which he can use magecraft during battle against another magus. It is a one of a kind weapon only for his use that he has favored on many battlefields. It is used in conjunction with Origin Bullets (起源弾, Kigen-dan?), which are special Conceptual Weapons that utilize Kiritsugu's Origin to its fullest extent by actualizing it within a target. The bullets were created from his first and second ribs on both sides being cut off, extracted from his body, ground into dust, condensed with a craft to preserve his soul, and sealed within sixty-six bullets as their core. The gun and bullets are stored within a rosewood case, which was left with in the care of Maiya during his nine years of retirement. It is 444 mm long and in its base form weights 1700g, with his modifications bringing the total weight to 2060g.
While it is a powerful weapon with especially powerful bullets displaying destructive power capable of easily puncturing bulletproof vests and killing large animals in a single shot when discharged from a handgun, its true use lies in the specialized firing pin and additional magical modifications for firing the Origin Bullets. Origin Bullets, containing part of Kiritsugu's soul, actualize his Origin of "Severing and Binding" upon contact with the target, which can cripple living creatures that are fired upon. There are no wounds or bleeding upon the bullet making contact, but the targeted area or body part appears to be suffering from necrosis. While it seems to have healed properly on the surface, the nerves and capillaries will never regenerate properly and the original function will be forever lost. While it would be bad for a living being to be hit by it, as a Conceptual Weapon, this bullet poses an even graver threat to magi in particular. Out of the sixty-six Bullets, thirty-seven bullets have been used, and not a single one was wasted after completely destroying thirty-seven magi. During the Grail War, he has access to twelve bullets, and Kayneth becomes the victim of the thirty-eighth bullet. The only person to render it ineffective is Kotomine due to the fact that he doesn't fight like an orthodox magus.
Origin Bullets will immediately affect magi upon coming in contact with their magecraft. The only practical way for magi to defend against one is to discard all magecraft and defend purely by physical means, but he uses a particularly malicious method forcing the use of magecraft by making it impossible to physically block it. The bullets excel in penetration, and there is little outside of magecraft capable of blocking the specialized hunting rifle unless they are protected by the military-grade armor of an armored vehicle. Being forced to defend with magecraft, the impact of the Origin within the bullet affects everything all the way down to the Magic Circuits of the practitioner. If a magus' Circuits are a high-voltage power cable, then the impact of the bullet is comparatively a drop of water attaching itself to a thickly-placed electrical circuit. Once a conductive liquid becomes attached, the short-circuiting current will destroy the circuit itself, resulting in permanent damage.
The more intense the pressure used to gather densely-packed magical energy for defense, the more active Magic Circuits will be functioning upon the moment of contact, and the more severe the destructive power of the bullet becomes. With an RPG analogy, it can likened to an attack that converts the MP of the user into damage, so someone with a high amount of MP compared to their HP would be overwhelmed and someone with a low amount of MP to their HP would only receive a small amount of damage.[14] The "Severing" aspect will cause magical energy stored within the Circuits to ignore the paths within the body, flowing chaotically and destroying it in the process. Afterward, the circuits will be bound together again with the "Binding" aspect, albeit in a chaotic and useless manner, thus rendering them permanently inoperable and destroying the target's magecraft abilities. If used against a magus not actively using their Magic Circuits, such as Kotomine supplementing his own abilities with Command Spells instead of his own undeveloped Magic Circuits, it will target the source of the abilities instead. Targeting the one-use seal, it simply dissipates after being struck by the bullet without affecting Kotomine.
Kiritsugu initially uses normal .30-06 Springfield bullets in order provoke the enemy into believing that those are his strongest weapons. Utilizing the bullets that have an initial velocity 2.5 times higher than 9mm bullets used by his Calico and seven times the destructive power, they become focused upon making sure that they can consciously defend against such an attack and focus most of their magical energy towards that task. When someone is provoked into using their utmost amount of magical energy, the damage is completely fatal. It causes excruciating pain within the body as the nervous system spasms while being broken down. Their internal organs are almost destroyed, and numerous muscles and nerves are damaged. If they do not die instantly, the wounds will quickly prove fatal, and even if healed by a magus, it would be impossible to recover enough to even stand again. Once Kayneth is struck, it takes a great deal of money and an expert puppet master to simply get his hands working enough to move a wheelchair.
Magecraft: The Emiya Magic Crest is carved on Kiritsugu's back, but he was unable to inherit it properly from his father as a normal magus. Due to the Sealing Designation, Noritaka's body was retained by the Association, and all the important parts of the Crest were confiscated. Through Natalia's negotiations, Kiritsugu was allowed to inherit part of the Crest, but it was only a "fragment" that contained less than half of the original amount. It was enough that he was able to use his abilities as a magus, but he had little interest in continuing the research in the first place. His only interest was whether it would prove practical as a tool in combat situations. While he relies on modern technology, he is still capable of using various different spells and techniques in his work. He is capable of using night sight by focusing magical energy to his eyes, allowing him to instantly see with impeccable clarity in the dark. He is proficient in using familiars, and he has taught Maiya how to use them as well. He can use basic hypnotic suggestions on those with no natural resistance to magecraft by making the target focus on his eyes.
Kiritsugu's Elemental Affinity is the dual attributes of Fire and Earth, and as composite attributes, they are linked to his dual Origins, Severing and Binding (「切断」と「結合」, "Setsudan" to "Ketsugō"?). The previous generation of the Emiya family was at a loss upon finding the nature of his Origin, and named him Kiritsugu due to the strange results. Severing and Binding is different from the idea of "destruction and rebirth." There is no chance of "recovery" in the case of binding, such as a string being cut and connected back together by tying the two pieces. While it is once again whole, there is forever an irreversible "corruption" in the form of a change in thickness where the knot it tied. It takes form in his everyday life when doing hands-on work, which caused him to become particularly aware of his Origin. While he can fix normal contraptions, he is not very skilled in working with delicate machinery. His unskilled hands suddenly cause everything to become the opposite, and the more he wants to fix something, the worse the damage becomes for the machine. He can use handcraft to piece together a snapped metal wire while still restoring the original function, but fixing a delicate electric circuit using the same principles will have fatal results. It is not something that will work as long as everything is connected, and if the connections are out of order, the circuit will lose its function. Rather than being caused by his personality or temperament, it is the true essence of the root deep within his soul.
Innate Time Control: is Kiritsugu's personal application of the Emiya family's magecraft. They spent generations researching and seeking the magecraft that controls time, eventually reaching "Time Manipulation", which is the ability to separate the passage of time inside a designated space from the "flow of time" in the outside world. It is classified as High-Thaumaturgy in the form of a Bounded Field that can be regarded as a type of Reality Marble in a way, but still not something extraordinarily difficult to utilize like other time related magecraft or something on the level of the True Magic that is unable to be replicated. It allows for "time adjustment" that can only stagnate the time which has passed and accelerate time in the future rather than something more advanced like "time modification", which has the ability to reverse cause and effect and change the past. The major problem is that the practitioner needs to consider the size of the Bounded Field and the scope of time that needs to be modified. It requires a large amount of magical energy and similar rituals in the same magnitude of High-Thaumaturgy to activate it. It would normally be applied to a wide area and a long period of time, taking longer to set up and more magical energy to utilize it as the Bounded Field becomes larger and the deviation in time becomes longer.
It is not an ability that can be used on the battlefield where strategies must be quickly made in order to survive, as it must be prepared beforehand and used strategically even after the preparations. The Magic Crest of the Emiya family contains generations of inherited research, but that is unimportant to Kiritsugu. It was a useless inheritance until he found a way to use it to its maximum potential in a combat situation. He worked around the issue of size and magical energy consumption by creating a flexible method of utilizing it on a small scale that only applies to himself. This allows for the establishment of the Reality Marble at any given time without the need of extended rituals. It is impossible to completely isolate the flesh from the outside world, but the ability can minimize the effect the outside world has on the body. Keeping the scope of the spell to a minimal bounded field within his own body, it doesn't allow for the world to be affected, but rather allows for Kiritsugu to "adjust" a few seconds of time within his own body. He uses the chant Time alter (固有時制御, Koyūji seigyo?), followed by the degree of speed he wishes to use. The chant accel (速, soku?) allows him to speed up, while stagnate (停滞, teitai?) slows him down. He can use Release alter (制御解除, Seigyo kaijo?) to stop it an any point.
Time alter - double accel (固有時制御二倍速, Koyūji seigyo nibai soku?) is his most used version, allowing him to move faster than the human eye can see. It speeds up his blood flow, hemoglobin metabolism, and muscle movement all at the same time. Using this brief burst of speed, he can use his own physical skills and reaction speed at a level far above human limitations. It allows for split second evasion in front of an enemy, and its power of mobility can make for one of his greatest defenses. Normally double accel is enough to push his body past its limits with brief use, but with Avalon providing regeneration, he is capable of using Time alter - triple accel (固有時制御三倍速, Koyūji seigyo sanbai soku?) and the quadruple-accelerated time of Time alter - square accel (固有時制御四倍速, Koyūji seigyo yonbai soku?) for an extended period of time. Using stagnate, he can slow his biological processes, and using Time alter - triple stagnate (固有時制御三重停滞, Koyūji seigyo sanjū teitai?) reduces them to one third of their normal speed, slowing his heart beat to the point where he can barely feel it himself, slowing his breathing so it lags, and reducing his metabolism to the point where body temperature cools quickly enough to almost match room temperature. The sound of his presence is reduced enough that Volumen Hydrargyrum is unable to make out his breathing and heart beat from the other noises in the natural world, and it is unable to recognize him by using the standards of a human. While there are not any changes within the actual world, his optic nerves and ear drums register what he sees and hears from within the bounded field. His cornea receive three times the light a person's eyes normally receive, which makes his field of view extremely bright, and his hearing is dulled.
Even with his minimalistic approach, it is still High-Thaumaturgy far above the level of basic physical enchantment that causes inconsistencies between the flow of time inside and outside the field. Once the movement is complete and the field is removed, natural forces, the "world’s own adjustment", will forcefully adjust the "incorrect time." This places a large burden on Kiritsugu with each use, as the bounded field where the "errors have occurred" is within his own physical body. In order to get back in sync with the normal time flow, adjustments occurring within his flesh greatly damage him. Even brief use has him accompanying death, and continuous activation is nothing less than suicide, making it his riskiest technique. When returning to normal from stagnating, he suffer from the blood flow speeding up back to original speed, which causes burst capillaries and internal bleeding. Without the use of Avalon, double accel is his limit when speeding up, and even a few seconds of it is enough to rupture numerous blood vessels and cause fractures in the bones of his limbs due to the burden. Provided with constant regeneration from Avalon, he makes use of the ability's purpose as a strategic weapon to its full potential by utilizing higher levels while enduring his body breaking down and healing at an extremely high rate. He still feels the torn tendons and snapping bones tormenting his nerves while shedding mists of blood with every movement, but the regeneration allows him to keep fighting with accelerated speed for a much longer duration of time.
Sorry for the double post, but this is basically everything that is in Emiya Kiritsugu's arsenal. If I am missing anything else then I will be sure to let you know San. I'll upload Kirei's abilities in a few.