My favorite way to deal with this is to allow the reflexive use of enchanted items instead of a defense roll. Like Harry's duster, for example. The use of the enchanted item will only work for this one defense roll though, not for one exchange, even if the enchanted item is designed to create a block that lasts longer. The reason for this limitation is that putting up a proper block costs you an action. You have the risk of it going away unused, but at least you have some protection. If you use it reflectively, you get to use it only once, but it will go off exactly when you need it. Just using the normal rules reflectively would give you the best of both options, so it wouldn't really be a choice any more, and I like to force a choice when it comes to things like this.
If you want/need more protection, you could always design your defensive items as items of power with toughness attached to them. I think that's a more elegant way in the long run, anyway.