So I've been working with the feedback, and I've made a few changes to the character. Regarding human form, I decided that it does affect his appearance, by at the lowest level making the whites of his eyes blood red, and at higher levels making his whole body flushed with red, and raising his body temp. When investigating, he normally would be wearing sunglasses to cover his eyes, so he may not always be able to use them discreetly.
Regarding Feeding Dependency, I realized it’s not the pills he would need to take to remove his stress, but detoxing procedures to lower the stress. So it'd technically be Feeding Dependency (Detox Pills), not Feeding Dependency (Magical Pills).
He also has a dealer for the drugs, and although not explicitly controlled by them, it could come into play later as a complication. The addictive part of it would probably be handled by compels, to keep him taking the pills even when he risks life to do so.
That being said, anybody have any more thoughts? If I should use limitation for some things, could someone help me write that out?
So here is how his sheet would go after the feedback:
Name: Adrian Sherlock Spencer
HC: (Former) Best P.I. in SLC
Trouble: Addicted to Dragon's Blood
Other: Nobody knows you when you're down and out, Just a man in a monster's world.
Skills: 5: Alertness
4: Stealth, Contacts
3: Athletics, Endurance,
Stunts: Inspector: Use Alertness for Examination Trapping of Investigation
Paranoid? Probably: +2 to alertness to avoid surprise.
Powers:
Item of Power: Dragon's Blood [-5]
These pills grant the user certain supernatural powers, at the expense of their health. Not actually blood from a dragon, but called that because of the effect it has on the whites of the eyes, and the fact that it raises the users body temperature to potentially dangerous levels.
What it is: A small bottle of pills. Easy to conceal [+1]
-Human Form[+1]: Causes his eyes to become bloodshot, and his skin flushed + elevated body temp.
-Overdose Risk (Feeding Dependency: Detoxification) [+1] effecting:
-Inhuman Focus [-2]: Gives +1 to Dodge (Athletics), +1 to Attacks involving focus (aiming gun, fencing, throwing knives and the like.), and +1 to Passive Awareness (Alertness), and Examination (Investigation).
-Supernatural Sense (Dark vision) [-1]: Can see in dimly lit places with no penalty.
-Inhuman Recovery [-2]
-Inhuman Toughness [-2]
The Catch (Limitation): No Total Recovery, No armor from Toughness [+2]
-Feel No Pain [-3]
Total Refresh -7 [3 Fp]
Thanks everyone for the feedback, you guys have been super awesome!