Author Topic: Question concerning Fate Points  (Read 2386 times)

Offline akbloomfield

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Question concerning Fate Points
« on: September 08, 2013, 09:23:50 PM »
I remember reading somewhere in YS that it is not only refresh but also fate points that can never go below one.  My players vehemently disagree with me.  I can't find where I read that now.  Does anyone have official proof for either case?

Offline Haru

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Re: Question concerning Fate Points
« Reply #1 on: September 08, 2013, 09:33:41 PM »
Refresh can never drop below 1, or you are considered an NPC.

However, you can easily drop to 0 fate points, simply by spending them all. If you did spend them all, you'll get 1 fate point at a refresh event, since you have to have at least 1 refresh. Other than that, you can have pretty much any number of fate points you can think of. Including negative numbers (aka pre-accepted compels).
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Offline dplanken

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Re: Question concerning Fate Points
« Reply #2 on: September 10, 2013, 04:15:35 PM »
What constitutes as a refresh event? I haven't heard of that before.

Offline Haru

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Re: Question concerning Fate Points
« Reply #3 on: September 10, 2013, 04:30:16 PM »
It's when refresh happens and you gain the Fate Points determined by your refresh level. I didn't have my book with me and wasn't sure what it was called exactly, but apparently it's just called refresh. It can be found in Your Story Page 20.
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Offline fantazero

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Re: Question concerning Fate Points
« Reply #4 on: September 11, 2013, 09:53:11 PM »
What constitutes as a refresh event? I haven't heard of that before.

I'm sure the book has a long lengthy explanation.
But really its GM fiat.

Our group tends to wrap up a plot point a session so I refresh every session.

Offline Todjaeger

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Re: Question concerning Fate Points
« Reply #5 on: September 12, 2013, 04:39:52 AM »
Going from memory, Fate points get refreshed at the start of every session, though the GM could decide to have them refresh part way through a particularly long session.

Plot point resolutions are usually called Milestones, where aspects can be changed, skills swapped out/advanced, or Refresh spent to purchase or upgrade Stunts and Powers.  It's also where additional skill points and Refresh can be awarded, depending on the type of Milestone.

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